Cleanup old functions/variables
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Re: Cleanup old functions/variables
by silly freak » 20 May 2012, 16:15
about forge.properties:
the file name forge.properties is hardcoded, but in principle all of main.properties could just be moved into forge properties. My idea was to minimize the amount of data in a hardcoded location, to give the user the choice to basically move everything anywhere he wants (except for that one line of necessary code).
Of course, most users prefer to just download, unpack and play, so the gain is marginal. If you find it more comfortable to get rid of main.properties, go for it
the file name forge.properties is hardcoded, but in principle all of main.properties could just be moved into forge properties. My idea was to minimize the amount of data in a hardcoded location, to give the user the choice to basically move everything anywhere he wants (except for that one line of necessary code).
Of course, most users prefer to just download, unpack and play, so the gain is marginal. If you find it more comfortable to get rid of main.properties, go for it

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where's the "trust me, that will work!" switch for the compiler?
Laterna Magica - blog, forum, project, 2010/09/06 release!
where's the "trust me, that will work!" switch for the compiler?
Laterna Magica - blog, forum, project, 2010/09/06 release!
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Re: Cleanup old functions/variables
by Doublestrike » 21 May 2012, 11:28
OK, I removed the reference in main.properties. Downloadable content is now consolidated in the 'pics/' directory.Chris H. wrote:Oh, it looks like the current project no longer has a /res/images/ folder. This folder has two subdirectories named /images/icons/ and /images/deckeditor/.
Users may need to be alerted of this, brainstorming/expanding on your fluff line if you need it Chris:
The res/images/icons/ folder has been moved to res/pics/icons/. This folder holds the quest opponent icons, bazaar pets, and bazaar plants. If you have downloaded this content, it will still work, but the folder must be moved on your computer.
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Re: Cleanup old functions/variables
by Doublestrike » 21 May 2012, 12:21
OK thanks sillyfreak, looks like it will stay where it is for now.
However, I have consolidated main.properties, forge.preference, and editor.preferences into one directory: res/preferences. The two .preference files should transfer no problem without losing their current values. Main.properties will need to be updated by hand.
However, I have consolidated main.properties, forge.preference, and editor.preferences into one directory: res/preferences. The two .preference files should transfer no problem without losing their current values. Main.properties will need to be updated by hand.
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Re: Cleanup old functions/variables
by Chris H. » 21 May 2012, 12:36
Doublestrike wrote:OK, I removed the reference in main.properties. Downloadable content is now consolidated in the 'pics/' directory.
Users may need to be alerted of this, brainstorming/expanding on your fluff line if you need it Chris:
Thank you. I updated the changes.txt and the readme.txt files and our minimal docs should be up to date.
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Re: Cleanup old functions/variables
by friarsol » 23 May 2012, 01:47
We definitely need very explicit instructions about this preferences change. I have all of my pics in a different folder so I can share them between working builds and fresh builds. And it was definitely confusing loading in today and having 0 pictures loaded in.
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Re: Cleanup old functions/variables
by Doublestrike » 23 May 2012, 12:11
Actually, I think I can add the same code to make the move easy for main.properties also. Let me whack it in there and see how it goes.
EDIT - Didn't go so good. Will try again later.
EDIT - Didn't go so good. Will try again later.
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