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Forge 05/17/2011 (unofficial BETA) version

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Re: Forge 05/17/2011 (unofficial BETA) version

Postby kiwi1 » 26 May 2011, 21:00

i try to run the new forge...and i'm having some problem

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ReadCard:run() error - duplicate card name: Duergar Hedge-Mage


Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $

OS: Windows XP Version: 5.1 Architecture: x86

Java Version: 1.6.0_22 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.RuntimeException: ReadCard:run() error - duplicate card name: Duergar Hedge-Mage
at forge.ReadCard.loadCard(ReadCard.java:169)
at forge.ReadCard.run(ReadCard.java:119)
at forge.card.cardFactory.CardFactory.readCards(CardFactory.java:131)
at forge.card.cardFactory.CardFactory.<init>(CardFactory.java:100)
at forge.AllZone.<clinit>(AllZone.java:33)
at forge.Gui_NewGame$2.run(Gui_NewGame.java:144)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
can you help me?(i speak only a bit of english...sorry for my mystake)


THX

Kiwi
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Chris H. » 26 May 2011, 21:22

kiwi1 wrote:i try to run the new forge...and i'm having some problem
`
Create a new directory and place the forge archive inside of this new directory.

Extract the archive inside of this new directory.

Move your decks, pics, and questdata file to this new directory.

Launch forge. 8)
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Night Shadow » 27 May 2011, 00:11

if Spitting Image targets an AI creature, the token ETB on AI's side.
Nurturer Initiate ability always automatic tarteting (ERROR).

Don't know where exactly to put this, here's the code for the Cerulean Wisps and Viridescent Wisps cards
Code: Select all
Name:Cerulean Wisps
ManaCost:U
Types:Instant
Text:no text
A:SP$ Animate | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ Blue | OverwriteColors$ True | SubAbility$ SVar=DBDraw | SubAbility$ SVar=DBUntap | SpellDescription$ Target creature becomes blue until end of turn. Untap that creature. Draw a card.
SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:DBUntap:DB$Untap | Defined$ Targeted
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/cerulean_wisps.jpg
SetInfo:SHM|Common|http://magiccards.info/scans/en/shm/31.jpg
End

Name:Viridescent Wisps
ManaCost:G
Types:Instant
Text:no text
A:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +0 | Colors$ Green | OverwriteColors$ True | SubAbility$ SVar=DBDraw | SpellDescription$ Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:DBUntap:DB$Untap | Defined$ Targeted
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/viridescent_wisps.jpg
SetInfo:SHM|Common|http://magiccards.info/scans/en/shm/132.jpg
End
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby friarsol » 27 May 2011, 01:01

Night Shadow wrote:Don't know where exactly to put this, here's the code for the Cerulean Wisps and Viridescent Wisps cards
Code: Select all
Name:Cerulean Wisps
ManaCost:U
Types:Instant
Text:no text
A:SP$ Animate | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ Blue | OverwriteColors$ True | SubAbility$ SVar=DBDraw | SubAbility$ SVar=DBUntap | SpellDescription$ Target creature becomes blue until end of turn. Untap that creature. Draw a card.
SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:DBUntap:DB$Untap | Defined$ Targeted
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/cerulean_wisps.jpg
SetInfo:SHM|Common|http://magiccards.info/scans/en/shm/31.jpg
End

Name:Viridescent Wisps
ManaCost:G
Types:Instant
Text:no text
A:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +0 | Colors$ Green | OverwriteColors$ True | SubAbility$ SVar=DBDraw | SpellDescription$ Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:DBUntap:DB$Untap | Defined$ Targeted
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/viridescent_wisps.jpg
SetInfo:SHM|Common|http://magiccards.info/scans/en/shm/132.jpg
End
Those go in the Developer's Forum under Card Contributions.
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Twainer » 28 May 2011, 07:45

New drafting system is damn nice! Would be nice to be able to draft old blocks in their original order though.

And I'm having a slightly weird issue with the deck editor and draft decks. If the deck editor has been opened before and I draft a new deck, it won't show up in the deck editor list until I restart the entire program. Not the biggest issue but kind of annoying.

O and I noticed Condescend does not have scry on it.

Cheers for all the new toys.
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Sloth » 28 May 2011, 10:31

Twainer wrote:O and I noticed Condescend does not have scry on it.
Fixed! Thanks Twainer.
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby kiwi1 » 28 May 2011, 18:16

thx!!!!
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Angelbane » 30 May 2011, 05:18

slapshot5 wrote:
Chris H. wrote:[
The server for the HQ pics apparently went offline several weeks ago. The person responsible for this server has not been active in the forge dev team for over a year.
We should probably remove that download option for the next beta. Or have it pop a dialog explaining how to get the HQ images manually.

-slapshot5
This is a noob question but I coouldnt find how to get all the HQ images manually.
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Professor » 30 May 2011, 05:28

I keep downloading the new LQ card pics, but something's not right. First they don't appear in the game. The when I try to re-download them, the menu lets me do it, over and over again. I've searched my drives for the pictures, but I can't find them. What's going on with this feature?
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Hellfish » 30 May 2011, 06:19

Angelbane wrote:
slapshot5 wrote:
Chris H. wrote:[
The server for the HQ pics apparently went offline several weeks ago. The person responsible for this server has not been active in the forge dev team for over a year.
We should probably remove that download option for the next beta. Or have it pop a dialog explaining how to get the HQ images manually.

-slapshot5
This is a noob question but I coouldnt find how to get all the HQ images manually.
This topic holds all HQ card scans from the slightlymagic team (The list on page 1 is incomplete, I think, there's a better one towards the end). You can download the fulls and place them in folders inside Forge/res/pics named for the sets 3-letter code (Conflux is the exception, use CFX rather than CON. It's Windows fault.). This is how I did it, anyway. :)
Professor wrote:I keep downloading the new LQ card pics, but something's not right. First they don't appear in the game. The when I try to re-download them, the menu lets me do it, over and over again. I've searched my drives for the pictures, but I can't find them. What's going on with this feature?
Sounds like something is prevent Forge from getting at the pictures, so it silently fails. There is a "Forge.log" file in your Forge directory and is probably full of Exception messages. Unless the problem has fixed itself (possible, it could be because Rob was taking care of some problems with the pics), could you post that file (preferably in code tags)?
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Rob Cashwalker » 30 May 2011, 14:50

Professor wrote:I keep downloading the new LQ card pics, but something's not right. First they don't appear in the game. The when I try to re-download them, the menu lets me do it, over and over again. I've searched my drives for the pictures, but I can't find them. What's going on with this feature?
Which kind of pics? LQ Set Pics or regular LQ (Wizards) Pics?
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Professor » 30 May 2011, 17:08

Rob Cashwalker wrote:
Professor wrote:I keep downloading the new LQ card pics, but something's not right. First they don't appear in the game. The when I try to re-download them, the menu lets me do it, over and over again. I've searched my drives for the pictures, but I can't find them. What's going on with this feature?
Which kind of pics? LQ Set Pics or regular LQ (Wizards) Pics?
This is the one I've always used:
Attachments
lq.jpg
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Re: Forge 05/17/2011 (unofficial BETA) version

Postby Rob Cashwalker » 31 May 2011, 02:14

Someone mentioned that NPH pics weren't loading from Wizards using the card_name.jpg format.

It may take you a while to download them, but seriously, using the Set Pics makes the experience totally worth it. Also, all pics are available.
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