Forge Beta: 06-11-2012 ver 1.2.8
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 06-11-2012 ver 1.2.8
by Nordos » 14 Jun 2012, 09:02
Happens if you get a specific error and say 'continue'MystREmo wrote:This is about the previous version. I'm not sure if this applies now, but Exquisite Blood is giving me some trouble. It triggers every phase, including the "declare attackers". When I declare attackers, it is still on the stack and none of the buttons will work. I'll check the new one now and if it doesn't give me the same problem, I'll delete this post.
I guess you too are using java 1.7? That may have caused it.
Re: Forge Beta: 06-11-2012 ver 1.2.8
by Chris H. » 14 Jun 2012, 10:58
Nordos wrote:So, how should I fix the compatibility problem? Is there any way other then downloading the older version?
Hellfish was busy yesterday and fixed two bugs!
1. Draft mode should no longer cause a crash when you start the draft.
2. People using java 7 should be able to play forge without getting the crash reports that stated "Comparison method violates it's general contract!".
These fixes are included in today's snapshot build.
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Re: Forge Beta: 06-11-2012 ver 1.2.8
by stephane » 14 Jun 2012, 12:33
Wall of Reverence now crashes at the first end step when its ability triggers.
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Re: Forge Beta: 06-11-2012 ver 1.2.8
by Orionalt » 14 Jun 2012, 14:07
Started up a draft today and ran into a problem when I was building me deck. If I removed a card from my deck it duplicated it, I was able to create copies of any card I had drafted. It was permanent as well since I played a game and they were in my deck and there afterwards. AI used Consuming Vapors and I sacrificed my Germ token created by Batterskull (and still equipped by Batterskukll ) and the AI gained no life.
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Re: Forge Beta: 06-11-2012 ver 1.2.8
by vbr8er » 14 Jun 2012, 15:06
The new deck editor is great but i see an issue with saving and loading, I can't tell if the problem is on my side or not. When I go to load a deck I get a finder window that I can't navigate to the decks folder inside forge (mac version), when I click on forge, the window closes. Everything saves fine when I play in constructed I just can't open the decks to edit them without copy the text from the .dck file in text edit, paste it into the import deck window (an awesome feature btw) and overwrite.
Also, the "all decks" tab in the deck editor, should there be something other than the import deck button? If that had a radio button to choose a deck folder and list in that pane, that would kick ass.
Also, the "all decks" tab in the deck editor, should there be something other than the import deck button? If that had a radio button to choose a deck folder and list in that pane, that would kick ass.
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Re: Forge Beta: 06-11-2012 ver 1.2.8
by cc-drake » 14 Jun 2012, 17:18
- The image of Junkyo Bell shows Weed-Pruner Poplar
- I usually play with developer's mode activated. When I quit and restart Forge, the option "Loss by milling" often resets itself to Disabled and the option "Play Unlimited Lands This Turn" resets itself to Enabled. Is there any way to save my settings permanently?
- I usually play with developer's mode activated. When I quit and restart Forge, the option "Loss by milling" often resets itself to Disabled and the option "Play Unlimited Lands This Turn" resets itself to Enabled. Is there any way to save my settings permanently?
Last edited by cc-drake on 14 Jun 2012, 18:53, edited 2 times in total.
Re: Forge Beta: 06-11-2012 ver 1.2.8
by muppet » 14 Jun 2012, 18:41
If you Birthing Pod something and try to get a Phyrexian Metamorph the latter goes to the graveyard without giving you a chance to copy anything.
Re: Forge Beta: 06-11-2012 ver 1.2.8
by friarsol » 14 Jun 2012, 18:44
Yes, there are known issues with Clone (and friends) that are being actively worked on. There will be a huge banner and a parade once it's fixed.muppet wrote:If you Birthing Pod something and try to get a Phyrexian Metamorph the latter goes to the graveyard without giving you a chance to copy anything.
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Re: Forge Beta: 06-11-2012 ver 1.2.8
by abyssaldesignatorify » 14 Jun 2012, 20:38
Oblivion Ring is bugged. Comes to play to exile my Aegis Angel, played Mortify on Oblivion Ring, Aegis Angel does not return to play as Mortify resolves.
Also, quick question regarding quest, how do I change the player starting life to 20 instead of 15? Thanks.
Also, quick question regarding quest, how do I change the player starting life to 20 instead of 15? Thanks.
Last edited by Chris H. on 15 Jun 2012, 00:33, edited 1 time in total.
Reason: Mouse-over
Reason: Mouse-over
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Re: Forge Beta: 06-11-2012 ver 1.2.8
by MystREmo » 14 Jun 2012, 23:09
{Zoetic Cavern} is giving me a pretty big problem in this version. It won't let me play it at all.
Last edited by MystREmo on 14 Jun 2012, 23:16, edited 1 time in total.
Re: Forge Beta: 06-11-2012 ver 1.2.8
by MystREmo » 14 Jun 2012, 23:10
As far as the quest goes, you start with 15, but you can increase that through the game by buying bonus HP in the shop.abyssaldesignatorify wrote:Oblivion Ring is bugged. Comes to play to exile my Aegis Angel, played Mortify on Oblivion Ring, Aegis Angel does not return to play as Mortify resolves.
Also, quick question regarding quest, how do I change the player starting life to 20 instead of 15? Thanks.
Green Elves for Life. Nuff said.
Re: Forge Beta: 06-11-2012 ver 1.2.8
by MystREmo » 14 Jun 2012, 23:13
Gotcha. Just pressing enter too much and not letting it resolve first. I guess patience actually does have a place in something.Nordos wrote:Happens if you get a specific error and say 'continue'MystREmo wrote:This is about the previous version. I'm not sure if this applies now, but Exquisite Blood is giving me some trouble. It triggers every phase, including the "declare attackers". When I declare attackers, it is still on the stack and none of the buttons will work. I'll check the new one now and if it doesn't give me the same problem, I'll delete this post.
I guess you too are using java 1.7? That may have caused it.
Green Elves for Life. Nuff said.
Re: Forge Beta: 06-11-2012 ver 1.2.8
by friarsol » 14 Jun 2012, 23:27
Did you Mortify the ORing before the Angel was actually Exiled?abyssaldesignatorify wrote:Oblivion Ring is bugged. Comes to play to exile my Aegis Angel, played Mortify on Oblivion Ring, Aegis Angel does not return to play as Mortify resolves.
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Re: Forge Beta: 06-11-2012 ver 1.2.8
by lazylockie » 15 Jun 2012, 00:42
- When selling life points on bazaar (reduces your life total in exchange for credits) it's not taking into account that lifes 17 to 20 cost 500 instead of 250, so if you sell your life points you'll end up losing 250 credits.
- That coupled with the fact that credits aren't refreshing well on bazaar, it becomes quite bothersome to buy life points
- The ingame 'log' tab isn't scrolling to the latest addition
- That coupled with the fact that credits aren't refreshing well on bazaar, it becomes quite bothersome to buy life points
- The ingame 'log' tab isn't scrolling to the latest addition
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Re: Forge Beta: 06-11-2012 ver 1.2.8
by abyssaldesignatorify » 15 Jun 2012, 02:44
Hmm, yea I think so.friarsol wrote:Did you Mortify the ORing before the Angel was actually Exiled?abyssaldesignatorify wrote:Oblivion Ring is bugged. Comes to play to exile my Aegis Angel, played Mortify on Oblivion Ring, Aegis Angel does not return to play as Mortify resolves.
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