Board index Programs with AI or Rules Enforcement Magic: The Gathering - Duels of the Planeswalkers Utilities
DOTP 2012 - Deck Editor Revised
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Re: DOTP 2012 - Deck Editor Revised
by jstauffer » 27 Jun 2012, 03:12
sadlyblue: no, deck editor revised does not work w/ dotp 2012 yet ... and pcastellazzi is right that b/c of the directory layout alot of things would have to be changed. That said, I will either release a separate application for 2013 or ( more likely ) have an option in the current application to switch between the two.
In 2013 each deck is it's own wad ( or what would be considered "content" in deck editor revised ). Unless anyone can bring up any good points I don't really like this structure. That means cards will have to be repeated across wads, and from what I can tell other resources, like sfx and sounds?
In 2013 each deck is it's own wad ( or what would be considered "content" in deck editor revised ). Unless anyone can bring up any good points I don't really like this structure. That means cards will have to be repeated across wads, and from what I can tell other resources, like sfx and sounds?
Re: DOTP 2012 - Deck Editor Revised
by alexandreonly » 27 Jun 2012, 03:56
Good, i'll wait for the 2013 support on Deck Editor, since things are a lot faster using the program, and with less errors. There is a estimated release date?jstauffer wrote:sadlyblue: no, deck editor revised does not work w/ dotp 2012 yet ... and pcastellazzi is right that b/c of the directory layout alot of things would have to be changed. That said, I will either release a separate application for 2013 or ( more likely ) have an option in the current application to switch between the two.
In 2013 each deck is it's own wad ( or what would be considered "content" in deck editor revised ). Unless anyone can bring up any good points I don't really like this structure. That means cards will have to be repeated across wads, and from what I can tell other resources, like sfx and sounds?
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Re: DOTP 2012 - Deck Editor Revised
by thefiremind » 27 Jun 2012, 08:31
The developers did it but it's not necessary: the WADs "see each other" exactly as in DotP2012. I'm currently putting all the cards I make in a single WAD and then I make a WAD for each deck that only contains the deck list, the unlocks and the preview card illustration.jstauffer wrote:That means cards will have to be repeated across wads, and from what I can tell other resources, like sfx and sounds?
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Re: DOTP 2012 - Deck Editor Revised
by Aiodren » 27 Jun 2012, 08:56
Where did you find the preview card illustrations? I wanted to make some for my decks but don't know where to put them, so the game reads them.thefiremind wrote:The developers did it but it's not necessary: the WADs "see each other" exactly as in DotP2012. I'm currently putting all the cards I make in a single WAD and then I make a WAD for each deck that only contains the deck list, the unlocks and the preview card illustration.
Re: DOTP 2012 - Deck Editor Revised
by thefiremind » 27 Jun 2012, 09:17
They need to be in DATA_ALL_PLATFORMS\ART_ASSETS\TEXTURES\DECKS. In the deck XML you write a reference name (for example it's "mastermind" for Nicol Bolas), then in that directory you make a TDX file for each language, called [two-character language code]_[reference name].TDX (for example, "EN_MASTERMIND.TDX", "IT_MASTERMIND.TDX", etc. for Nicol Bolas). Of course you can just replicate the English TDX file for the languages you are not interested in.Aiodren wrote:Where did you find the preview card illustrations? I wanted to make some for my decks but don't know where to put them, so the game reads them.
About making a new preview card illustration, I'd suggest to screenshot a zoomed card, then crop the inner frame (without the black border) and paste it onto an existing preview card TDX, resizing as needed.
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Re: DOTP 2012 - Deck Editor Revised
by sadlyblue » 27 Jun 2012, 09:20
I think that a nice approach, and makes it easy to delete a deck if it's crashing the game.thefiremind wrote:The developers did it but it's not necessary: the WADs "see each other" exactly as in DotP2012. I'm currently putting all the cards I make in a single WAD and then I make a WAD for each deck that only contains the deck list, the unlocks and the preview card illustration.jstauffer wrote:That means cards will have to be repeated across wads, and from what I can tell other resources, like sfx and sounds?
Btw, you all want a repository for all the cards? I didn't quite got tortoise setup up. But was trying a TeamDrive, which is not that bad. The only problem is that it doesn't have a wiki. We can create a readme (and we can have multiple folders,...). It has 2gb space, a lot for new cards, pics, decks. Anyone interested, pm with email and i'll invite (think its the only way to get it working).
Re: DOTP 2012 - Deck Editor Revised
by jstauffer » 27 Jun 2012, 12:32
I meant "no, deck editor revised does not work w/ dotp 2013 yet ..." but it seems this was understood ... sorrysadlyblue: no, deck editor revised does not work w/ dotp 2012 yet ... and pcastellazzi is right that b/c of the directory layout alot of things would have to be changed. That said, I will either release a separate application for 2013 or ( more likely ) have an option in the current application to switch between the two.
Thanks firemind ... I suspected as much but hadn't had a chance to look into it ...The developers did it but it's not necessary: the WADs "see each other" exactly as in DotP2012. I'm currently putting all the cards I make in a single WAD and then I make a WAD for each deck that only contains the deck list, the unlocks and the preview card illustration.
As of rght now I can't say exactly ... I'll be out of town for the next several weeks and unable to work on it ... so hopefully shortly after that ...Good, i'll wait for the 2013 support on Deck Editor, since things are a lot faster using the program, and with less errors. There is a estimated release date?
If you have a server, or even a spare windows box, visual svn + tortoise is a very good setup. I've used it for multiple website deployments. If you need help setting things up send me an email but it's not that difficult. I could see about using advancedqa, where deck editor revised is hosted, for this if you'd like. Visual svn + tortoise is actually already setup there so I'd just need to add a new repo and user to access. If this is something people would actually use I'd be happy to see about doing it ...Btw, you all want a repository for all the cards? I didn't quite got tortoise setup up. But was trying a TeamDrive, which is not that bad. The only problem is that it doesn't have a wiki. We can create a readme (and we can have multiple folders,...). It has 2gb space, a lot for new cards, pics, decks. Anyone interested, pm with email and i'll invite (think its the only way to get it working).
Re: DOTP 2012 - Deck Editor Revised
by jstauffer » 27 Jun 2012, 20:03
An update has been posted ( sorry not for 2013 support yet ) ...
Now to figure out why the game keeps crashing on me after I select skill level ... anyone have the hacked .exe ( and required files ) that they can send to me that is working?
- Fixed issues w/ card image not displaying correctly in New/Edit Card and View Card window ...
Now to figure out why the game keeps crashing on me after I select skill level ... anyone have the hacked .exe ( and required files ) that they can send to me that is working?
Re: DOTP 2012 - Deck Editor Revised
by jstauffer » 27 Jun 2012, 23:27
Ok, it seems the issue is confined to my mac running the game in Parallels ( Win7 Pro 64-bit ). I'm able to run 2012 fine although 2013 crashes every time I select the skill level. One thing I've noticed is that the videos don't even play at all - maybe this has something to do w/ it. I've done just about everything I can think of to resolve it but no luck. I was able to install the game on my Dell and it runs fine so I'll use it for testing.
Re: DOTP 2012 - Deck Editor Revised
by Threepwood » 30 Jul 2012, 00:50
I'm having an issue when trying to set the image for a new card/editing an existing one;
I've been double-clicking the image area like crazy, but the dialogue won't show up. Anyone any idea what the problem could be?
I know I can convert and place the files manually, and I have, but I'm too lazy to keep doing it.
I've been double-clicking the image area like crazy, but the dialogue won't show up. Anyone any idea what the problem could be?
I know I can convert and place the files manually, and I have, but I'm too lazy to keep doing it.
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Re: DOTP 2012 - Deck Editor Revised
by Teirdalin » 02 Mar 2013, 15:03
Would be nice if there was a list of the ability codes, so you didn't need to have a pack open to effectively make a deck. Also with revised I'm unable to modify card illustrations, double-clicking on them does nothing, and with the older version I seem to be unable to open .wads, so I need to have both revised and the old version open to get anything done.
Edit;
Infact I think I'll make a list of abilities for quick access myself, it's not that tricky to do, if you want I can post a link to it when done; but from the looks of it this place seems pretty dead, which is odd since it's the first link when searching "2012 Duels of the planeswalkers deck editor"
Edit;
Infact I think I'll make a list of abilities for quick access myself, it's not that tricky to do, if you want I can post a link to it when done; but from the looks of it this place seems pretty dead, which is odd since it's the first link when searching "2012 Duels of the planeswalkers deck editor"
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Re: DOTP 2012 - Deck Editor Revised
by thefiremind » 02 Mar 2013, 17:27
This is the best deck editor indeed... this topic is dead because the author is no longer active and because the new trend is DotP2013.
EDIT: If someone is still interested in this editor, I made a new link on MediaFire:
http://www.mediafire.com/download/zcp60nd2vrog8jj
EDIT: If someone is still interested in this editor, I made a new link on MediaFire:
http://www.mediafire.com/download/zcp60nd2vrog8jj
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