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DOTP 2012: Planeswalker Cards ?

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DOTP 2012: Planeswalker Cards ?

Postby kevlahnota » 09 Dec 2011, 11:46

I managed to enable my own definition(lua functions, constants, etc) without modifying Data_Core.wad :lol: , Now I tried to add the planeswalker and managed it to display in deck manager. However ingame makes the card invisible( still to discover I hope :shock: , the error was this:
Code: Select all
[lua] ?:0: attempt to index a nil value
I think it was for the loyalty counters etc). The texture for the planeswalker are made with photoshop :roll: . Anyway, for other cards with subtypes like Arcane, Curse and others are working fine. I hope anyone can find some findings [-o< .

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Re: DOTP 2012: Planeswalker Cards ?

Postby nabeshin » 09 Dec 2011, 21:19

I will tell that I know.
When I was engaged in stabilization of cards - copies - other cards, I had the card changing type of a target card on wished, the planeswalker-type of a card just die (move from table to graveyard).

The error resulted by you, doesn't influence a problem, it is small subquality work in the manager, arising if he can't display all cards on which there are links.
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Re: DOTP 2012: Planeswalker Cards ?

Postby Dazalot » 11 Mar 2012, 21:24

Unfortunately my knowledge on coding is zero to none... but the concept should certainly be possible if you take the coding of allowing creatures to attack the player and implement that into the card itself. Being able to attack alternative targets is possible within the "Free-For-All" game type, wouldn't that work for the Planeswalker?
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Re: DOTP 2012: Planeswalker Cards ?

Postby sadlyblue » 11 Mar 2012, 22:03

How have you accomplished to display the planeswalker so far?
And what do you mean it disappeared? When you played it? Didn't even shown in hand?

In my view, i think they never finished (if they even started) implementing planeswalker. Maybe in the next release. For what i've read online, one is planned for this year (maybe even in 3-4 months). Just hope we can customize it.
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Re: DOTP 2012: Planeswalker Cards ?

Postby Eglin » 28 Mar 2012, 07:29

sadlyblue wrote:How have you accomplished to display the planeswalker so far?
And what do you mean it disappeared? When you played it? Didn't even shown in hand?

In my view, i think they never finished (if they even started) implementing planeswalker. Maybe in the next release. For what i've read online, one is planned for this year (maybe even in 3-4 months). Just hope we can customize it.
If you set a card's type to Planeswalker, it won't show up in your hand. i.e., if you make a deck of 60 planeswalkers, then it will appear fine in the deck editor, but in the game you will never be able to draw a hand.
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