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Current Known Bugs list

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Re: Current Known Bugs list

Postby Accountancy » 20 Nov 2011, 10:48

Got this error report when I tried to turn Warbreak Trumpeter face-up
Also I cast a face-down Warbreak Trumpeter while I controlled Goblin Warchief and it only cost 2
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Re: Current Known Bugs list

Postby Milod » 20 Nov 2011, 12:16

if iam right the AI sometimes or always does not attack me when he equip angelic destiny and iam low on life points where u could finish me and end the game, example: i only had 1 creature 2/2 and got like 3 life and ai had 1 creature with angelic with 6/6 he dident attack wats the reason?
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Re: Current Known Bugs list

Postby Milod » 20 Nov 2011, 13:51

if u cancel an ability that causes it to tap gideon avenger ability triggers each time u cancel the ability operation of a creature
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Re: Current Known Bugs list

Postby Sloth » 20 Nov 2011, 14:01

Accountancy wrote:View from Above returned to my hand while I controlled no white permanents, my opponent had a moat and a soulcatcher and two turns before I controlled two white soldier tokens.

Goblin Charbelcher leaves the revealed cards on top of the library, when it should be putting them on the bottom.

Cerebral Eruption returned to my hand even though it revealed a nonland card, so I cast it again and a different nonland card was revealed, I'm pretty sure they're going to the bottom of the library.
All Fixed! Thanks Accountancy. (NOTE: The order of cards revealed by Goblin Charbelcher still can't be chosen).

Milod wrote:if iam right the AI sometimes or always does not attack me when he equip angelic destiny and iam low on life points where u could finish me and end the game, example: i only had 1 creature 2/2 and got like 3 life and ai had 1 creature with angelic with 6/6 he dident attack wats the reason?
My work on the Assault AI should take care of cases like this.
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Re: Current Known Bugs list

Postby Hendrik1987 » 20 Nov 2011, 14:15

The effect of Liquimetal coating ends at the end of turn in beta 1.1.7 but it should'nt.

Garruk the Veilcursed can be sacrificed to the -1 ability but only creatures should be able to get sacrificed. (also 1.1.7)
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Re: Current Known Bugs list

Postby friarsol » 20 Nov 2011, 14:33

Hendrik1987 wrote:The effect of Liquimetal coating ends at the end of turn in beta 1.1.7 but it should'nt.
http://magiccards.info/query?q=Liquimetal+coating

It says until end of turn there?
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Re: Current Known Bugs list

Postby Evilelvis » 20 Nov 2011, 15:06

1.1.7: Removing the counters from Dark Depths with Vampire Hexmage doesn't trigger the Marit Lage effect.
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Re: Current Known Bugs list

Postby Hendrik1987 » 20 Nov 2011, 15:16

Evilelvis wrote:1.1.7: Removing the counters from Dark Depths with Vampire Hexmage doesn't trigger the Marit Lage effect.
I have experienced that as well. You have to click on it as if it was an activated ability but it it is triggered one, isn't it?
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Re: Current Known Bugs list

Postby Evilelvis » 20 Nov 2011, 20:05

Hendrik1987 wrote:
Evilelvis wrote:1.1.7: Removing the counters from Dark Depths with Vampire Hexmage doesn't trigger the Marit Lage effect.
I have experienced that as well. You have to click on it as if it was an activated ability but it it is triggered one, isn't it?
It should be a triggered one, but I've been able to activate it by clicking on it as well...
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Re: Current Known Bugs list

Postby Hendrik1987 » 21 Nov 2011, 05:21

friarsol wrote:
Hendrik1987 wrote:The effect of Liquimetal coating ends at the end of turn in beta 1.1.7 but it should'nt.
http://magiccards.info/query?q=Liquimetal+coating

It says until end of turn there?
Sorry, misread the card...
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Re: Current Known Bugs list

Postby shinjiikuri » 21 Nov 2011, 08:42

The estates ability in the bazaar doesn't give the extra 10 percent in winnings.
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Re: Current Known Bugs list

Postby serrasmurf » 21 Nov 2011, 09:24

Sloth wrote:
serrasmurf wrote:Necroskitter doesn't create a replacement effect (if i'm correct). I can't draw a card from my Oculus dying though. It seems it should touch the graveyard briefly....
Actually your opponent drew the card, because he was the controller of Oculus as the triggered ability resolved. This is wrong and i've just fixed it. Thanks serrasmurf.

Ok, Thnx. But didn't forge treat the oculus coming into play on my opponents control as a new object?
Did you also pick up the other 2 bugs? Mimic Vat & Student of Warfare
Great that you guys are on top of these bugs!
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Re: Current Known Bugs list

Postby Iran » 21 Nov 2011, 11:28

I Suspend my Lotus Bloom on my first turn, in turn three my Lotus Bloom return to battlefield and I tap and sacrifices it to add WWW to my mana pool then a play Second Sunrise returning to play my Lotus Bloom, but it returns to battlefield tapped. I think it must returns to battlefield untapped.

I think when the artifacts returns to battlefield for second time I cast Second Sunrise, they returns tapped. (In this case are Chromatic Sphere or
Conjurer's Bauble or Chromatic Star).

Exemple :
I tap and sacrifices Chromatic Star after this I play Second Sunrise, the Chromatic Star returns to battlefield untapped, then I tap and sacrifices Chromatic Star and after this I play other Second Sunrise, the Chromatic Star will returns to battlefield tapped.

Should artifacts and other things returned to battlefield with Second Sunrise always return untapped?

I play this deck

"New York Eggs" | Open
Main Deck

60 cards

4 Ghost Quarter
11 Island

--------------------------------------------------------------------------------
15 lands


--------------------------------------------------------------------------------
0 creatures

4 Chromatic Sphere
4 Chromatic Star
4 Conjurer's Bauble
4 Edge of Autumn
4 Elsewhere Flask
4 Lotus Bloom
4 Noxious Revival
2 Ponder
4 Preordain
1 Pyrite Spellbomb
1 Reclaim
4 Reshape
4 Second Sunrise
1 Sunbeam Spellbomb

--------------------------------------------------------------------------------
45 other spells
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Re: Current Known Bugs list

Postby Sloth » 21 Nov 2011, 13:19

gos wrote:I have a Pattern of Rebirth attached to one of my creatures, through Academy Rector 's ability. When the enchanted creature dies, I do not get to search for a new creature to put into play.
Fixed! Thanks gos.

Evilelvis wrote:
Hendrik1987 wrote:
Evilelvis wrote:1.1.7: Removing the counters from Dark Depths with Vampire Hexmage doesn't trigger the Marit Lage effect.
I have experienced that as well. You have to click on it as if it was an activated ability but it it is triggered one, isn't it?
It should be a triggered one, but I've been able to activate it by clicking on it as well...
Slapshot turned it into a proper trigger yesterday.

shinjiikuri wrote:The estates ability in the bazaar doesn't give the extra 10 percent in winnings.
Sol has already fixed this.

serrasmurf wrote:Did you also pick up the other 2 bugs? Mimic Vat & Student of Warfare
Nordos was right about Mimic Vat and Return to Dust. I can't reproduce the bug with Mind Control and Student of Warfare (the counters remain).

Iran wrote:I Suspend my Lotus Bloom on my first turn, in turn three my Lotus Bloom return to battlefield and I tap and sacrifices it to add WWW to my mana pool then a play Second Sunrise returning to play my Lotus Bloom, but it returns to battlefield tapped. I think it must returns to battlefield untapped.

I think when the artifacts returns to battlefield for second time I cast Second Sunrise, they returns tapped. (In this case are Chromatic Sphere or
Conjurer's Bauble or Chromatic Star).

Exemple :
I tap and sacrifices Chromatic Star after this I play Second Sunrise, the Chromatic Star returns to battlefield untapped, then I tap and sacrifices Chromatic Star and after this I play other Second Sunrise, the Chromatic Star will returns to battlefield tapped.

Should artifacts and other things returned to battlefield with Second Sunrise always return untapped?

I play this deck

"New York Eggs" | Open
Main Deck

60 cards

4 Ghost Quarter
11 Island

--------------------------------------------------------------------------------
15 lands


--------------------------------------------------------------------------------
0 creatures

4 Chromatic Sphere
4 Chromatic Star
4 Conjurer's Bauble
4 Edge of Autumn
4 Elsewhere Flask
4 Lotus Bloom
4 Noxious Revival
2 Ponder
4 Preordain
1 Pyrite Spellbomb
1 Reclaim
4 Reshape
4 Second Sunrise
1 Sunbeam Spellbomb

--------------------------------------------------------------------------------
45 other spells
Fixed! Thanks Iran.
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Re: Current Known Bugs list

Postby gos » 21 Nov 2011, 13:45

I made a copy of Mudbutton Torchrunner with Kiki-Jiki. When it died, it did not do 3 damage to anybody.
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