Forge Beta: 12-30-2011 ver 1.2.0 rev 12887
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 12-30-2011 ver 1.2.0 rev 12887
by Sloth » 13 Jan 2012, 15:56
Piston Sledge is hardcoded at the moment. As moormarc said, ArsenalNut is trying to make this type of ability scriptable which will fix this issue.Phoenix wrote:There's a problem with handling Piston Sledge.
I played quest challange "Reactor Meltdown" where all artifacts have shroud. Both my opponent and me we only had artifact creatures.
Since I forgot for a second that shroud fact I wanted to play Piston Sledge which has to be attached to a creature immediately after casting.
For casting a living weapon you have to pay the mana. Then it is successfully cast but for Piston Sledge I had to attach it to a creature for finishing the software routine. Since there was no valid target for the artifact I only could quit the whole forge.
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Re: Forge Beta: 12-30-2011 ver 1.2.0 rev 12887
by timmermac » 13 Jan 2012, 17:35
Responding to the first edit... Check for a window that opens after a game. Occasionally it'll be on your taskbar (or the Mac equivalent) without popping up to the screen.clyspe wrote:Tome scour isn't working for me, and also some other milling cards aren't working as well. I really like the new interface though
edit: also after you win a game, you can press okay and then it gets stuck in a loop of just your turn
edit2: phylactery liche isn't working for me either, i put the counter on darksteel sentinel and it still sacrificed
edit3: but when i put another liche out, it recognized the counter the first one put on the sentinel. Maybe it's checking for the counter too early?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Beta: 12-30-2011 ver 1.2.0 rev 12887
by atar » 13 Jan 2012, 18:32
I came across with a strange bug: The game allows me to play any number of cards during my turn,even though i don't have in play mannabond or exploration..
Re: Forge Beta: 12-30-2011 ver 1.2.0 rev 12887
by Chris H. » 13 Jan 2012, 18:42
`atar wrote:I came across with a strange bug: The game allows me to play any number of cards during my turn,even though i don't have in play mannabond or exploration..
You may have turned dev mode "ON" and need to turn it off as this is a feature for dev mode.
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Re: Forge Beta: 12-30-2011 ver 1.2.0 rev 12887
by Xitax » 15 Jan 2012, 06:03
Thanks for the card view tweak!
I'd like to propose that there's an option to change the default land set. I play a lot of precon decks (thanks gos!) and the zendikar lands get monotonous after a while.
I'd like to propose that there's an option to change the default land set. I play a lot of precon decks (thanks gos!) and the zendikar lands get monotonous after a while.

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