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Current Known Bugs list

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Re: Current Known Bugs list

Postby cc-drake » 05 Feb 2012, 15:39

- AI plays Necromancer's Covenant targeting ERROR. My graveyard was empty, AI has a single Wanderer's Twig in it's grave.
- AI uses Exclusion Ritual targeting itself.
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Re: Current Known Bugs list

Postby Sloth » 05 Feb 2012, 16:19

victorvndoom wrote:example is Summon the School

following copy cards doesnt work:
- Twincast (casting Summon the School and copying yields only 2 merfolk and not 4)
- Sigil Tracer (casting Summon the School and copying yields only 2 merfolk not 4)
- Echo Mage copy ability doesnt copy a card (second copy doesnt show up)

other
- Pyromatics doesnt do damage to target player, target creature in replicate form and in copied form
Bundy wrote:When casting Shattering Spree the first selected artifact is not destroyed. When you play it without paying the replicate cost, it does nothing. When you pay the replicate cost once and select a second artifact, only the second one gets destroyed. I have not tried it with more artifacts as the targets.
gos wrote:I cast Gigadrowse and replicated it twice, targeting 2 creatures my opponent controlled (one of them twice), during its start of combat phase. Nothing tapped. I died.
EricGrey wrote:Forge version: Forge Beta: 11-04-2011 ver 1.1.7 rev 11767
Bug: Gigadrowse is not tapping the targeted permanent. This bug also occurs when the spell is replicated.
Bundy wrote:I believe this was already reported before, but here it is again to be sure:
Gigadrowse does not tap any permanents when cast.
gos wrote:I copied my Runeflare Trap with Twincast. The copy did no damage. I experienced the same thing in an earlier version with Uyo, Silent Prophet and Spiraling Embers.
Copying spells is fully fixed now. Thanks guys.

Xitax wrote:The computer put Oblivion Ring on top of my library with Temporal Spring, but the removed card didn't return from exile.
Fixed! Thanks Xitax.

cc-drake wrote:- AI plays Necromancer's Covenant targeting ERROR. My graveyard was empty, AI has a single Wanderer's Twig in it's grave.
- AI uses Exclusion Ritual targeting itself.
Fixed! Thanks cc-drake.
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Re: Current Known Bugs list

Postby Milod » 06 Feb 2012, 22:25

. Diregraf Captain does not let u use Gravecrawler's ability to cast from grave during the turn u cast Diregraf Captain when he got summon sicknes but this works with Cemetery Reaper why not Diregraf Captain?
Last edited by Chris H. on 06 Feb 2012, 23:17, edited 1 time in total.
Reason: Mouse-over
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Re: Current Known Bugs list

Postby tafkad » 06 Feb 2012, 23:01

Two DKA card bugs shown in pictures with a draft session - 1.2.3 - r13753 OSX

Attacking with a mob including Pyreheart Wolf AI was able to block with a single creature

"each creature can not be blocked except by 2 or more creatures"

When triggering Feed the Pack at end turn a sacrificed creature with a 3 toughness should have yielded 3 wolf creatures but instead only 1 appeared

"sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens"
Attachments
Bad Feed the Pack.png
Bad Block.png
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Re: Current Known Bugs list

Postby victorvndoom » 07 Feb 2012, 16:11

using new interface but some ideas:

1)cards like scroll rack ,other cards that look at the top of your library should be shown in graphical interface and not in a text box. Now you see
[begin box]
mul daya channeler
forest
forest
unborg elf
...
[end box]
it would be better to really show the cards to the players so the players can click on the picture to put card on bottom of the library. Same interface is used by Tezzerek, agent of bolas and other cards.
tip: The graphical interface can be used /taken over of what the hand graphical interface is used for (bottom bar with cards in the row)

2) Creatures should be shown with icons that show what they have for ability : flying, trample etc
so you know what you can block. Or do you really want to block this creature because it has .... ?
sort of text ?
tip: in game such as dotp (steam/microprose) those creatures have icons (spear = first strike,fist= trample,wings=flying,...)

bugs detected :
- creatures with undying and sacrificed to Feeding the Pack and Prowess of the Fair in play dont produce an elf token

magic question:
creature with undying 'dies' and comes back does it have spend time in the graveyard before it comes back ?
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Current Known Bugs list

Postby Accountancy » 07 Feb 2012, 16:39

I had Stoic Angel out, did nothing.
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Re: Current Known Bugs list

Postby jeffwadsworth » 07 Feb 2012, 17:18

Accountancy wrote:I had Stoic Angel out, did nothing.
It works perfectly for me Rev. 13880.
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Re: Current Known Bugs list

Postby gos » 07 Feb 2012, 21:54

My Veiled Sentry remains an enchantment after my opponent has cast a spell. Thus, when my opponent casts another spell, its ability triggers again, and it sets the Sentry's power/toughness again.
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Re: Current Known Bugs list

Postby Sloth » 08 Feb 2012, 07:24

tafkad wrote:Two DKA card bugs shown in pictures with a draft session - 1.2.3 - r13753 OSX

Attacking with a mob including Pyreheart Wolf AI was able to block with a single creature

"each creature can not be blocked except by 2 or more creatures"
I can't reproduce this, but it's possible that there are corner cases. Please report if it happens again.

tafkad wrote:When triggering Feed the Pack at end turn a sacrificed creature with a 3 toughness should have yielded 3 wolf creatures but instead only 1 appeared

"sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens"
Fixed! Thanks tafkad. (Feed the Pack was taking the toughness from the card in the graveyard which was the normal face of the card).

victorvndoom wrote:bugs detected :
- creatures with undying and sacrificed to Feeding the Pack and Prowess of the Fair in play dont produce an elf token
What did you sacrifice?

Accountancy wrote:I had Stoic Angel out, did nothing.
Please post the version you are using. To my knowing, only a single Snapshot build had this bug, it was already fixed in the next.

gos wrote:My Veiled Sentry remains an enchantment after my opponent has cast a spell. Thus, when my opponent casts another spell, its ability triggers again, and it sets the Sentry's power/toughness again.
Fixed! Thanks gos.
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Re: Current Known Bugs list

Postby gos » 08 Feb 2012, 13:59

My opponent cast Earthbind on my Sower of Temptation, killing it. When I later returned it to play with Makeshift Mannequin, it was no longer flying!
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Re: Current Known Bugs list

Postby gos » 08 Feb 2012, 14:28

My opponent cast Evil Presence on my Reflecting Pool. I cannot tap it for any mana, not even black.
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Re: Current Known Bugs list

Postby otherright » 08 Feb 2012, 19:59

Strike that. Sorry.
Last edited by otherright on 08 Feb 2012, 21:17, edited 1 time in total.
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Re: Current Known Bugs list

Postby gos » 08 Feb 2012, 21:14

The cost for Dwarven Bloodboiler 's activated ability is "Tap two untapped Dwarfs you control" in the right column.
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Re: Current Known Bugs list

Postby Chris H. » 08 Feb 2012, 21:30

gos wrote:The cost for Dwarven Bloodboiler 's activated ability is "Tap two untapped Dwarfs you control" in the right column.
`
Fixed, thank you gos.
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Re: Current Known Bugs list

Postby tafkad » 09 Feb 2012, 07:27

ver 1.2.4-r13892 OSX

Playing a Coldsnap Draft and have Heidar, Rimewind Master in play and 11 snow permanents and can not use Heidars bounce ability at all, I am guessing this card does not work - Thank you
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