Card Requests
by mtgrares
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Re: Card Requests
by jeffwadsworth » 07 Feb 2012, 16:44
I believe that would require a replacement effect.AndyTron wrote:Is Contamination doable?
R:Event$ TapsForMana
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Re: Card Requests
by tsilver33 » 08 Feb 2012, 04:00
Darigaaz, the Igniter
Pathrazer of Ulamog
Entrails Feaster
Jace’s Archivist
Redirect
Thornscape Battlemage X2
Gutter Grime
Rathi Dragon
Thunderscape Battlemage
Gerrard Capashen
Palace Guard
Sunscape Battlemage
Pretty please with sugar on top? They're the only cards I need to bring my (Real life) cube to forge. ^_^
Pathrazer of Ulamog
Entrails Feaster
Jace’s Archivist
Redirect
Thornscape Battlemage X2
Gutter Grime
Rathi Dragon
Thunderscape Battlemage
Gerrard Capashen
Palace Guard
Sunscape Battlemage
Pretty please with sugar on top? They're the only cards I need to bring my (Real life) cube to forge. ^_^
Re: Card Requests
by jeffwadsworth » 08 Feb 2012, 04:10
Some are doable. Others already done.tsilver33 wrote:Darigaaz, the Igniter
Pathrazer of Ulamog
Entrails Feaster
Jace’s Archivist
Redirect
Thornscape Battlemage X2
Gutter Grime
Rathi Dragon
Thunderscape Battlemage
Gerrard Capashen
Palace Guard
Sunscape Battlemage
Pretty please with sugar on top? They're the only cards I need to bring my (Real life) cube to forge. ^_^
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Re: Card Requests
by AndyTron » 08 Feb 2012, 05:54
Ok, I'm not sure if that means that it is or is not possible now. But I think I remember reading that some other cards weren't currently doable because they required replacement effects. If that is the case, do you think they will be possible in the future?jeffwadsworth wrote:I believe that would require a replacement effect.AndyTron wrote:Is Contamination doable?
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Re: Card Requests
by jeffwadsworth » 08 Feb 2012, 13:24
If Chaos Orb is possible, nothing is beyond these devs. To be specific, Contamination is not possible until the proper replacement effect is added. Some replacement effect checks have already been added so the ball is rolling.AndyTron wrote:Ok, I'm not sure if that means that it is or is not possible now. But I think I remember reading that some other cards weren't currently doable because they required replacement effects. If that is the case, do you think they will be possible in the future?jeffwadsworth wrote:I believe that would require a replacement effect.AndyTron wrote:Is Contamination doable?
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Re: Card Requests
by AndyTron » 08 Feb 2012, 17:14
Alright, cool. Thanks for the reply and to all the devs for their great work. The new GUI looks awesomejeffwadsworth wrote:If Chaos Orb is possible, nothing is beyond these devs. To be specific, Contamination is not possible until the proper replacement effect is added. Some replacement effect checks have already been added so the ball is rolling.

Re: Card Requests
by C-Dimensional » 08 Feb 2012, 17:51
Quillspike please if able. have good combos with this card irl
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Re: Card Requests
by jeffwadsworth » 08 Feb 2012, 23:20
Forge does not support the removal of counters from another permanent as a cost yet.C-Dimensional wrote:Quillspike please if able. have good combos with this card irl
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Re: Card Requests
by Accountancy » 09 Feb 2012, 05:35
Has been partially implemented, you can find it in Half-implemented Cards, I believeDevilman06 wrote:Pyromancer Ascension if possible
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Re: Card Requests
by Accountancy » 09 Feb 2012, 05:37
That sounds like the card is doable, but sometimes the AI won't work, couldn't the card be scripted anyway and the burden of not crashing forge be put on the player's shoulder?Sloth wrote:Until the AI is ready to cast every spell we have, Hive Mind has to wait. Right now Hive Mind will force the AI to cast spells it shouldn't. We still have some spells that will give errors when the AI tries to cast them.jeffwadsworth wrote:Well, it should be doable now. I will look at it today.Accountancy wrote:Would LOVE to see Hivemind in Forge.
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Re: Card Requests
by jeffwadsworth » 09 Feb 2012, 05:43
Done.Devilman06 wrote:Pyromancer Ascension if possible
Last edited by jeffwadsworth on 10 Feb 2012, 20:09, edited 1 time in total.
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Re: Card Requests
by jeffwadsworth » 09 Feb 2012, 05:50
You should script it and place it in half-implemented. Apparently that is the best place for now.Accountancy wrote:That sounds like the card is doable, but sometimes the AI won't work, couldn't the card be scripted anyway and the burden of not crashing forge be put on the player's shoulder?
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Re: Card Requests
by Iran » 09 Feb 2012, 11:38
.Psychogenic Probe
Pray Upon
Yavimaya Dryad
Chorus of the Conclave
Mindblaze
Booby Trap
Mindlock Orb
Stranglehold
These cards are possible?
Pray Upon
Yavimaya Dryad
Chorus of the Conclave
Mindblaze
Booby Trap
Mindlock Orb
Stranglehold
These cards are possible?
Re: Card Requests
by jeffwadsworth » 09 Feb 2012, 17:10
.Psychogenic Probe requires more functionality in Mode$ ShuffledIran wrote:.Psychogenic Probe
Pray Upon
Yavimaya Dryad
Chorus of the Conclave
Mindblaze
Booby Trap
Mindlock Orb
Stranglehold
These cards are possible?
.Prey Upon uses multiple targeting
.Yavimaya Dryad is not doable yet.
.Chorus of the Conclave is not scriptable.
.Mindblaze is done.
.Booby Trap was put into the half-implemented thread. The reveal each card drawn keyword has to be coded.
The last two would require the keyword "Can't search library.".
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