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Card Requests

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Re: Card Requests

Postby sagephoenix » 08 Apr 2012, 20:01

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Re: Card Requests

Postby jwallstone » 10 Apr 2012, 06:33

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Re: Card Requests

Postby moomarc » 10 Apr 2012, 09:32

jwallstone wrote:Prey Upon

:)
This card was already included in 1.2.5. :lol: So either download the 1.2.6 beta or one of the new daily builds.
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Re: Card Requests

Postby jwallstone » 11 Apr 2012, 03:44

Lol sorry! That's awesome to hear though.

Here's one more:

Tajuru Preserver

I guess the code would be relevant for Sigarda, the new AVR card, too.
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Re: Card Requests

Postby moomarc » 11 Apr 2012, 07:38

jwallstone wrote:Lol sorry! That's awesome to hear though.

Here's one more: Tajuru Preserver

I guess the code would be relevant for Sigarda, the new AVR card, too.
I noticed the link too, but its beyond my ability to add (that is it can't be done yet with the current scripting system). One of the code guru's will have to look at that one.
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Re: Card Requests

Postby Iran » 11 Apr 2012, 19:36

moomarc wrote:
jwallstone wrote:Lol sorry! That's awesome to hear though.

Here's one more: Tajuru Preserver

I guess the code would be relevant for Sigarda, the new AVR card, too.
I noticed the link too, but its beyond my ability to add (that is it can't be done yet with the current scripting system). One of the code guru's will have to look at that one.
Angel of Jubilation and Sigarda, Host of Herons from AVR set can use this too.
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Re: Card Requests

Postby Iran » 11 Apr 2012, 19:39

Is Killing Wave (AVR) doable?
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Re: Card Requests

Postby friarsol » 11 Apr 2012, 19:44

All,

Please don't request any cards for the upcoming Expansion (Avacyn Restored). Just like the last three sets that were released, we will attempt to script as many cards as we can. We have no way of knowing right now what features will be needed, or can be added to support new cards. But don't worry, they will be attempted. IIRC, we had 90+% of Dark Ascension scripted on the day of the Prerelease.

Forge knows how to rock new sets.
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Re: Card Requests

Postby ElijahX » 14 Apr 2012, 05:03

Is Zur's Weirding (http://magiccards.info/query?q=zur%27s+ ... rd&s=cname) possible? I used to use a Zur lock deck and would like to bring it back thru forge.

Also curious about Lim-Dul's Vault (http://magiccards.info/query?q=!Lim-D%C ... 7s%20Vault). Underrated search card.
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Re: Card Requests

Postby randallross420 » 14 Apr 2012, 05:18

i'm sure its been requested before, but what about Thousand-Year Elixir? it seems like something forge can handle.
has anyone figured out how to script the hideaway lands yet? Windbrisk Heights in particular but i guess if you can do one you can do them all.
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Re: Card Requests

Postby moomarc » 14 Apr 2012, 12:35

randallross420 wrote:i'm sure its been requested before, but what about Thousand-Year Elixir? it seems like something forge can handle.
has anyone figured out how to script the hideaway lands yet? Windbrisk Heights in particular but i guess if you can do one you can do them all.
I think the Hideaways might actually be doable now. I'll have a look in a few days when I get a chance. Thousand-Year Elixir isn't scriptable at the moment, but I think it can be done with a relatively small addition to the code.

ElijahX wrote:Is Zur's Weirding (http://magiccards.info/query?q=zur%27s+ ... rd&s=cname) possible? I used to use a Zur lock deck and would like to bring it back thru forge.

Also curious about Lim-Dul's Vault (http://magiccards.info/query?q=!Lim-D%C ... 7s%20Vault). Underrated search card.
For Lim-Dul's Vault, looping abilities can't be scripted yet. Zur's Weirding can't be done yet either.
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Re: Card Requests

Postby mark » 14 Apr 2012, 16:51

Are Duplicant and Gate to the AEther forgable?
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Re: Card Requests

Postby mark » 15 Apr 2012, 14:52

I tried to code Gate to the AEther but it does not work, as the revealed card is not shown and I cannot choose if I want to put a valid card onto the battlefield, the card is just drawn. What is wrong?
Code: Select all
Name:Gate to the AEther
ManaCost:6
Types:Artifact
Text:no text
T:Mode$Phase | Phase$ Upkeep | TriggerDescription$ At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. | TriggerZones$ Battlefield | AB$ Dig | DigNum$ 1 | Reveal$ True | DestinationZone$ Battlefield | ChangeValid$ Artifact | ChangeValid$ Creature | ChangeValid$ Enchantment | ChangeValid$ Land | Optional$ True | Defined$ TriggeredPlayer
SVar:Picture:http://www.wizards.com/global/images/magic/general/gate_to_the_aether.jpg
SetInfo:MRD|Rare|http://magiccards.info/scans/en/mi/174.jpg
Oracle:At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
End
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Re: Card Requests

Postby moomarc » 15 Apr 2012, 16:18

mark wrote:I tried to code Gate to the AEther but it does not work, as the revealed card is not shown and I cannot choose if I want to put a valid card onto the battlefield, the card is just drawn. What is wrong?
Please post these questions in the Card Development Questions thread in the Developer's Corner.
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Re: Card Requests

Postby sagephoenix » 17 Apr 2012, 00:04

Can Sacellum Godspeaker be done since we have a similar card (Metalworker)?
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