Current Known Bugs list
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Current Known Bugs list
by Ulthwithian » 18 May 2011, 12:43
Agetian: Since Whirling Dervish has Protection from Black, Spirit Shackle should not even be allowed to target Whirling Dervish. If, somehow, it does get attached to the Dervish, it should immediately go to the graveyard.
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Re: Current Known Bugs list
by Agetian » 18 May 2011, 13:46
@ Ulthwithian: Ohh makes sense, the fact that the AI did actually try to cast it on my Whirling Dervish kinda made me forget that it actually had Protection from Black...
Hmm, maybe in such a case the AI shouldn't try to cast color spells on cards that have protection from that color?

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Re: Current Known Bugs list
by slapshot5 » 18 May 2011, 14:22
It's specific to these types of auras. I have a fix, and I'll get it checked in when Google Code comes out of read-only mode.Agetian wrote:@ Ulthwithian: Ohh makes sense, the fact that the AI did actually try to cast it on my Whirling Dervish kinda made me forget that it actually had Protection from Black...Hmm, maybe in such a case the AI shouldn't try to cast color spells on cards that have protection from that color?
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Re: Current Known Bugs list
by Chris H. » 18 May 2011, 14:34
`slapshot5 wrote:It's specific to these types of auras. I have a fix, and I'll get it checked in when Google Code comes out of read-only mode.
It looks like Spirit Shackle is using the generic aura keyword.
@ Agetian:
Yes, the AI should first check to see if the target can be targeted. We have two different block of code that handle most of the auras. One of them is more developed than the other.
We also have a smaller number of auras that coded individually.
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Re: Current Known Bugs list
by Eowin » 18 May 2011, 17:20
Hi Developers,
Snake Umbra let me draw a card even if the enchanted creature deals combat damage only to a creature.
Eowin
Snake Umbra let me draw a card even if the enchanted creature deals combat damage only to a creature.
Eowin
Last edited by Chris H. on 18 May 2011, 19:17, edited 1 time in total.
Reason: Mouseover
Reason: Mouseover
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Re: Current Known Bugs list
by slapshot5 » 18 May 2011, 17:55
Now fixed in SVN. Thanks Eowin.Eowin wrote:Hi Developers,
Snake Umbra let me draw a card even if the enchanted creature deals combat damage only to a creature.
Eowin
-slapshot5
Last edited by slapshot5 on 18 May 2011, 19:45, edited 1 time in total.
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Re: Current Known Bugs list
by Sloth » 18 May 2011, 18:15
Fixed. Thanks Eowin.Eowin wrote:Hi Developers,
"Snake Umbra" let me draw a card even if the enchanted creature deals combat damage only to a creature.
Eowin
PS: If you leave the " away, the card name gets the mouseover effect.
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Re: Current Known Bugs list
by Bundy » 18 May 2011, 21:45
Just saw that Reaper of Sheoldred has Boar as creature type in the deck editor, this should be Horror.
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Re: Current Known Bugs list
by gos » 18 May 2011, 22:13
. Fervent Charge triggers when a creature I control attacks, but my creature does not get +2/+2.
Last edited by Chris H. on 18 May 2011, 22:41, edited 1 time in total.
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Re: Current Known Bugs list
by Bundy » 18 May 2011, 22:46
The computer attacks with Dauthi Mindripper. I must discard 3 cards without Dauthi Mindripper getting sacrificed. 
Sensor Splicer has Human Artificer as creature type. This should be Artificer.

Sensor Splicer has Human Artificer as creature type. This should be Artificer.
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Re: Current Known Bugs list
by slapshot5 » 18 May 2011, 22:51
Fixed in SVN. Thank you!Bundy wrote:Just saw that Reaper of Sheoldred has Boar as creature type in the deck editor, this should be Horror.
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Re: Current Known Bugs list
by slapshot5 » 18 May 2011, 22:52
Fixed in SVN. Thank you!gos wrote:. Fervent Charge triggers when a creature I control attacks, but my creature does not get +2/+2.
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Re: Current Known Bugs list
by slapshot5 » 18 May 2011, 22:53
Fixed in SVN. Thank you!Bundy wrote:Sensor Splicer has Human Artificer as creature type. This should be Artificer.
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Re: Current Known Bugs list
by Professor » 19 May 2011, 02:19
Sleeping Potion effect remained on the creature after the enchantment went to the graveyard.
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Re: Current Known Bugs list
by Eowin » 19 May 2011, 06:34
Hi Developers,
I cannot target a Germ Token from Mortarpod with Plaguebearer
I can target and destroy Celestial Colonnade for B if it's a creature - as expected.
Meanwhile I did some testing. Only the Germs cannot be targeted - no probs with Artifacts or even the Eldrazi...
King regards
Eowin
I cannot target a Germ Token from Mortarpod with Plaguebearer
I can target and destroy Celestial Colonnade for B if it's a creature - as expected.
Meanwhile I did some testing. Only the Germs cannot be targeted - no probs with Artifacts or even the Eldrazi...
King regards
Eowin
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