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Current Known Bugs list

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Re: Current Known Bugs list

Postby Almost_Clever » 13 Jul 2011, 11:24

Stupid Windows update rebooted my computer this morning so the Notepad file I had open with the bugs I encountered since my last post is gone :evil: ... The only bug I remember is that Daily Regimen is missing its text and I am unable to use its activated ability (although I have seen the computer use it hundreds of times).
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
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Re: Current Known Bugs list

Postby gos » 13 Jul 2011, 16:04

I attacked with flying creatures with power 1 and 2. The AI controlled a Sneaky Homunculus

Code: Select all
An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
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   mtgerror@yahoo.com


For input string: "creatures with power 2 or greater"


Version:
Forge -- official beta: $Date: 2011-07-02 00:20:39 -0400 (Sat, 02 Jul 2011) $, SVN revision: $Revision: 10300 $

OS: Windows 7 Version: 6.1 Architecture: amd64

Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NumberFormatException: For input string: "creatures with power 2 or greater"
   at java.lang.NumberFormatException.forInputString(Unknown Source)
   at java.lang.Integer.parseInt(Unknown Source)
   at java.lang.Integer.parseInt(Unknown Source)
   at forge.CombatUtil.canBlock(CombatUtil.java:316)
   at forge.ComputerUtil_Block2.getPossibleBlockers(ComputerUtil_Block2.java:133)
   at forge.ComputerUtil_Block2.makeGoodBlocks(ComputerUtil_Block2.java:240)
   at forge.ComputerUtil_Block2.getBlockers(ComputerUtil_Block2.java:581)
   at forge.ComputerAI_General.declare_blockers(ComputerAI_General.java:354)
   at forge.gui.input.InputControl.updateInput(InputControl.java:155)
   at forge.gui.input.InputControl.updateInput(InputControl.java:139)
   at forge.GuiInput.update(GuiInput.java:30)
   at java.util.Observable.notifyObservers(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at forge.MyObservable.updateObservers(MyObservable.java:17)
   at forge.Phase.nextPhase(Phase.java:460)
   at forge.GuiDisplay4$31.actionPerformed(GuiDisplay4.java:869)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby Chris H. » 13 Jul 2011, 18:32

Almost_Clever wrote:Stupid Windows update rebooted my computer this morning so the Notepad file I had open with the bugs I encountered since my last post is gone :evil: ... The only bug I remember is that Daily Regimen is missing its text and I am unable to use its activated ability (although I have seen the computer use it hundreds of times).
`
Sorry to hear about the reboot. :(

It looks like Daily Regimen was fixed by someone as the recent SVN rev displays the text for the ability. I play tested the card and it appears to be working for the human. The AI failed to cast and attach the aura to it's own creature.

I think that this aura is still using the enPump keyword.
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Re: Current Known Bugs list

Postby s1886x » 14 Jul 2011, 00:02

this happened on my opponent's turn. i don't remember much else. only after i closed the error widow twice did it move on to casting the next spell:

An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com


There is an error in the card code for Identity Crisis:



Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_22 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.RuntimeException: AllZone : getZone() invalid parameters Library null
at forge.AllZone.getZone(Unknown Source)
at forge.card.cardFactory.CardFactory_Sorceries$4.canPlayAI(Unknown Source)
at forge.ComputerAI_General.getPlayable(Unknown Source)
at forge.ComputerAI_General.getMain2(Unknown Source)
at forge.ComputerAI_General.playCards(Unknown Source)
at forge.ComputerAI_General.main2(Unknown Source)
at forge.ComputerAI_Input.think(Unknown Source)
at forge.ComputerAI_Input.showMessage(Unknown Source)
at forge.GuiInput.setInput(Unknown Source)
at forge.GuiInput.update(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(Unknown Source)
at forge.Phase.nextPhase(Unknown Source)
at forge.GuiDisplay4$25.actionPerformed(Unknown Source)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby Rock-n-Rollo » 14 Jul 2011, 22:25

First, let me congratulate you on this project: I really appreciate it and I think it's great!

I found a little bug today. The text on the card Wonder says: "As long as Wonder is in your graveyard and you control a Swamp, creatures you control have flying", when it should be: "and you control an Island, creatures exc."

I looked at \res\cardsfolder and since there's "Island" written and not Swamp, the bug should be limited to the card text
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Re: Current Known Bugs list

Postby Chris H. » 14 Jul 2011, 22:29

Rock-n-Rollo wrote:First, let me congratulate you on this project: I really appreciate it and I think it's great!

I found a little bug today. The text on the card Wonder says: "As long as Wonder is in your graveyard and you control a Swamp, creatures you control have flying", when it should be: "and you control an Island, creatures exc."

I looked at \res\cardsfolder and since there's "Island" written and not Swamp, the bug should be limited to the card text
`
Fixed, thank you Rock-n-Rollo.
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Re: Current Known Bugs list

Postby Rock-n-Rollo » 14 Jul 2011, 22:35

You're welcome :)
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Re: Current Known Bugs list

Postby Bundy » 15 Jul 2011, 10:04

I enchant a creature with Bear Umbra. When i attack my lands stay tapped.

-----

I cast Stuffy Doll. Computer is the chosen player. Then the computer uses Take Possession to gain control of Stuffy Doll. The chosen player to receive damage is the computer, but it still activates Stuffy Doll at the end of my turn taking 1 damage from the Stuffy Doll ability every turn.
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Re: Current Known Bugs list

Postby Sloth » 15 Jul 2011, 10:25

Bundy wrote:I enchant a creature with Bear Umbra. When i attack my lands stay tapped.
This has been fixed already. Thanks Bundy.
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Re: Current Known Bugs list

Postby slapshot5 » 15 Jul 2011, 13:02

Almost_Clever wrote:Stupid Windows update rebooted my computer this morning
Hmmm. You'll have to apply your own fix for that bug.

Please see http://www.freebsd.org or http://www.ubuntu.com/ or http://www.pcbsd.org.

-slapshot5

(Sorry, I couldn't resist.)
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Re: Current Known Bugs list

Postby gos » 15 Jul 2011, 20:46

I cast Adaptive Automaton and chose the type "Sliver". All my slivers in play received the +1/+1 bonus, and the Automaton had the type Construct Sliver, but it received no bonuses from my other slivers.
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Re: Current Known Bugs list

Postby slappysquirrel » 16 Jul 2011, 03:19

i was playing quest mode, and purchased the bird pet, and it kept taking my money, but kept saying "current status you do own a bird" and wouldnt let me upgrade it, but kept taking my money. when i looked at my pets it did say summon bird.
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Re: Current Known Bugs list

Postby gos » 16 Jul 2011, 17:06

I cast Wirewood Herald, but its triggered ability didn't trigger.
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Re: Current Known Bugs list

Postby friarsol » 16 Jul 2011, 17:13

gos wrote:I cast Wirewood Herald, but its triggered ability didn't trigger.
It triggers when it dies, not when it ETB.
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Re: Current Known Bugs list

Postby gos » 16 Jul 2011, 17:46

friarsol wrote:
gos wrote:I cast Wirewood Herald, but its triggered ability didn't trigger.
It triggers when it dies, not when it ETB.
Oops! :oops:
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