It is currently 17 Aug 2025, 04:37
   
Text Size

Current Known Bugs list

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Current Known Bugs list

Postby Bundy » 30 Aug 2011, 14:31

Computer used Agony Warp and turned my 2/2 creature in a -1/2 creature. But i don't see another creature that gets -0/-3. Perhaps the computer chose between one of the effects instead of playing them both?
Bundy
 
Posts: 348
Joined: 17 Dec 2010, 17:32
Location: The netherlands
Has thanked: 23 times
Been thanked: 3 times

Re: Current Known Bugs list

Postby Accountancy » 31 Aug 2011, 06:05

I had a Coiling Oracle with 3 toughness from Wildsize and a Proper Burial, when it died in combat, I only gained 1 life.
Accountancy
 
Posts: 230
Joined: 14 Aug 2009, 12:39
Has thanked: 22 times
Been thanked: 2 times

Re: Current Known Bugs list

Postby Hellfish » 31 Aug 2011, 06:21

Accountancy wrote:I had a Coiling Oracle with 3 toughness from Wildsize and a Proper Burial, when it died in combat, I only gained 1 life.
Fixed! Thanks!
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
User avatar
Hellfish
Programmer
 
Posts: 1297
Joined: 07 Jun 2009, 10:41
Location: South of the Pumphouse
Has thanked: 110 times
Been thanked: 169 times

Re: Current Known Bugs list

Postby Accountancy » 31 Aug 2011, 10:41

. Ninja of the Deep Hours drew me a card, even though my opponent played Mending Hands, I believe the computer prevented the damage to a creature, even though they weren't blocking.
Last edited by Chris H. on 31 Aug 2011, 10:54, edited 1 time in total.
Reason: Mouse-over
Accountancy
 
Posts: 230
Joined: 14 Aug 2009, 12:39
Has thanked: 22 times
Been thanked: 2 times

Re: Current Known Bugs list

Postby Sloth » 31 Aug 2011, 12:57

Accountancy wrote:. Ninja of the Deep Hours drew me a card, even though my opponent played Mending Hands, I believe the computer prevented the damage to a creature, even though they weren't blocking.
The player targeting of most of the damage prevention abilities was faulty. I fixed it this weekend. Thanks Accountancy.
User avatar
Sloth
Programmer
 
Posts: 3498
Joined: 23 Jun 2009, 19:40
Has thanked: 125 times
Been thanked: 507 times

Re: Current Known Bugs list

Postby s1886x » 31 Aug 2011, 22:46

i used Debtors' Knell to bring back my opponent's creatures, and when i used Kiki-Jiki, Mirror Breaker to copy them, the token went to my opponent's side
s1886x
 
Posts: 141
Joined: 14 Jun 2010, 01:07
Has thanked: 0 time
Been thanked: 0 time

Re: Current Known Bugs list

Postby moomarc » 01 Sep 2011, 11:15

Just a quick one. Balthor the Defiled doesn't have the Legendary supertype.
-Marc
User avatar
moomarc
Pixel Commander
 
Posts: 2091
Joined: 04 Jun 2010, 15:22
Location: Johannesburg, South Africa
Has thanked: 371 times
Been thanked: 372 times

Re: Current Known Bugs list

Postby Accountancy » 03 Sep 2011, 06:57

I have Mirrari's Wake a bunch of forests, swamps and plains, when I tap them for mana, the trigger happens and a I get extra green for my forests and white for my plains, the first two times I tapped my swamps, I got extra black, but then every time I tapped a swamp, I got one black mana, Mirari's Wake triggered, then when it resolved it removed the black mana from my pool. It left the green and white mana intact though...
My other permanents were:
Phantom Tiger
Werebear
Laquatus's Champion
Bog Wreckage
Accountancy
 
Posts: 230
Joined: 14 Aug 2009, 12:39
Has thanked: 22 times
Been thanked: 2 times

Re: Current Known Bugs list

Postby Accountancy » 03 Sep 2011, 07:31

Also I'm not sure if this is a known problem, I tried to play Reaper King without black mana, by paying 2 instead and forge couldn't do it, it just came up with an error report.

Mwonvuli Ooze dies on resolution.

The most recent build 2/9/11 has a problem where it doesn't clear your wins after every match, so after playing a constructed match, if you start another one, after your first game, you will already have at least 2 wins and/or losses and will be prompted to cancel or restart.

If you create a copy of a copy of Myr Propagator, then the copy of the copy can't make any further copies.

I get an error report whenever I cycle a card, but if I close it, the game keeps running without problems.
Accountancy
 
Posts: 230
Joined: 14 Aug 2009, 12:39
Has thanked: 22 times
Been thanked: 2 times

Re: Current Known Bugs list

Postby aaltomar » 03 Sep 2011, 18:49

Playing Zvi Mowshowitzs Mythic deck and sometimes when playing a second Rafiq of the Many it removes both Rafiq of the Many cards. The same has happened with Finest Hour too, playing the second card removes both. Also the second combat phase that Finest Hour gives doesn't always happen. I played several rounds in which the second phase didn't appear on the effects stack and there weren't any cards that would have nullified the effect either. After the third of fourth round I got the second attack phase working again.
aaltomar
 
Posts: 16
Joined: 19 Aug 2011, 19:04
Has thanked: 2 times
Been thanked: 0 time

Re: Current Known Bugs list

Postby Accountancy » 04 Sep 2011, 02:46

Rafiq of the Many is legendary, so you can only have one at a time.
Were you always attacking with a single creature while you had Finest Hour? If you attack with more than one creature, it does nothing.

I gain control of my opponent's Sphinx Sovereign, but it's ability still triggers during my opponent's end step, gaining me life or losing my opponent life.

Creatures equipped with Livewire Lash trigger twice for every spell... Broken much?

Pulsemage Advocate returns creatures to your hand, it should put them onto the battlefield.
Accountancy
 
Posts: 230
Joined: 14 Aug 2009, 12:39
Has thanked: 22 times
Been thanked: 2 times

Re: Current Known Bugs list

Postby aaltomar » 04 Sep 2011, 18:15

Accountancy wrote:Rafiq of the Many is legendary, so you can only have one at a time.
Were you always attacking with a single creature while you had Finest Hour? If you attack with more than one creature, it does nothing.
Only one legendary (mythic rare) at a time, check. Is it normal for both cards to be removed or a bug? Not sure but I may have had more than one Rafiq at play at one time on other games (I kinda like the Mythic deck as it's almost too powerfull with the combos).

Yeah, one creature at a time. I first thought it might be a bug as I had one other creature turned (either for mana or other but not attacking) but I had several rounds when only one card was attacking. I tried to figure out if the opponent had something on the table that would have taken the ability out but couldn't figure anything out.
aaltomar
 
Posts: 16
Joined: 19 Aug 2011, 19:04
Has thanked: 2 times
Been thanked: 0 time

Re: Current Known Bugs list

Postby timmermac » 05 Sep 2011, 04:20

Unless you have a copy of Mirror Gallery out, if you try to bring into play another copy of the same item with the supertype Legendary on it, both copies immediately go to the graveyard, since you can't have multiple copies of the same legend in play - again, unless you have a Mirror Gallery out.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Re: Current Known Bugs list

Postby Sloth » 05 Sep 2011, 06:21

moomarc wrote:Just a quick one. Balthor the Defiled doesn't have the Legendary supertype.
Fixed! Thanks moomarc.

Accountancy wrote:Mwonvuli Ooze dies on resolution.

Pulsemage Advocate returns creatures to your hand, it should put them onto the battlefield.
Fixed! Thanks Accountancy.
User avatar
Sloth
Programmer
 
Posts: 3498
Joined: 23 Jun 2009, 19:40
Has thanked: 125 times
Been thanked: 507 times

Re: Current Known Bugs list

Postby Nordos » 05 Sep 2011, 10:48

whenever I try to continue my quest, I got following error:
Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
   http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

Error loading Quest Data


Version:
Forge version 1.1.3-SNAPSHOT, build ID 9920

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.ArrayIndexOutOfBoundsException
   at java.lang.System.arraycopy(Native Method)
   at java.lang.AbstractStringBuilder.append(Unknown Source)
   at java.lang.StringBuilder.append(Unknown Source)
   at forge.quest.data.QuestDataIO.loadData(QuestDataIO.java:54)
   at forge.Gui_QuestOptions.continueQuestButton_actionPerformed(Gui_QuestOptions.java:217)
   at forge.Gui_QuestOptions$2.actionPerformed(Gui_QuestOptions.java:127)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Nordos
 
Posts: 558
Joined: 23 May 2011, 14:06
Has thanked: 6 times
Been thanked: 18 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: Google [Bot] and 6 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 7 users online :: 1 registered, 0 hidden and 6 guests (based on users active over the past 10 minutes)
Most users ever online was 7303 on 15 Jul 2025, 20:46

Users browsing this forum: Google [Bot] and 6 guests

Login Form