AI attacking and blocking Observations
by mtgrares
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Re: AI attacking and blocking Observations
by Sloth » 05 May 2012, 18:27
Milod wrote:can u let creatures enter the field in mp1 because of cathar's crusade? i see ai summons creatures in mp2 while cathar is on field missed damage hits for the ai here and is it possible to make enchantments cards be always casted on mp1 like cathar's crusade
Both fixed! Thanks Milod.Milod wrote:ai doesent pay much for miracle cost entreat the angels while it could have spwaned like 5 angels ai chooses to spawn 1 or 2 angels with the miracle cost
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Re: AI attacking and blocking Observations
by Milod » 05 May 2012, 21:41
midvast protector always chooses white when it enter the field even if i got 3 red creatures cards on field tested with other color creature on field and it always chooses white also maybe if there are like 4 red creatures and 2 white creatures it must choose always the highest number of the color presented on field or the strongest monster maybe?
Re: AI attacking and blocking Observations
by Milod » 05 May 2012, 21:51
is it possible to give ai blinking tricks during blocking step for using card abilitys like deadeye navigator and nephalia smuggler?
i seen a nice trick in magarena when ai times day of judgement after it attacked with its creatures can this trick code be implimented in Board sweepers cards like day of judgement wrath of god Blasphemous Act?
i seen a nice trick in magarena when ai times day of judgement after it attacked with its creatures can this trick code be implimented in Board sweepers cards like day of judgement wrath of god Blasphemous Act?
Re: AI attacking and blocking Observations
by Milod » 06 May 2012, 02:04
how can u make lingering souls and gather the townsfolk cast in mp1 only?
Re: AI attacking and blocking Observations
by Milod » 06 May 2012, 23:48
ai used terminus miracle cost while there was nothing on field not on his side and not on my side nothing that was a waste of a good card ;]
Re: AI attacking and blocking Observations
by Sloth » 07 May 2012, 16:42
Milod wrote:when my field is empty with no creatures and ai summons riders of gavony can u let it choose a type from my gy instead of always default pick sliver or make it at least choose rondom if it summons the turn when i got empty field and nothing in gy and if i got example from left to right 1 human 1 angel ai always chooses human can it make at least also a rondom decision
These two have been improved! Thanks Milod.Milod wrote:ai used terminus miracle cost while there was nothing on field not on his side and not on my side nothing that was a waste of a good card ;]
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Re: AI attacking and blocking Observations
by ArsenalNut » 08 May 2012, 05:51
AI consistently casts Gather the Townsfolk right before it casts Champion of the Parish.
So many cards, so little time
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Re: AI attacking and blocking Observations
by Milod » 08 May 2012, 13:19
i think this is because ai doesent know that gather the townsfolk generates creatures it sees it as a normal sorcery card and thats why i asked to make these sorcery or instant card token creature generators to act as a creature card so it also benfits from buffed by creature or cast main phase 1 codeArsenalNut wrote:AI consistently casts Gather the Townsfolk right before it casts Champion of the Parish.
Re: AI attacking and blocking Observations
by yagi » 08 May 2012, 14:41
AI has Glint Hawk Idol in play. When AI casts an artifact, somehow the AI doesn't want to turn it into a creature, but instead choose to always pay W every turn.
AI has the same problem with Inkmoth Nexus, instead of casting whatever is in its hand, always making Inkmoth a creature first then attack if possible. This should be only the priority if Human player has more than (for example) 5 poison counters. Otherwise, AI should cast a spell.
AI has the same problem with Inkmoth Nexus, instead of casting whatever is in its hand, always making Inkmoth a creature first then attack if possible. This should be only the priority if Human player has more than (for example) 5 poison counters. Otherwise, AI should cast a spell.
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Re: AI attacking and blocking Observations
by ArsenalNut » 08 May 2012, 15:29
AI attacked with Platinum Angel into two Chandra's Phoenix when the AI had a negative life total.
So many cards, so little time
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Re: AI attacking and blocking Observations
by Milod » 08 May 2012, 22:18
can u make a code for moonsilver spear so that ai always attacks with it so it generates a 4/4 angel or is it not worth it?
Re: AI attacking and blocking Observations
by Symphonic » 10 May 2012, 17:04
The opponent sometimes uses Chandra, the Firebrand 's second ability the turn he casts her, although he does not have any mana left for casting an instant or sorcery spell afterwards.
Edit: Most of the time, Chandra, the Firebrand does nothing, the opponent often does not even use her +1 ability.
Edit: Most of the time, Chandra, the Firebrand does nothing, the opponent often does not even use her +1 ability.
Last edited by Symphonic on 10 May 2012, 17:17, edited 1 time in total.
Re: AI attacking and blocking Observations
by Symphonic » 10 May 2012, 17:07
The opponent casts Isochron Scepter even when he has not got any spell to imprint.
Edit: And he did not use the Searing Blaze that he had imprinted in his Isochron Scepter although he had mana left at the end of turn and although he could have killed my planeswalker and a creature by using it.
Edit: And he did not use the Searing Blaze that he had imprinted in his Isochron Scepter although he had mana left at the end of turn and although he could have killed my planeswalker and a creature by using it.
Re: AI attacking and blocking Observations
by Sloth » 10 May 2012, 21:01
Milod wrote:midvast protector always chooses white when it enter the field even if i got 3 red creatures cards on field tested with other color creature on field and it always chooses white also maybe if there are like 4 red creatures and 2 white creatures it must choose always the highest number of the color presented on field or the strongest monster maybe?
yagi wrote:AI has Glint Hawk Idol in play. When AI casts an artifact, somehow the AI doesn't want to turn it into a creature, but instead choose to always pay W every turn.
These have been improved. Thanks Milod, yagi and Symphonic.Symphonic wrote:The opponent sometimes uses Chandra, the Firebrand 's second ability the turn he casts her, although he does not have any mana left for casting an instant or sorcery spell afterwards.
Edit: Most of the time, Chandra, the Firebrand does nothing, the opponent often does not even use her +1 ability.
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Re: AI attacking and blocking Observations
by Symphonic » 11 May 2012, 14:36
The opponent uses Venser, the Sojourner 's -1 ability without having any creatures.
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