It is currently 16 Aug 2025, 16:22
   
Text Size

Current Known Bugs list

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Current Known Bugs list

Postby Accountancy » 12 Sep 2011, 01:57

Frogmite's affinity didn't work when I played Lead Myr, Viridian Longbow, Tanglebloom and Chrome Mox, but after Lead Myr died, Frogmite cost me 1 to play.
Accountancy
 
Posts: 230
Joined: 14 Aug 2009, 12:39
Has thanked: 22 times
Been thanked: 2 times

Re: Current Known Bugs list

Postby s1886x » 12 Sep 2011, 05:49

I used Adarkar Valkyrie on Muldrifter, and Muldrifter's come into play ability kept going on the stack every time i pressed enter, even though it seemed like the ability to bring it back hadn't resolved yet
Attachments
forge_pic.png
2011-09-12-00.txt
(3.71 KiB) Downloaded 244 times
s1886x
 
Posts: 141
Joined: 14 Jun 2010, 01:07
Has thanked: 0 time
Been thanked: 0 time

Re: Current Known Bugs list

Postby ZzzzSleep » 12 Sep 2011, 13:15

ZzzzSleep wrote:Version: 1.1.2
Bug: Infinite loop created by Joraga Warcaller
Steps to reproduce:
1/ Summon Lys Alana Huntmaster
2/ Summon Joraga Warcaller (doesn't matter if you apply kicker or not)
3/ Hit cancel to stop multikicker
4/ Joraga Warcaller is added to the stack, with the multikicker dialog still active
5/ Each time cancel is hit, another Warcaller is added to the stack, but there is no way to resolve them
It looks like this problem is wider than I initially thought. The same thing happens if you have a Throne of Bone in play and try to play Quag Vampires. It seems that multikicker is unable to resolve if something jumps on the stack ahead of it.
ZzzzSleep
 
Posts: 182
Joined: 29 Oct 2010, 02:19
Has thanked: 18 times
Been thanked: 18 times

Re: Current Known Bugs list

Postby Nordos » 12 Sep 2011, 14:22

I downloaded forge-1.1.4-20110912.105941-4.tar and since then the Prototype Portal Logic seems to be broken:
I exiled a Mirrorworks with it, but when I tap it, it said 'pay x' instead of 'pay 5' and no matter how much I pay, it wouldn't copy.
I won the previous game with Door to Nothingness if that helps in any way
Nordos
 
Posts: 558
Joined: 23 May 2011, 14:06
Has thanked: 6 times
Been thanked: 18 times

Re: Current Known Bugs list

Postby Iran » 12 Sep 2011, 14:24

The card Mana Severance don't work correct. It only discard a card I choose im my library.


Edit: I works, sorry for this post. (I play a deck without lands, because of this i think the Mana Severance don't work)
Last edited by Iran on 12 Sep 2011, 19:28, edited 3 times in total.
Iran
 
Posts: 251
Joined: 11 Jul 2011, 04:36
Has thanked: 61 times
Been thanked: 4 times

Re: Current Known Bugs list

Postby friarsol » 12 Sep 2011, 14:25

ZzzzSleep wrote:
ZzzzSleep wrote:Version: 1.1.2
Bug: Infinite loop created by Joraga Warcaller
Steps to reproduce:
1/ Summon Lys Alana Huntmaster
2/ Summon Joraga Warcaller (doesn't matter if you apply kicker or not)
3/ Hit cancel to stop multikicker
4/ Joraga Warcaller is added to the stack, with the multikicker dialog still active
5/ Each time cancel is hit, another Warcaller is added to the stack, but there is no way to resolve them
It looks like this problem is wider than I initially thought. The same thing happens if you have a Throne of Bone in play and try to play Quag Vampires. It seems that multikicker is unable to resolve if something jumps on the stack ahead of it.
Sounds like the real issue is Triggers hitting the stack before multikicker finishes.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Current Known Bugs list

Postby Nordos » 12 Sep 2011, 14:40

OK, there's something wrong with Door to Nothingness for me - after I won the match, it said Alternate win condition: Unknown (Bug)!: Bonus +100 credits. :D
Another thing: Is it wanted, that two Planeswalker die, when the become an artifact? I had Tezzeret and Jace and converted both to artifact via Memnarch, which resulted in their death.
Nordos
 
Posts: 558
Joined: 23 May 2011, 14:06
Has thanked: 6 times
Been thanked: 18 times

Re: Current Known Bugs list

Postby Max mtg » 12 Sep 2011, 18:12

Nordos wrote:OK, there's something wrong with Door to Nothingness for me - after I won the match, it said Alternate win condition: Unknown (Bug)!: Bonus +100 credits. :D.
No longer an issue since 10404
Single class for single responsibility.
Max mtg
Programmer
 
Posts: 1997
Joined: 02 Jul 2011, 14:26
Has thanked: 173 times
Been thanked: 334 times

Re: Current Known Bugs list

Postby gos » 12 Sep 2011, 21:22

My opponent had a Haunting Apparition in play, with a power of 2, though the only card in my graveyard was Harmonize. Is it counting all green cards?
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Current Known Bugs list

Postby friarsol » 13 Sep 2011, 03:15

Accountancy wrote:Frogmite's affinity didn't work when I played Lead Myr, Viridian Longbow, Tanglebloom and Chrome Mox, but after Lead Myr died, Frogmite cost me 1 to play.
Fixed now. The Cost Change was returning an "" instead of "0" and was thusly being ignored by the new Cost structure.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Current Known Bugs list

Postby Sloth » 13 Sep 2011, 06:02

gos wrote:My opponent had a Haunting Apparition in play, with a power of 2, though the only card in my graveyard was Harmonize. Is it counting all green cards?
A power of 2 would be expected here.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
User avatar
Sloth
Programmer
 
Posts: 3498
Joined: 23 Jun 2009, 19:40
Has thanked: 125 times
Been thanked: 507 times

Re: Current Known Bugs list

Postby Hellfish » 13 Sep 2011, 07:40

Well, Harmonize is not a creature ;) Fixed it, thanks gos!
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
User avatar
Hellfish
Programmer
 
Posts: 1297
Joined: 07 Jun 2009, 10:41
Location: South of the Pumphouse
Has thanked: 110 times
Been thanked: 169 times

Re: Current Known Bugs list

Postby Sloth » 13 Sep 2011, 08:00

Hellfish wrote:Well, Harmonize is not a creature ;) Fixed it, thanks gos!
Oops, missed that part. :oops:
User avatar
Sloth
Programmer
 
Posts: 3498
Joined: 23 Jun 2009, 19:40
Has thanked: 125 times
Been thanked: 507 times

Re: Current Known Bugs list

Postby Nordos » 13 Sep 2011, 12:39

I played Skullmulcher and devoured about 36 tokens. I didn't draw a card. Is that wanted?
EDIT: Just noticed, as description stands 'when that creature comes into play, target opponent discards a card for each creature it has devoured' instead of 'you draw a card for each creature it has devoured'
Nordos
 
Posts: 558
Joined: 23 May 2011, 14:06
Has thanked: 6 times
Been thanked: 18 times

Re: Current Known Bugs list

Postby gos » 13 Sep 2011, 16:40

My opponent's Caravan Escort leveled 5 times and had 5 level counters on it. It received first strike, but remained 2/2.
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 52 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 52 users online :: 0 registered, 0 hidden and 52 guests (based on users active over the past 10 minutes)
Most users ever online was 7303 on 15 Jul 2025, 20:46

Users browsing this forum: No registered users and 52 guests

Login Form