foil cards in forge?
by mtgrares
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foil cards in forge?
by randallross420 » 24 Jun 2011, 00:53
how do you have foil cards in forge? while playing constructed against the AI, i noticed that some of the computer decks have random foil cards in them. i tried forever to find the option to select foil cards for my decks, but to no avail. do i have to download seperate foil images for all the cards?
thanks in advance, all help is appreciated
randall
thanks in advance, all help is appreciated

randall
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Re: foil cards in forge?
by Sloth » 24 Jun 2011, 07:07
It seems the source of the card pictures has some foil versions mixed in (I think I noticed at least two cards from Invasion). We haven't planned to make foil cards a feature yet.randallross420 wrote:how do you have foil cards in forge? while playing constructed against the AI, i noticed that some of the computer decks have random foil cards in them. i tried forever to find the option to select foil cards for my decks, but to no avail. do i have to download seperate foil images for all the cards?
thanks in advance, all help is appreciated
randall
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Re: foil cards in forge?
by Rob Cashwalker » 24 Jun 2011, 16:00
The magiccards.info urls sometimes point to foil versions... I don't think there are any foil versions in the HQ archives I used to generate the LQ set pics.
There's nothing stopping you from foiling your entire card library... just apply some effect in a batch process....
There's nothing stopping you from foiling your entire card library... just apply some effect in a batch process....
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Re: foil cards in forge?
by randallross420 » 24 Jun 2011, 23:42
im not sure what that means. :/Rob Cashwalker wrote:There's nothing stopping you from foiling your entire card library... just apply some effect in a batch process....
can i just switch out my card pictures for foiled images?
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Re: foil cards in forge?
by Rob Cashwalker » 25 Jun 2011, 15:09
that too... but i meant using an image editing program in batch mode, where it applies a series of recorded manipulations to each image in an entire folder.
At some point we may figure out a way to integrate foil as a game-relevant item. But it certainly wont be done with separate images, there's just too many.
At some point we may figure out a way to integrate foil as a game-relevant item. But it certainly wont be done with separate images, there's just too many.
The Force will be with you, Always.
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Re: foil cards in forge?
by moomarc » 25 Jun 2011, 15:49
Like Rob saidRob Cashwalker wrote:that too... but i meant using an image editing program in batch mode, where it applies a series of recorded manipulations to each image in an entire folder.

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Re: foil cards in forge?
by moomarc » 25 Jun 2011, 16:09
Can Forge handle png images with 24-bit transparency? And more specifically could one image overlay another? If so it would be easy to create an image to create a foiling effect. Then the devs would have the unenviable task of figuring out a way to make an instance of it overlay all cards if a foiling option is on (via some menu option).Rob Cashwalker wrote:At some point we may figure out a way to integrate foil as a game-relevant item. But it certainly wont be done with separate images, there's just too many.
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Re: foil cards in forge?
by Rob Cashwalker » 25 Jun 2011, 20:08
Java should be able to handle something like that... that's basically how the mana symbols and card names are being drawn on the cards now... but terribly inefficiently, as it's redrawn multiple times. The Image Cache is bad at actually caching the images...
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Re: foil cards in forge?
by moomarc » 25 Jun 2011, 22:05
When I get a chance I'll create a foiling overlay card. Then if any of the programmers get bored with developing important parts of the program they'll have something to work with if they want to tackle this. I'll only be able to do it on Monday though, so unril then... 

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Re: foil cards in forge?
by moomarc » 26 Jun 2011, 09:42
Here's the overlays if any of the developers can find a way to use them efficiently.
And randallross420, if you want to use them in the meanwhile just grab the overlay you need, depending on whether you use HQ images or LQ. Then, using a freeware graphics app such as Gimp, open the card you want to change. Open the foiling overlay too. Drag the foiling image onto the card image. This should create a new layer. Merge the layers and save.
I don't personally use Gimp, but I assume most graphics applications would have this same basic functionality. If any of the other users actually use one, please write a similar concise tutorial if this doesn't work in your app for anyone that's interested. If you can get it to run as a batch operation that would be even better.
And randallross420, if you want to use them in the meanwhile just grab the overlay you need, depending on whether you use HQ images or LQ. Then, using a freeware graphics app such as Gimp, open the card you want to change. Open the foiling overlay too. Drag the foiling image onto the card image. This should create a new layer. Merge the layers and save.
I don't personally use Gimp, but I assume most graphics applications would have this same basic functionality. If any of the other users actually use one, please write a similar concise tutorial if this doesn't work in your app for anyone that's interested. If you can get it to run as a batch operation that would be even better.

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Re: foil cards in forge?
by Sloth » 26 Jun 2011, 10:40
Looks surprisingly good moomarc. The watermark may be a little overkill though. Foil cards can actually be a realistic feature for drafting. Two rares in a pack are possible.moomarc wrote:Here's the overlays if any of the developers can find a way to use them efficiently.
And randallross420, if you want to use them in the meanwhile just grab the overlay you need, depending on whether you use HQ images or LQ. Then, using a freeware graphics app such as Gimp, open the card you want to change. Open the foiling overlay too. Drag the foiling image onto the card image. This should create a new layer. Merge the layers and save.
I don't personally use Gimp, but I assume most graphics applications would have this same basic functionality. If any of the other users actually use one, please write a similar concise tutorial if this doesn't work in your app for anyone that's interested. If you can get it to run as a batch operation that would be even better.
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Re: foil cards in forge?
by moomarc » 26 Jun 2011, 10:54
Use them however you wish. I personally was never a fan of real foil cards. They were more difficult to see and I couldn't enjoy the art as much.
Here's the overlay's without Forge Foil Edition watermark.

Here's the overlay's without Forge Foil Edition watermark.
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Re: foil cards in forge?
by DennisBergkamp » 28 Jun 2011, 00:02
Yeah, these look great! I never liked foil cards either, but these are actually pretty cool
Anyone know how to apply these on top of the cards in-game? It might be necessary to create a new (Card)Panel per foil card, and place them directly on top of the card...

Anyone know how to apply these on top of the cards in-game? It might be necessary to create a new (Card)Panel per foil card, and place them directly on top of the card...
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Re: foil cards in forge?
by Chris H. » 28 Jun 2011, 00:26
I like the effect, a nice touch. The watermark was a nice touch, but it might make the text in that portion of the card harder to read.
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Re: foil cards in forge?
by moomarc » 28 Jun 2011, 04:33
Probably just use the plain one, and supply a link to download the watermarked one for anyone that wants to try it. It would probably only be noticeable to the elect few that can play with HQ pics, but it DOES do that something extra and makes it uniquely Forge.
Edit: Also thought I should note quickly that if anyone wants, I can make a more transparent version. I just figured that people who want foiling... well, WANT FOILING, so make it obvious. Just drop a reply if you think there's a need for it.
Edit: Also thought I should note quickly that if anyone wants, I can make a more transparent version. I just figured that people who want foiling... well, WANT FOILING, so make it obvious. Just drop a reply if you think there's a need for it.
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