Bug Reports (snapshot builds)
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Re: Bug Reports (snapshot builds)
by DeadSpeak » 14 Apr 2012, 18:32
Hey everyone...
Running Forge.1.2.7-SNAPSHOT-r15140:
I can't cast Delver of Secrets from my hand.
When I click on it in my hand, Forge reacts the same way as if you have already played a land and tries to play another land, it highlights it and ... nothing.
Has anyone else experienced this?
- DeadSpeak
Running Forge.1.2.7-SNAPSHOT-r15140:
I can't cast Delver of Secrets from my hand.
When I click on it in my hand, Forge reacts the same way as if you have already played a land and tries to play another land, it highlights it and ... nothing.
Has anyone else experienced this?
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Re: Bug Reports (snapshot builds)
by Milod » 14 Apr 2012, 18:37
the nasty bug returns again angelic overseer get destroyed again even if the ai controlled humans not sure if it happens more then once seen it happen first time in the newest forge-1.2.7-20120414.112401-14
Re: Bug Reports (snapshot builds)
by friarsol » 14 Apr 2012, 19:01
aleatherglove just reported the same thing two posts down.DeadSpeak wrote:Hey everyone...
Running Forge.1.2.7-SNAPSHOT-r15140:
I can't cast Delver of Secrets from my hand.
Has anyone else experienced this?
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Re: Bug Reports (snapshot builds)
by DeadSpeak » 14 Apr 2012, 19:26
... right...friarsol wrote:aleatherglove just reported the same thing two posts down.DeadSpeak wrote:Hey everyone...
Running Forge.1.2.7-SNAPSHOT-r15140:
I can't cast Delver of Secrets from my hand.
Has anyone else experienced this?
Searched for Delver, didn't think to search for transform...
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Re: Bug Reports (snapshot builds)
by friarsol » 14 Apr 2012, 20:30
Looks like the transformed bug was added here:
r15120 by Max, AbstractCardFactory.java l 168
r15120 by Max, AbstractCardFactory.java l 168
- Code: Select all
CardFactoryUtil.copyCharacteristics(in, out);
if (in.hasAlternateState()) {
for (final CardCharactersticName state : in.getStates()) {
in.setState(state);
out.addAlternateState(state);
out.setState(state);
CardFactoryUtil.copyCharacteristics(in, out);
}
in.setState(curState);
out.setState(curState);
}
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Re: Bug Reports (snapshot builds)
by Milod » 15 Apr 2012, 00:43
when i used banishing stroke on ai's oblivion ring it dident return my creature back to the field.. am i missing somthing?
Re: Bug Reports (snapshot builds)
by Max mtg » 15 Apr 2012, 05:01
The why I addedfriarsol wrote:Looks like the transformed bug was added here:
r15120 by Max, AbstractCardFactory.java l 168I commented out out.addAlternateState, which solved the transformed problem, but I'm not sure what the goal of this block is, so I didn't commit it.
- Code: Select all
CardFactoryUtil.copyCharacteristics(in, out);
if (in.hasAlternateState()) {
for (final CardCharactersticName state : in.getStates()) {
in.setState(state);
out.addAlternateState(state);
out.setState(state);
CardFactoryUtil.copyCharacteristics(in, out);
}
in.setState(curState);
out.setState(curState);
}
- Code: Select all
out.addAlternateState(state);
Single class for single responsibility.
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Re: Bug Reports (snapshot builds)
by FabioFLX » 15 Apr 2012, 11:02
Forge version 1.2.7-SNAPSHOT-r15140
The first time I use the flicker ability of Venser, the Sojourner it works fine, but if in the next turn I try to flick the same permanent the program crashes.
Thanks.
The first time I use the flicker ability of Venser, the Sojourner it works fine, but if in the next turn I try to flick the same permanent the program crashes.
Thanks.
Last edited by FabioFLX on 15 Apr 2012, 16:39, edited 1 time in total.
Re: Bug Reports (snapshot builds)
by Forger » 15 Apr 2012, 16:20
Forge version 1.2.7-SNAPSHOT-r15148
Bloodline Keeper (cant be cast) and Sylvan Library (doesnt trigger) arent working anymore. I imagine more cards are affected.
They did in r15022.
Bloodline Keeper (cant be cast) and Sylvan Library (doesnt trigger) arent working anymore. I imagine more cards are affected.
They did in r15022.
Re: Bug Reports (snapshot builds)
by Milod » 15 Apr 2012, 21:21
does thalia efect miracle cost? if so i can stil pay normal miracle cost even with thalia on field
Re: Bug Reports (snapshot builds)
by moomarc » 16 Apr 2012, 12:04
I think it probably should affect miracle costs, and if Thalia's not affecting Miracles, she's probably not affecting madness costs either (unless I missed a reference to madness somewhere when I used it as reference for miracles). I don't have time at the moment though to confirm if this is the case or not.Milod wrote:does thalia efect miracle cost? if so i can stil pay normal miracle cost even with thalia on field
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Re: Bug Reports (snapshot builds)
by Milod » 17 Apr 2012, 11:29
can some1 tel me wat i am missing in this part: i cast banishing stroke on ai's oblivion ring witch exiled gideon jura in it gideon jura dit not return to the field als happens with creatures and other things
Re: Bug Reports (snapshot builds)
by mark » 18 Apr 2012, 13:45
- Code: Select all
GuiUtils > newFont: can't find "res/skins/the_simpsons/font1.ttf"
java.lang.NullPointerException
at forge.gui.toolbox.FSkin.setFont(FSkin.java:791)
at forge.gui.toolbox.FSkin.loadFull(FSkin.java:488)
at forge.control.FControl.initialize(FControl.java:112)
at forge.view.Main.main(Main.java:63)
Re: Bug Reports (snapshot builds)
by Chris H. » 18 Apr 2012, 16:06
mark wrote:cause: the file is named Font1.TTF, which is a different file on a unix system. After lowercasing the filename, it worked.
- Code: Select all
GuiUtils > newFont: can't find "res/skins/the_simpsons/font1.ttf"
java.lang.NullPointerException
at forge.gui.toolbox.FSkin.setFont(FSkin.java:791)
at forge.gui.toolbox.FSkin.loadFull(FSkin.java:488)
at forge.control.FControl.initialize(FControl.java:112)
at forge.view.Main.main(Main.java:63)
Should be fixed on the SVN now, thank you Mark.
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Re: Bug Reports (snapshot builds)
by DeadSpeak » 18 Apr 2012, 19:42
Is there a way to manually remove the flip-card bug?
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