Forge Beta: 05-04-2012 ver 1.2.7
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 05-04-2012 ver 1.2.7
by Symphonic » 16 May 2012, 14:00
When I play a Magma Jet that is imprinted in a Isochron Scepter during the opponent's turn, I do not get the opportunity to scry.
Re: Forge Beta: 05-04-2012 ver 1.2.7
by MystREmo » 16 May 2012, 18:16
Also, when I test a constructed deck, the program keeps treating it as a quest mode duel. I haven't checked my quest stats to see if they were effected or not, but it's becoming a chronic problem.
Green Elves for Life. Nuff said.
Re: Forge Beta: 05-04-2012 ver 1.2.7
by mars501 » 17 May 2012, 00:46
odd little problem and it doesn't come up very often except in certain decks, but here's the deal
I use fiend hunters ability, then immediately sac. it, to make the creature I'm using it on disappear from the game (that part works normally) then when I res. it using unburial rights or angel of glory's rise, the creature I exiled the first time comes back, usually not a problem but still very strange.
I use fiend hunters ability, then immediately sac. it, to make the creature I'm using it on disappear from the game (that part works normally) then when I res. it using unburial rights or angel of glory's rise, the creature I exiled the first time comes back, usually not a problem but still very strange.
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Re: Forge Beta: 05-04-2012 ver 1.2.7
by Symphonic » 17 May 2012, 08:13
I had the problem once, that when I lost a game in constructed mode, then I would lose 15 gold in my current quest-game. But after restarting Forge everything was normal again.Also, when I test a constructed deck, the program keeps treating it as a quest mode duel. I haven't checked my quest stats to see if they were effected or not, but it's becoming a chronic problem.

Re: Forge Beta: 05-04-2012 ver 1.2.7
by Bundy » 17 May 2012, 22:37
I have about 60 0/2 Sprouting Phytohydra tokens, so i decide to sacrifice some to Life Chisel. I sacrifice 1 token and resolve the stack. i gain 2 life for the 2 toughness of the token. Now i activate Life Chisel twice in a row, without resolving the stack first. Now i gain 4 life for each token. If i put the Life Chisel effect 3 times on the stack in a row, i gain 6 life for each token.
Seems Life Chisel adds the toughness of all creatures i sacrifice together, then gives that amount of life for each sacrifice made.
Seems Life Chisel adds the toughness of all creatures i sacrifice together, then gives that amount of life for each sacrifice made.
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Re: Forge Beta: 05-04-2012 ver 1.2.7
by Zirbert » 18 May 2012, 00:38
Possibly a bug, possibly an AI Improvement request.
The AI cast Vacuumelt, and paid the replicate cost once. It then targeted the same one of my creatures twice. (I did have other creatures that would have been valid second targets.)
The AI cast Vacuumelt, and paid the replicate cost once. It then targeted the same one of my creatures twice. (I did have other creatures that would have been valid second targets.)
Re: Forge Beta: 05-04-2012 ver 1.2.7
by Zirbert » 18 May 2012, 03:04
When I turn Skinthinner face up, it locks up the game. I can still click on various things, but the Skinthinner ability won't clear from the stack, the targeted creature doesn't die, and the game won't move forward.
Re: Forge Beta: 05-04-2012 ver 1.2.7
by Zirbert » 18 May 2012, 03:13
I control a Paradise Plume, with black as the chosen color.
The AI has Painter's Servant in play, with white chosen. (Noted because mouseover doesn't work for cards with apostophes in their name: "As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.")
The AI plays a Phyrexian Rager, and I gain 1 life for a black spell having been cast. The problem is, the Painter's Servant should have made the Rager a white spell, so I shouldn't gain any life.
The AI has Painter's Servant in play, with white chosen. (Noted because mouseover doesn't work for cards with apostophes in their name: "As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.")
The AI plays a Phyrexian Rager, and I gain 1 life for a black spell having been cast. The problem is, the Painter's Servant should have made the Rager a white spell, so I shouldn't gain any life.
Re: Forge Beta: 05-04-2012 ver 1.2.7
by friarsol » 18 May 2012, 03:58
Nope. Painter's Servant grants colors in addition to the original.Zirbert wrote:I control a Paradise Plume, with black as the chosen color.
The AI has Painter's Servant in play, with white chosen. (Noted because mouseover doesn't work for cards with apostophes in their name: "As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.")
The AI plays a Phyrexian Rager, and I gain 1 life for a black spell having been cast. The problem is, the Painter's Servant should have made the Rager a white spell, so I shouldn't gain any life.
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Re: Forge Beta: 05-04-2012 ver 1.2.7
by Zirbert » 18 May 2012, 10:12
Whoops! Thanks, Sol! Undone yet again by "RTFC"!friarsol wrote:
Nope. Painter's Servant grants colors in addition to the original.
Re: Forge Beta: 05-04-2012 ver 1.2.7
by friarsol » 18 May 2012, 12:05
Hey folks, moomarc posted on a Dev thread, but it probably should be over here. The Set LQ Pics are now available through the Content Downloaders for Avacyn Restored. I'm sure everyone has been as anxious as I have to see all the pretty new cards in Forge. So go download away. It only took me a few minutes to download the batch.
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Re: Forge Beta: 05-04-2012 ver 1.2.7
by moomarc » 18 May 2012, 14:51
Just remember that the token images won't download without the updated token-images.txt. I could upload it here separately but most of the token generators' scripts changed to link to the correct image. So easiest thing to do is grab a daily build on Monday (possibly sooner; I'm not sure what the release schedule is like over the weekends.friarsol wrote:Hey folks, moomarc posted on a Dev thread, but it probably should be over here. The Set LQ Pics are now available through the Content Downloaders for Avacyn Restored. I'm sure everyone has been as anxious as I have to see all the pretty new cards in Forge. So go download away. It only took me a few minutes to download the batch.
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Re: Forge Beta: 05-04-2012 ver 1.2.7
by Chris H. » 18 May 2012, 16:33
moomarc wrote:Just remember that the token images won't download without the updated token-images.txt. I could upload it here separately but most of the token generators' scripts changed to link to the correct image. So easiest thing to do is grab a daily build on Monday (possibly sooner; I'm not sure what the release schedule is like over the weekends.friarsol wrote:Hey folks, moomarc posted on a Dev thread, but it probably should be over here. The Set LQ Pics are now available through the Content Downloaders for Avacyn Restored. I'm sure everyone has been as anxious as I have to see all the pretty new cards in Forge. So go download away. It only took me a few minutes to download the batch.
I will try to release a snapshot build tomorrow.
I saw your commit shortly after I stated the Maven script.

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Re: Forge Beta: 05-04-2012 ver 1.2.7
by SirFunchalot » 18 May 2012, 17:29
the download link for windows is no longer working
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Re: Forge Beta: 05-04-2012 ver 1.2.7
by friarsol » 18 May 2012, 17:33
Looks like the host is down. It was up just a few hours ago.SirFunchalot wrote:the download link for windows is no longer working
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