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Planechase 2012 Spoilers

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Planechase 2012 Spoilers

Postby Sloth » 18 May 2012, 15:31

Planechase 2012 will have 21 new cards. One has already been scripted month ago:

Maelstrom Wanderer | Open
Code: Select all
Name:Maelstrom Wanderer
ManaCost:5 U R G
Types:Legendary Creature Elemental
Text:no text
PT:7/5
K:Cascade
K:Cascade
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/maelstrom_wanderer.jpg
End
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Re: Planechase 2012 Spoilers

Postby moomarc » 18 May 2012, 15:49

Sloth wrote:Planechase 2012 will have 21 new cards. One has already been scripted month ago:

Maelstrom Wanderer | Open
Code: Select all
Name:Maelstrom Wanderer
ManaCost:5 U R G
Types:Legendary Creature Elemental
Text:no text
PT:7/5
K:Cascade
K:Cascade
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/maelstrom_wanderer.jpg
End
So who's going to add the support for the planes? :D
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Re: Planechase 2012 Spoilers

Postby sagephoenix » 18 May 2012, 20:31

I figured I would help and post all of the images spoiled thus far.

Krond the Dawn-Clad [G G G W W W]
Legendary Creature - Archon [Mythic Rare]

Flying, vigilance
Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
[6/6]

Image

Image

Dragonlair Spider [2 R R G G]
Creature - Spider [Rare]

Reach
Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.
[5/6]

Brindle Shoat [1 G]
Creature - Boar [Uncommon]

When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.
[1/1]

Preyseizer Dragon [4 R R]
Creature - Dragon [Rare]

Flying, Devour 2
Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon.
[4/4]

-------------------------------
Planes
-------------------------------
Jund
Plane - Alara

Whenever a player casts a black, red, or green creature spell, it gains devour 5.
CHAOS: Whenever your roll CHAOS, put two 1/1 red Goblin creature tokens onto the battlefield.

Stairs to Infinity
Plane-Xerex

Players have no maximum hand size.
Whenever you roll the planar die, draw a card.
CHAOS: Whenever you roll CHAOS, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
-------------------------------
Phenomenon
-------------------------------
Spatial Merging
Phenomenon

When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.

Time Distortion
Phenomenon

When you encounter Time Distortion, reverse the game's turn order.
Last edited by sagephoenix on 21 May 2012, 20:57, edited 1 time in total.
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Re: Planechase 2012 Spoilers

Postby sagephoenix » 19 May 2012, 03:45

Another

http://forums.mtgsalvation.com/showpost ... ostcount=1

Elderwood Scion [3 G W]
Creature - Elemental [Rare]

Trample, Lifelink
Spells you cast that target ~ cost 2 less to cast.
Spells your opponents cast that target ~ cost 2 more to cast.

[4/4]
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Re: Planechase 2012 Spoilers

Postby sagephoenix » 21 May 2012, 20:55

Image
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Re: Planechase 2012 Spoilers

Postby sagephoenix » 22 May 2012, 04:32

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Re: Planechase 2012 Spoilers

Postby Sloth » 22 May 2012, 11:28

Here is the script for Vela:

Vela the Night-Clad | Open
Name:Vela the Night-Clad
ManaCost:4 U B
Types:Legendary Creature Human Wizard
Text:no text
PT:4/4
K:Intimidate
S:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Intimidate | Description$ Other creatures you control have Intimidate.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 1
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/vela_the_night_clad.jpg
End
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Re: Planechase 2012 Spoilers

Postby Sloth » 22 May 2012, 21:07

Two more scripts:

Illusory Angel | Open
Name:Illusory Angel
ManaCost:2 U
Types:Creature Angel Illusion
Text:no text
PT:4/4
K:Flying
S:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | SVarCompare$ LE0 | Description$ Cast CARDNAME only if you've cast another spell this turn.
SVar:X:Count$ThisTurnCast_Card.YouCtrl
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/illusory_angel.jpg
End


Baleful Strix | Open
Name:Baleful Strix
ManaCost:U B
Types:Artifact Creature Bird
Text:no text
PT:1/1
K:Flying
K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/baleful_strix.jpg
End
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