Current Known Bugs list
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Re: Current Known Bugs list
by shinjiikuri » 20 May 2011, 11:35
Not sure if these have been reported yet.
Balefire Liege - Special effect (deal 3 damage to target player)doesn't trigger when casting red creature spells . The white spell effect is fine.
Hobble - Enchanted black creature can still block.
Sun Titan - Able to return auras without specifying a target. The returned aura just stays on the field and does nothing.
Balefire Liege - Special effect (deal 3 damage to target player)doesn't trigger when casting red creature spells . The white spell effect is fine.
Hobble - Enchanted black creature can still block.
Sun Titan - Able to return auras without specifying a target. The returned aura just stays on the field and does nothing.
Last edited by Chris H. on 20 May 2011, 19:01, edited 4 times in total.
Reason: Mouseover
Reason: Mouseover
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Re: Current Known Bugs list
by eljinete7 » 20 May 2011, 18:07
Some times I can't cast Tendrils of Agony. I don't know why it happens only some times during a game.
Re: Current Known Bugs list
by Eowin » 20 May 2011, 18:35
Hi Developers,
I attacked with a bunch of Creatures - one was Blind Zealot. The Zealot wasn't blocked, but other Creatures. All blocking Creatures died. After Damage was dealed Forge asked me to "select target Creature defending player controls" for the Zealot, but I cannot, because all died, and Forge didn't give me the option to cancel (greyed button) - deadlock...
Would be great to have the cancel option always, because mostly I do not use the ability.
I attacked with a bunch of Creatures - one was Blind Zealot. The Zealot wasn't blocked, but other Creatures. All blocking Creatures died. After Damage was dealed Forge asked me to "select target Creature defending player controls" for the Zealot, but I cannot, because all died, and Forge didn't give me the option to cancel (greyed button) - deadlock...
Would be great to have the cancel option always, because mostly I do not use the ability.
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Re: Current Known Bugs list
by Bundy » 20 May 2011, 19:22
I have Trained Jackal, 1 Glorious Anthem, 2 Gaea's Anthem and 3 Muraganda Petroglyphs in play. This gives the Trained Jackal a total bonus of +9/+9 making it a 10/11 creature. I than play Overwhelming Stampede. The jackal should now get +10/+10, but it only gets +4/+4. So i think the Overwhelming Stampede counts the 3 anthem cards in play, but ignores the 3 Muraganda Petroglyphs.
Maybe because the Anthem cards only count for creatures i control and the Muraganda Petroglyphs are for all creatures in play?
Altar of Dementia has a similar problem (but i think already mentioned that somewhere) and ignores the pumped up power of creatures. Example: 10 Sprouting Phytohydra + Coat of Arms + Altar of Dementia = 0 cards discarded. But Altar of Dementia also ignores the +1/+1 given by Glorious Anthem, where Muraganda Petroglyphs does not ignore that.
Also the info on the right displays the text for Muraganda Petroglyphs twice.
----
Another thing just happened:
computer played Aboshan, Cephalid Emperor. Now it says Stack: 1 to resolve, but the stack is empty. Pressing OK does nothing ...
Maybe because the Anthem cards only count for creatures i control and the Muraganda Petroglyphs are for all creatures in play?
Altar of Dementia has a similar problem (but i think already mentioned that somewhere) and ignores the pumped up power of creatures. Example: 10 Sprouting Phytohydra + Coat of Arms + Altar of Dementia = 0 cards discarded. But Altar of Dementia also ignores the +1/+1 given by Glorious Anthem, where Muraganda Petroglyphs does not ignore that.
Also the info on the right displays the text for Muraganda Petroglyphs twice.
----
Another thing just happened:
computer played Aboshan, Cephalid Emperor. Now it says Stack: 1 to resolve, but the stack is empty. Pressing OK does nothing ...
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Re: Current Known Bugs list
by shinjiikuri » 21 May 2011, 06:02
Cast Resounding Silence on Sower of Temptation.Sower of Temptation was exiled but the creature it had taken control of didn't return to my control.
Reconfirmed that Sower of Temptation does not return creature even when destroyed
Reconfirmed that Sower of Temptation does not return creature even when destroyed
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Re: Current Known Bugs list
by ZzzzSleep » 21 May 2011, 11:36
Could it be that it gets the +10/+10 bonus, then loses the +6/+6 bonus from the Petroglyphs because it now has trample?Bundy wrote:I have Trained Jackal, 1 Glorious Anthem, 2 Gaea's Anthem and 3 Muraganda Petroglyphs in play. This gives the Trained Jackal a total bonus of +9/+9 making it a 10/11 creature. I than play Overwhelming Stampede. The jackal should now get +10/+10, but it only gets +4/+4. So i think the Overwhelming Stampede counts the 3 anthem cards in play, but ignores the 3 Muraganda Petroglyphs.
Maybe because the Anthem cards only count for creatures i control and the Muraganda Petroglyphs are for all creatures in play?
Re: Current Known Bugs list
by Bundy » 21 May 2011, 11:42
Yes, that's it!ZzzzSleep wrote:Could it be that it gets the +10/+10 bonus, then loses the +6/+6 bonus from the Petroglyphs because it now has trample?

Case closed then ...
(note to self: next time think a bit longer before posting dumb bug reports for something that's not a bug

Last edited by Bundy on 21 May 2011, 16:17, edited 1 time in total.
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Re: Current Known Bugs list
by Ulthwithian » 21 May 2011, 15:27
AI issue: Computer targets my creatures with Echoing Courage.
Bug: Stoic Ephemera is not saccing itself.
Bug: Stoic Ephemera is not saccing itself.
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Re: Current Known Bugs list
by Agetian » 21 May 2011, 17:29
Apocalypse Hydra always comes into play with zero +1/+1 counters, immediately going to graveyard (so in the current implementation of the card it's impossible to play it).
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Re: Current Known Bugs list
by Eowin » 21 May 2011, 18:04
I removed Control Magic with the come into play ability of War Priest of Thune. Control Magic is removed, but the effect is still alive => Creature is still controlled by opponent =:(
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Re: Current Known Bugs list
by eljinete7 » 21 May 2011, 19:20
Animate lands like Mishra's Factory, Mutavault, etc. are converted to creatures by AI though they're affected by summoning sickness. I think this is not very intelligent.
Re: Current Known Bugs list
by Ulthwithian » 21 May 2011, 22:50
Arc Trail is allowed to target the same target with both parts of its effect.
If you play Khalni Gem with less than two lands in play, the game does not allow you to move past the resolution of its ETB ability.
If you play Khalni Gem with less than two lands in play, the game does not allow you to move past the resolution of its ETB ability.
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Re: Current Known Bugs list
by shinjiikuri » 22 May 2011, 04:47
Sage Aven is listed as Bird Soldier in the deck editor but list as Bird Wizard in the card art.
Show and Tell will automatically cast the card with the greatest mana cost, preventing the player from chosing.
Show and Tell will automatically cast the card with the greatest mana cost, preventing the player from chosing.
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Re: Current Known Bugs list
by Bundy » 22 May 2011, 09:21
I tried some more combo's with Sprouting Phytohydra + Coat of Arms and found more cards that ignore the bonus given by coat of arms.
With 11 Sprouting Phytohydra in play, each being 10/12:
Diamond Valley gives 2 life
Doomgape gives 2 life
Miren, the Moaning Well gives 2 life
Altar of Dementia discards 0 cards
Life Chisel gives 2 life
All these cards also ignore bonus given by Gaea's Anthem and Boartusk Liege
Don't know if it helps anything that i keep on reporting cards that don't work with the Sprouting Phytohydra + Coat of Arms combo? I don't want to be annoying or anything
With 11 Sprouting Phytohydra in play, each being 10/12:
Diamond Valley gives 2 life
Doomgape gives 2 life
Miren, the Moaning Well gives 2 life
Altar of Dementia discards 0 cards
Life Chisel gives 2 life
All these cards also ignore bonus given by Gaea's Anthem and Boartusk Liege
Don't know if it helps anything that i keep on reporting cards that don't work with the Sprouting Phytohydra + Coat of Arms combo? I don't want to be annoying or anything

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