Current Known Bugs list
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Current Known Bugs list
by Max mtg » 05 Sep 2011, 11:10
Nordos, QuestData has changed since 10152. Please obtain a build at least as new as that version, then try to reproduce that error. It that happens, attach your res\quest\questData.dat file here. I will be able to check it.
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Re: Current Known Bugs list
by Bundy » 05 Sep 2011, 11:30
Not really a bug, rather a poor decision:
I attack with 2 18/18 Serra Avatar. Computer plays Brave the Elements and chooses GREEN as color
I attack with 2 18/18 Serra Avatar. Computer plays Brave the Elements and chooses GREEN as color

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Re: Current Known Bugs list
by Accountancy » 05 Sep 2011, 11:36
Yeah, Legendary creatures represent individual people, (so there can never be more than one, if you try to have more than one at any time, they'll ALL be sent to the graveyard) whereas most creatures just represent a kind of person, like a certain type of soldier or beast. Being a mythic rare doesn't affect anything, except how likely they are to show up in packs.aaltomar wrote:Only one legendary (mythic rare) at a time, check. Is it normal for both cards to be removed or a bug? Not sure but I may have had more than one Rafiq at play at one time on other games (I kinda like the Mythic deck as it's almost too powerfull with the combos).Accountancy wrote:Rafiq of the Many is legendary, so you can only have one at a time.
Were you always attacking with a single creature while you had Finest Hour? If you attack with more than one creature, it does nothing.
Yeah, one creature at a time. I first thought it might be a bug as I had one other creature turned (either for mana or other but not attacking) but I had several rounds when only one card was attacking. I tried to figure out if the opponent had something on the table that would have taken the ability out but couldn't figure anything out.
Also I just tested Finest Hour and I got the second combat phase, so I'm not sure why it didn't work for you, are you sure you have the most recent version?
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Re: Current Known Bugs list
by Chris H. » 05 Sep 2011, 11:58
`Nordos wrote:whenever I try to continue my quest, I got following error:
It looks like you are using a Nightly Build that was released a few days ago. A new Nightly Build is being built and uploaded now. It was just started and will need about 20 minutes to complete.
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Re: Current Known Bugs list
by Nordos » 05 Sep 2011, 13:44
I guess my Quest Data is just too old, even though I was able to play a game, yesterday, without changing anything...
Should I still upload it somehwere?
Should I still upload it somehwere?
Re: Current Known Bugs list
by Accountancy » 05 Sep 2011, 14:15
Chris H meant that you were using a more buggy version of Forge, it's not too old, you just have to wait for them to update a more recent hopefully more fixed version.
Also, I attacked with two creatures, one equipped with Sword of Light and Shadow, my other creature died in combat, the trigger from Sword of Light and Shadow should allow me to return it to my hand, but it triggers before the other creature gets put into the graveyard.
Also, I attacked with two creatures, one equipped with Sword of Light and Shadow, my other creature died in combat, the trigger from Sword of Light and Shadow should allow me to return it to my hand, but it triggers before the other creature gets put into the graveyard.
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Re: Current Known Bugs list
by Accountancy » 05 Sep 2011, 15:20
Did you get your update from here: http://cardforge.org/releases/snapshots/forge/forge/
And do you mean upload your error report?
And do you mean upload your error report?
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Re: Current Known Bugs list
by Max mtg » 05 Sep 2011, 15:49
Sure - I'll see what's exactly broken there.Nordos wrote:yeah, I updated it, same problem.
So, I still should upload it?
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Re: Current Known Bugs list
by Nordos » 05 Sep 2011, 16:03
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
Error loading Quest Data
Version:
Forge version 1.1.3-SNAPSHOT, build ID 10251
OS: Windows 7 Version: 6.1 Architecture: x86
Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.ArrayIndexOutOfBoundsException
at java.lang.System.arraycopy(Native Method)
at java.lang.AbstractStringBuilder.append(Unknown Source)
at java.lang.StringBuilder.append(Unknown Source)
at forge.quest.data.QuestDataIO.loadData(QuestDataIO.java:66)
at forge.quest.gui.QuestOptions.continueQuestButton_actionPerformed(QuestOptions.java:222)
at forge.quest.gui.QuestOptions$2.actionPerformed(QuestOptions.java:132)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
http://www.mediafire.com/download.php?qf6ofl2156h56pf
Re: Current Known Bugs list
by Max mtg » 05 Sep 2011, 18:30
Thank you for your report, Nordos.Nordos wrote:and here is the file:
http://www.mediafire.com/download.php?qf6ofl2156h56pf
There was a bug in quest data load routine. It happened once per 1024 times, so it could be reproduced at very rare cases.
I've just fixed it in 10259.
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Re: Current Known Bugs list
by Nordos » 05 Sep 2011, 19:19
dunno if it is a bug or if I just misunderstood it but...
I sacrificed Gore Vassal to put a -1/-1 counter on Talas Warrior
The toughness of Talas Warrior is now 1, but my Gore Vassal wasn't regenerated
I sacrificed Gore Vassal to put a -1/-1 counter on Talas Warrior
The toughness of Talas Warrior is now 1, but my Gore Vassal wasn't regenerated
Re: Current Known Bugs list
by gos » 05 Sep 2011, 19:42
I had two copies of Akroma, Angel of Fury, face-down, in play. I turned one of them face-up and both copies went to the graveyard.
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Re: Current Known Bugs list
by Bundy » 05 Sep 2011, 19:44
The creature that gets the -1/-1 counter is regenerated.Nordos wrote:dunno if it is a bug or if I just misunderstood it but...
I sacrificed Gore Vassal to put a -1/-1 counter on Talas Warrior
The toughness of Talas Warrior is now 1, but my Gore Vassal wasn't regenerated
______________________________________________________________________________________
And a crash report:
Computer played Surging Dementia, then this error pops up
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
null
Version:
Forge version 1.1.2, build ID 9793
OS: Windows 7 Version: 6.1 Architecture: x86
Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NullPointerException
at forge.HumanPlayer.isPlayer(HumanPlayer.java:71)
at forge.Player.canTarget(Player.java:756)
at forge.card.abilityFactory.AbilityFactory_ZoneAffecting.discardTargetAI(AbilityFactory_ZoneAffecting.java:1201)
at forge.card.abilityFactory.AbilityFactory_ZoneAffecting.discardCanPlayAI(AbilityFactory_ZoneAffecting.java:1134)
at forge.card.abilityFactory.AbilityFactory_ZoneAffecting.access$1100(AbilityFactory_ZoneAffecting.java:19)
at forge.card.abilityFactory.AbilityFactory_ZoneAffecting$8.canPlayAI(AbilityFactory_ZoneAffecting.java:850)
at forge.GameActionUtil$2$1.resolve(GameActionUtil.java:245)
at forge.MagicStack.resolveStack(MagicStack.java:784)
at forge.Phase.passPriority(Phase.java:697)
at forge.gui.input.Input_PassPriority.selectButtonOK(Input_PassPriority.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:57)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:1117)
at forge.GuiDisplay4.access$300(GuiDisplay4.java:52)
at forge.GuiDisplay4$32.actionPerformed(GuiDisplay4.java:870)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list
by Nordos » 05 Sep 2011, 21:35
- Code: Select all
his is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
null
Version:
Forge version 1.1.3-SNAPSHOT, build ID 10251
OS: Windows 7 Version: 6.1 Architecture: x86
Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NullPointerException
at forge.quest.gui.main.QuestBattle.getBattles(QuestBattle.java:67)
at forge.quest.gui.main.QuestMainPanel.createBattlePanel(QuestMainPanel.java:391)
at forge.quest.gui.main.QuestMainPanel.refreshNextMatchPanel(QuestMainPanel.java:541)
at forge.quest.gui.main.QuestMainPanel.refresh(QuestMainPanel.java:531)
at forge.quest.gui.main.QuestMainPanel.initUI(QuestMainPanel.java:94)
at forge.quest.gui.main.QuestMainPanel.<init>(QuestMainPanel.java:87)
at forge.quest.gui.QuestFrame.<init>(QuestFrame.java:48)
at forge.quest.gui.QuestOptions.continueQuestButton_actionPerformed(QuestOptions.java:226)
at forge.quest.gui.QuestOptions$2.actionPerformed(QuestOptions.java:132)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
after I won that game, too, I clicked on close and gained other cards. But the box didnt disappear and whenever I clicked on close, I got cards and an error. After several times I just clicked on exit application and since then I couldn't continue the quest anymore
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