Bug Reports
by BetaSteward
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Re: Bug Reports
by jmartus » 07 Nov 2011, 00:30
It seams sometime the done trigger doesn't register not sure whats causing it but should be looked into more or atleast make sure its working. Seams to happen only during online games vs humans.
Re: Bug Reports
by quercitron » 09 Nov 2011, 09:52
Game exception occurred: java.lang.NullPointerException
Server version: 0.8.1
mage.abilities.condition.common.HasCounterCondition.apply(HasCounterCondition.java:54)
mage.abilities.decorator.ConditionalStaticAbility.getEffects(ConditionalStaticAbility.java:64)
mage.abilities.effects.ContinuousEffects.costModification(ContinuousEffects.java:368)
mage.abilities.AbilityImpl.activate(AbilityImpl.java:206)
mage.players.PlayerImpl.triggerAbility(PlayerImpl.java:660)
mage.game.GameImpl.checkTriggered(GameImpl.java:693)
mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:674)
mage.game.GameImpl.playPriority(GameImpl.java:561)
mage.game.turn.Step.priority(Step.java:75)
mage.game.turn.Phase.playStep(Phase.java:144)
mage.game.turn.Phase.play(Phase.java:108)
mage.game.turn.Turn.play(Turn.java:120)
mage.game.GameImpl.play(GameImpl.java:371)
mage.game.GameImpl.start(GameImpl.java:352)
mage.game.GameImpl.start(GameImpl.java:344)
mage.server.game.GameWorker.call(GameWorker.java:57)
java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Server version: 0.8.1
mage.abilities.condition.common.HasCounterCondition.apply(HasCounterCondition.java:54)
mage.abilities.decorator.ConditionalStaticAbility.getEffects(ConditionalStaticAbility.java:64)
mage.abilities.effects.ContinuousEffects.costModification(ContinuousEffects.java:368)
mage.abilities.AbilityImpl.activate(AbilityImpl.java:206)
mage.players.PlayerImpl.triggerAbility(PlayerImpl.java:660)
mage.game.GameImpl.checkTriggered(GameImpl.java:693)
mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:674)
mage.game.GameImpl.playPriority(GameImpl.java:561)
mage.game.turn.Step.priority(Step.java:75)
mage.game.turn.Phase.playStep(Phase.java:144)
mage.game.turn.Phase.play(Phase.java:108)
mage.game.turn.Turn.play(Turn.java:120)
mage.game.GameImpl.play(GameImpl.java:371)
mage.game.GameImpl.start(GameImpl.java:352)
mage.game.GameImpl.start(GameImpl.java:344)
mage.server.game.GameWorker.call(GameWorker.java:57)
java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
- quercitron
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Re: Bug Reports
by Ginolard » 15 Nov 2011, 08:41
May have been mentioned already but Doomed Traveller doesn't put 1/1 flying spirit token into play when it dies
Re: Bug Reports
by BryanM » 16 Nov 2011, 06:47
In 8.0:
Elder of Laurels's buff constantly checks how many creatures you have, when it should only check once when it is used, as per http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247418.
Elder of Laurels's buff constantly checks how many creatures you have, when it should only check once when it is used, as per http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247418.
Re: Bug Reports
by ursulbek » 16 Nov 2011, 20:30
Found these bugs.
-Stormkirk noble isn't able to block any creature.
-Tribute to hunger seems to do nothing.
-Vampiric fury doesnt give a first strike ability as enlisted.
-Curse of Nightly hunt affects the caster, even if he or she targets another player.
-Game drops when the werevolwes are turning sometimes.
-When using Olivia Voldaren's second ability, appears a question if the caster wants to search the library for a basic land.
-Stormkirk noble isn't able to block any creature.
-Tribute to hunger seems to do nothing.
-Vampiric fury doesnt give a first strike ability as enlisted.
-Curse of Nightly hunt affects the caster, even if he or she targets another player.
-Game drops when the werevolwes are turning sometimes.
-When using Olivia Voldaren's second ability, appears a question if the caster wants to search the library for a basic land.
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Re: Bug Reports
by Tranberry » 19 Nov 2011, 01:40
I get disconnected from my own server "localhost", seems strange to lose connection to that.
I also get "java.lang.NullPointerException" sometimes.
Log files:
http://www.mediafire.com/?tv86aiwx9bfo0 ... dv87z8bg08
I also get "java.lang.NullPointerException" sometimes.
Log files:
http://www.mediafire.com/?tv86aiwx9bfo0 ... dv87z8bg08
User experience, make or break. MtG drafting is fun.
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Tranberry - Posts: 59
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Re: Bug Reports
by nhrn » 21 Nov 2011, 02:11
When trying to use the Windows batch file from the bundle I get the message "Windows can not find 'javaw'
Edit: Right, so by instead using the applications I got the client running, but when I try running the server using the applications the command prompt opens throws a whole bunch of text at me then closes.
Edit2: Server is now running, but in a roundabout way, I had to move the config and plugin folders into the lib folder and then run the mageserver jar file.
Edit: Right, so by instead using the applications I got the client running, but when I try running the server using the applications the command prompt opens throws a whole bunch of text at me then closes.
Edit2: Server is now running, but in a roundabout way, I had to move the config and plugin folders into the lib folder and then run the mageserver jar file.
Re: Bug Reports
by BryanM » 23 Nov 2011, 11:59
Skinshifter - Ability should override his base "Human Druid" types when used, so he won't get tribal bonuses from those when shifted. cite
Re: Bug Reports
by Ginolard » 23 Nov 2011, 14:12
@nhrn - If you are running on 64bit Windows 7 I had the same problem. Uninstall ALL versions of Java and install the latest 64bit version. The problem is that the batch file is looking for javaw.exe in C:\program files and the 32bit version installs to C:\program files (x86)
Re: Bug Reports
by nhrn » 24 Nov 2011, 01:11
Thank you, this has fixed the problem.Ginolard wrote:@nhrn - If you are running on 64bit Windows 7 I had the same problem. Uninstall ALL versions of Java and install the latest 64bit version. The problem is that the batch file is looking for javaw.exe in C:\program files and the 32bit version installs to C:\program files (x86)
Re: Bug Reports
by BryanM » 30 Nov 2011, 09:59
In a free for all, Lumberknot did not receive a +1/+1 counter when a player and one of his creatures were killed in the same combat step.
Re: Bug Reports
by n00854180t » 30 Dec 2011, 05:13
I got a fatal crash when copying a Bloodline Keeper with an Evil Twin. I wasn't able to copy the stuff in the dialog (it froze on me) but I got a screenshot of the board state and the partial error output. I've attached the image to the post.
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Re: Bug Reports
by ZMAN3 » 10 Jan 2012, 12:59
Sphere of the Suns come into play untapped.
When Solemn Simulacrum dies there is no option to draw a card.
When Solemn Simulacrum dies there is no option to draw a card.
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Re: Bug Reports
by jmartus » 15 Jan 2012, 02:10
when my two doomed traveler died it created two spirit tokens and opponent said he still wasn't able to kill my angelic overseer
he said it still had hexproof
he said it still had hexproof
Re: Bug Reports
by jmartus » 15 Jan 2012, 06:53
opponent said font of mythos wasn't allowing him to draw 2 extra cards
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