It is currently 18 Aug 2025, 13:24
   
Text Size

Current Known Bugs list

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Side question

Postby Braids » 24 Jul 2011, 23:10

once these bugs have been verified, do they find their way into the Mantis bug tracking system? if so, who does that?
"That is the dumbest thing I've ever seen." --Rob Cashwalker, regarding Innistrad double-sided cards. One of the first times he and I have ever agreed on something. ;)
User avatar
Braids
Programmer
 
Posts: 556
Joined: 22 Jun 2011, 00:39
Location: Unknown. Hobby: Driving myself and others to constructive madness.
Has thanked: 1 time
Been thanked: 1 time

Re: Current Known Bugs list

Postby s1886x » 25 Jul 2011, 08:22

Isochron Scepter can't be activated. I click on it, but nothing happens
s1886x
 
Posts: 141
Joined: 14 Jun 2010, 01:07
Has thanked: 0 time
Been thanked: 0 time

Re: Side question

Postby Chris H. » 25 Jul 2011, 11:05

Braids wrote:once these bugs have been verified, do they find their way into the Mantis bug tracking system? if so, who does that?
`
Good question. Anyone willing to do so would likely run out of steam after awhile.

Gando started this topic a few years ago. He tried to merge all of the new bug reports into the first message. Not to mention the editing on the first message as bugs were fixed. He gave up after awhile.

I guess that some people will want to use this topic and others will want to use the Mantis bug tracking system.
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: Current Known Bugs list

Postby friarsol » 25 Jul 2011, 11:51

s1886x wrote:Isochron Scepter can't be activated. I click on it, but nothing happens
Please give more information than this. I had the Scepter working not very long ago. What did you have Imprinted on it? Anything else funky going on?
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Side question

Postby Braids » 25 Jul 2011, 17:36

Chris H. wrote:
Braids wrote:once these bugs have been verified, do they find their way into the Mantis bug tracking system? if so, who does that?
Good question. Anyone willing to do so would likely run out of steam after awhile.
because bugs are reported so frequently, that makes total sense. sadly, that means this forum is not 100% effective. if a developer takes interest in someone's posted bug report here, that person is in luck. otherwise, it really is ignored.

Chris H. wrote:Gando started this topic a few years ago. He tried to merge all of the new bug reports into the first message. Not to mention the editing on the first message as bugs were fixed. He gave up after awhile.
yes, that's really too much to ask of one person these days.

Chris H. wrote:I guess that some people will want to use this topic and others will want to use the Mantis bug tracking system.
the mantis bug tracker has much more visibility to the developers. it organizes open issues so that they cannot be easily ignored. unlike for example a post buried 3 pages back in this forum. perhaps we should suggest that users who do not get a timely response here (or in any other forum) to report it to mantis and update their post here to reflect that? Underflow gave me his permission to edit and freely {GPL} license the googlecode bug submission instructions.

i think Rob has a vision of manually submitting bug reports from within Forge itself, sending them directly into the mantis bug tracker with special markings to indicate it came from the Forge program and not from a mantis user.

in README.txt, i instructed users to search and then post their bug reports to the forum that corresponds to the beta version they are using. it instructs everyone else {like git and nightly build users} to search and then submit to the mantis bug tracker directly.

if those are the only two ways to report bugs, should we write a detour post here and then close this topic to new posts after the next beta release? i suppose the same would apply to the svn bug report topic. or would these approaches alienate too many people? are those the correct instructions?

-~/~-

on a meta note, this open source project is interesting. a lot of development decisions are driven by those who have the strongest and/or best defended vision in certain aspects of the software product. if i don't have a vision for something, or a lack of predictive capability to defend a position, i have to find a visionary!
"That is the dumbest thing I've ever seen." --Rob Cashwalker, regarding Innistrad double-sided cards. One of the first times he and I have ever agreed on something. ;)
User avatar
Braids
Programmer
 
Posts: 556
Joined: 22 Jun 2011, 00:39
Location: Unknown. Hobby: Driving myself and others to constructive madness.
Has thanked: 1 time
Been thanked: 1 time

Re: Current Known Bugs list

Postby Rob Cashwalker » 25 Jul 2011, 21:02

Most open source projects are either very chaotic, or they die within a year due to lack of interested people. While we have a project originator, Rares, we don't have a real LEADER. Nor do we do EVERYthing democratically. The devs we've had on the project tend to have particular specialties and they tend to stick with parts of the system that fit those specialties, since they spear-headed issues in those areas, they become the go-to guy/gal when something needs doing....
The Force will be with you, Always.
User avatar
Rob Cashwalker
Programmer
 
Posts: 2167
Joined: 09 Sep 2008, 15:09
Location: New York
Has thanked: 5 times
Been thanked: 40 times

Re: Current Known Bugs list

Postby Chris H. » 25 Jul 2011, 23:24

I do not think that anyone intentionally ignores the bugs. Some bugs are just really hard to figure out and to fix while others are simpler in comparison. :)

I like the idea of the Mantis bug tracker. Rob and Braids are doing a good job in setting it up. Forge may not be able to do a auto report for all errors, but having forge auto report error exceptions would at least get the really big bugs onto Mantis.

Once everything is stabilized (Mantis, Git, Maven, etc) and I release a beta I could then lock this topic. Those who are technically inclined can use Mantis to report bugs. The non-technically inclined can use the beta release topics. This in turn should help to keep a bug topic from growing as large as this one.
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: Current Known Bugs list

Postby serrasmurf » 26 Jul 2011, 10:52

Hi,
Goblin Vandal currently needs to sacrifice itself, which is not the correct functionality
thnx
serrasmurf
 
Posts: 316
Joined: 30 Jan 2010, 14:09
Location: The Netherlands
Has thanked: 3 times
Been thanked: 18 times

Re: Current Known Bugs list

Postby friarsol » 26 Jul 2011, 12:04

serrasmurf wrote:Hi,
Goblin Vandal currently needs to sacrifice itself, which is not the correct functionality
thnx
Easy fix.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Current Known Bugs list

Postby Braids » 26 Jul 2011, 14:26

Chris H. wrote:. . . Forge may not be able to do a auto report for all errors, but having forge auto report error exceptions would at least get the really big bugs onto Mantis.
that sounds like a potential problem to me. if 30 people get a crash at the same place, do we get 30 new issues in Mantis? someone would have to manually review them and rubber stamp 29 of them as duplicates. maybe that wouldn't happen.

i guess if it does happen, we will be able to write some code that compares stack traces for new automatic issues. if it finds another earlier issue that is already open with the same trace, it can append the non-trace data to the earlier issue. instead of creating a new duplicate.
"That is the dumbest thing I've ever seen." --Rob Cashwalker, regarding Innistrad double-sided cards. One of the first times he and I have ever agreed on something. ;)
User avatar
Braids
Programmer
 
Posts: 556
Joined: 22 Jun 2011, 00:39
Location: Unknown. Hobby: Driving myself and others to constructive madness.
Has thanked: 1 time
Been thanked: 1 time

Re: Current Known Bugs list

Postby serrasmurf » 26 Jul 2011, 15:33

Hi
Briarberry Cohort
:Is also 2/2 when there is no other blue creature in play.

Isochron Scepter: it sometimes crashes (error log and unable to continue to play)upon activation:

An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com


null


Version:
Forge -- official beta: $Date: 2011-07-02 00:20:39 -0400 (Sat, 02 Jul 2011) $, SVN revision: $Revision: 10300 $

OS: Windows XP Version: 5.1 Architecture: x86

Java Version: 1.6.0_22 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
at forge.HumanPlayer.isPlayer(HumanPlayer.java:71)
at forge.Card.hasProperty(Card.java:4692)
at forge.Card.isValid(Card.java:4648)
at forge.Card.isValidCard(Card.java:4610)
at forge.CardList$16.addCard(CardList.java:643)
at forge.CardFilter.filter(CardFilter.java:265)
at forge.CardList.filter(CardList.java:531)
at forge.CardList.getValidCards(CardList.java:641)
at forge.card.spellability.Target_Selection.chooseValidInput(Target_Selection.java:171)
at forge.card.spellability.Target_Selection.chooseTargets(Target_Selection.java:149)
at forge.card.spellability.SpellAbility_Requirements.fillRequirements(SpellAbility_Requirements.java:88)
at forge.card.spellability.SpellAbility_Requirements.fillRequirements(SpellAbility_Requirements.java:61)
at forge.GameAction.playSpellAbilityForFree(GameAction.java:1563)
at forge.card.cardFactory.CardFactory.copySpellontoStack(CardFactory.java:272)
at forge.card.abilityFactory.AbilityFactory_Copy.copySpellResolve(AbilityFactory_Copy.java:601)
at forge.card.abilityFactory.AbilityFactory_Copy.access$600(AbilityFactory_Copy.java:18)
at forge.card.abilityFactory.AbilityFactory_Copy$6.resolve(AbilityFactory_Copy.java:423)
at forge.card.abilityFactory.AbilityFactory.resolve(AbilityFactory.java:1655)
at forge.MagicStack.resolveStack(MagicStack.java:782)
at forge.Phase.passPriority(Phase.java:697)
at forge.ComputerAI_General.stackResponse(ComputerAI_General.java:442)
at forge.ComputerAI_General.stack_not_empty(ComputerAI_General.java:387)
at forge.gui.input.InputControl.updateInput(InputControl.java:183)
at forge.GuiInput.update(GuiInput.java:30)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:17)
at forge.gui.input.InputControl.resetInput(InputControl.java:89)
at forge.Phase.passPriority(Phase.java:688)
at forge.gui.input.Input_PassPriority.selectButtonOK(Input_PassPriority.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:57)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:1117)
at forge.GuiDisplay4.access$300(GuiDisplay4.java:52)
at forge.GuiDisplay4$32.actionPerformed(GuiDisplay4.java:870)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

Thnx
serrasmurf
 
Posts: 316
Joined: 30 Jan 2010, 14:09
Location: The Netherlands
Has thanked: 3 times
Been thanked: 18 times

Re: Current Known Bugs list

Postby Chris H. » 26 Jul 2011, 17:27

serrasmurf wrote:Hi
Briarberry Cohort
:Is also 2/2 when there is no other blue creature in play.
`
Fixed, thank you serrasmurf.
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: Current Known Bugs list

Postby Bundy » 26 Jul 2011, 19:08

When casting Shattering Spree the first selected artifact is not destroyed. When you play it without paying the replicate cost, it does nothing. When you pay the replicate cost once and select a second artifact, only the second one gets destroyed. I have not tried it with more artifacts as the targets.
-------
Not a bug, but the computer used Steal Artifact on my Caltrops while it could have taken a Sol Ring instead which would have been more useful.
Bundy
 
Posts: 348
Joined: 17 Dec 2010, 17:32
Location: The netherlands
Has thanked: 23 times
Been thanked: 3 times

Re: Current Known Bugs list

Postby Milod » 26 Jul 2011, 21:22

happend around when Solemn Simulacrum was cloned with phyerxian metamorph and the copy of solemn was send to the grave i drawed 1 card then during the end turn i think it crashed

An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com


There is an error in the card code for Solemn Simulacrum:



Version:
Forge -- official beta: $Date: 2011-07-02 00:20:39 -0400 (Sat, 02 Jul 2011) $, SVN revision: $Revision: 10300 $

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
at forge.card.spellability.SpellAbility_Restriction.canPlay(SpellAbility_Restriction.java:127)
at forge.card.spellability.Spell.canPlay(Spell.java:63)
at forge.card.spellability.Spell_Permanent.canPlay(Spell_Permanent.java:197)
at forge.ComputerUtil.possibleDamagePrevention(ComputerUtil.java:1339)
at forge.CombatUtil.canDestroyAttacker(CombatUtil.java:1369)
at forge.ComputerUtil_Attack2.shouldAttack(ComputerUtil_Attack2.java:599)
at forge.ComputerUtil_Attack2.getAttackers(ComputerUtil_Attack2.java:536)
at forge.ComputerUtil.getAttackers(ComputerUtil.java:1197)
at forge.ComputerAI_General.declare_attackers(ComputerAI_General.java:323)
at forge.ComputerAI_Input.think(ComputerAI_Input.java:74)
at forge.ComputerAI_Input.showMessage(ComputerAI_Input.java:47)
at forge.GuiInput.setInput(GuiInput.java:43)
at forge.GuiInput.update(GuiInput.java:32)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:17)
at forge.Phase.nextPhase(Phase.java:458)
at forge.Phase.nextPhase(Phase.java:461)
at forge.GuiDisplay4$32.actionPerformed(GuiDisplay4.java:875)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source
Milod
 
Posts: 360
Joined: 20 Jul 2011, 08:57
Has thanked: 4 times
Been thanked: 5 times

mtgerror@yahoo.com

Postby Braids » 26 Jul 2011, 22:48

who monitors mtgerror@yahoo.com?
"That is the dumbest thing I've ever seen." --Rob Cashwalker, regarding Innistrad double-sided cards. One of the first times he and I have ever agreed on something. ;)
User avatar
Braids
Programmer
 
Posts: 556
Joined: 22 Jun 2011, 00:39
Location: Unknown. Hobby: Driving myself and others to constructive madness.
Has thanked: 1 time
Been thanked: 1 time

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 35 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 35 users online :: 0 registered, 0 hidden and 35 guests (based on users active over the past 10 minutes)
Most users ever online was 7303 on 15 Jul 2025, 20:46

Users browsing this forum: No registered users and 35 guests

Login Form