Forge Beta: 06-25-2012 ver 1.2.9
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 06-25-2012 ver 1.2.9
by friarsol » 29 Jun 2012, 16:04
That's how real life is though. Usually it's not that substantial of a difference. My unlimited Sol Ring is worth $20 but the Sol Rings printed in Commander are only $5. Sure it's the same card on the battlefield, but it's not the same card to the card shop owners.Nordos wrote:I actually dislike the fact that reprint's price differs from the other set ones.
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Re: Forge Beta: 06-25-2012 ver 1.2.9
by Nordos » 29 Jun 2012, 18:25
True, because it has a different art and such. Yet in forge they are practically the same, wouldn't it be for the boosters.
Its just confusing to find 3 different prices for the very same card
I managed to buy one card for 300 gold which costed about 2000 before (it was clone).
Well, I guess it isn't that of a problem. More annoying is the fact that in the actual deck editor they get seperated. You have to pay attention for not having 6 times the same card in the deck (I try to follow at least some basic rules
), etc.
Its just confusing to find 3 different prices for the very same card

Well, I guess it isn't that of a problem. More annoying is the fact that in the actual deck editor they get seperated. You have to pay attention for not having 6 times the same card in the deck (I try to follow at least some basic rules

Re: Forge Beta: 06-25-2012 ver 1.2.9
by gos » 29 Jun 2012, 19:57
I can't use the mana from Rosheen Meanderer to pay for Apocalypse Hydra.
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Re: Forge Beta: 06-25-2012 ver 1.2.9
by Sloth » 29 Jun 2012, 21:18
Fixed! Thanks muppet.muppet wrote:I have Magus of the Moon in play computer got black mana out of its Forbidden Orchard which is incorrect I think.
Fixed! This was a problem of Whimwader, the color change works fine. You can check the border of the card text window for a cards color.gos wrote:I have a Whimwader in play and a Scuttlemutt. I use the Scuttlemutt to turn my opponent's Carrier Pigeons blue, but the Whimwader can't attack. I can see no indication the Pigeons are blue.
Fixed! Thanks gos.gos wrote:I got this error when I cast Gift of the Gargantuan. I first selected a creature and a land, then the error popped up.
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Re: Forge Beta: 06-25-2012 ver 1.2.9
by cc-drake » 30 Jun 2012, 06:27
A Sculpting Steel copying Walking Wall has no animation ability
Re: Forge Beta: 06-25-2012 ver 1.2.9
by muppet » 30 Jun 2012, 15:36
seems Tezzeret the Seeker get artifacts from library has been broken. Previously you got a dialog asking what mana cost for the artifact now you just go straight to 0 cost ones. Worked in 1.28.
Re: Forge Beta: 06-25-2012 ver 1.2.9
by muppet » 30 Jun 2012, 15:47
If you attack with Geist of Saint Traft and the opponent has a planeswalker is there a way to have the angel token attack the player not the planes walker I don't seem to get an option?
Re: Forge Beta: 06-25-2012 ver 1.2.9
by cc-drake » 30 Jun 2012, 16:33
I respond to AI's Into the Void with Restoration Angel, but both creatures return to my hand. Seems the bug with the Flicker effects isn't solved yet?
Re: Forge Beta: 06-25-2012 ver 1.2.9
by friarsol » 30 Jun 2012, 16:37
I'm not sure if we ever claimed it was?cc-drake wrote:I respond to AI's Into the Void with Restoration Angel, but both creatures return to my hand. Seems the bug with the Flicker effects isn't solved yet?
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Re: Forge Beta: 06-25-2012 ver 1.2.9
by cc-drake » 01 Jul 2012, 09:28
At least I hoped so, but I guess this is hard to fix?friarsol wrote:I'm not sure if we ever claimed it was?cc-drake wrote:I respond to AI's Into the Void with Restoration Angel, but both creatures return to my hand. Seems the bug with the Flicker effects isn't solved yet?
- Another one: Is there a way to make AI smarter in playing basic lands? I recognized some situations when AI kept on playing Plains and lost the game with several Swamps and black cards in hand.
- Fanning the Flames leads to
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
Not found: mana shard with profile = 0
Version:
Forge version 1.2.9-r15979
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_33 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: Not found: mana shard with profile = 0
at forge.card.mana.ManaCostShard.valueOf(ManaCostShard.java:288)
at forge.card.mana.ManaCostParser.next(ManaCostParser.java:96)
at forge.card.mana.ManaCostParser.next(ManaCostParser.java:9)
at forge.card.CardManaCost.<init>(CardManaCost.java:71)
at forge.card.mana.ManaCost.<init>(ManaCost.java:62)
at forge.card.cost.Cost.changeCost(Cost.java:390)
at forge.card.cost.CostPayment.changeCost(CostPayment.java:320)
at forge.GameAction.playSpellAbility(GameAction.java:2508)
at forge.GameAction.playCard(GameAction.java:1704)
at forge.control.input.InputPassPriority.selectCard(InputPassPriority.java:88)
at forge.gui.GuiInput.selectCard(GuiInput.java:127)
at forge.gui.match.nonsingleton.CHand.cardclickAction(CHand.java:203)
at forge.gui.match.nonsingleton.CHand.access$000(CHand.java:54)
at forge.gui.match.nonsingleton.CHand$1.mousePressed(CHand.java:63)
at java.awt.AWTEventMulticaster.mousePressed(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Forge Beta: 06-25-2012 ver 1.2.9
by Sloth » 01 Jul 2012, 13:33
Thanks muppet.muppet wrote:seems Tezzeret the Seeker get artifacts from library has been broken. Previously you got a dialog asking what mana cost for the artifact now you just go straight to 0 cost ones. Worked in 1.28.
Both fixed! Thanks cc-drake.cc-drake wrote:- Another one: Is there a way to make AI smarter in playing basic lands? I recognized some situations when AI kept on playing Plains and lost the game with several Swamps and black cards in hand.
- Fanning the Flames leads to
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Re: Forge Beta: 06-25-2012 ver 1.2.9
by cc-drake » 01 Jul 2012, 17:03
Same issue with Thermopod:Sloth wrote:Both fixed! Thanks cc-drake.
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
Not found: mana shard with profile = 0
Version:
Forge version 1.2.9-r15979
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_33 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: Not found: mana shard with profile = 0
at forge.card.mana.ManaCostShard.valueOf(ManaCostShard.java:288)
at forge.card.mana.ManaCostParser.next(ManaCostParser.java:96)
at forge.card.mana.ManaCostParser.next(ManaCostParser.java:9)
at forge.card.CardManaCost.<init>(CardManaCost.java:71)
at forge.card.mana.ManaCost.<init>(ManaCost.java:62)
at forge.CardUtil.getConvertedManaCost(CardUtil.java:359)
at forge.CardUtil.getConvertedManaCost(CardUtil.java:326)
at forge.game.player.ComputerUtil$6.compare(ComputerUtil.java:1690)
at forge.game.player.ComputerUtil$6.compare(ComputerUtil.java:1686)
at java.util.Arrays.mergeSort(Unknown Source)
at java.util.Arrays.mergeSort(Unknown Source)
at java.util.Arrays.sort(Unknown Source)
at forge.game.player.ComputerUtil.sortSpellAbilityByCost(ComputerUtil.java:1714)
at forge.game.player.ComputerUtil.playSpellAbilities(ComputerUtil.java:76)
at forge.game.player.ComputerUtil.playSpellAbilities(ComputerUtil.java:112)
at forge.game.player.ComputerAIGeneral.stackResponse(ComputerAIGeneral.java:366)
at forge.game.player.ComputerAIGeneral.stackNotEmpty(ComputerAIGeneral.java:350)
at forge.game.player.ComputerAIInput.think(ComputerAIInput.java:125)
at forge.game.player.ComputerAIInput.showMessage(ComputerAIInput.java:74)
at forge.gui.GuiInput.setInput(GuiInput.java:74)
at forge.gui.GuiInput.update(GuiInput.java:60)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.util.MyObservable.updateObservers(MyObservable.java:41)
at forge.gui.match.CMatchUI.initMatch(CMatchUI.java:109)
at forge.game.GameNew.newGame(GameNew.java:96)
at forge.gui.match.ControlWinLose.startNextRound(ControlWinLose.java:128)
at forge.gui.match.ControlWinLose.actionOnContinue(ControlWinLose.java:68)
at forge.gui.match.ControlWinLose$1.actionPerformed(ControlWinLose.java:45)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Forge Beta: 06-25-2012 ver 1.2.9
by gos » 01 Jul 2012, 22:06
When the AI uses Graveyard Shovel on me, it allows me to choose cards from its own graveyard as well as my own. It also seems to gain him 2 life no matter what is chosen.
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Re: Forge Beta: 06-25-2012 ver 1.2.9
by timmermac » 01 Jul 2012, 23:56
If you start a quest with a precon, you don't get any starting credits.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Beta: 06-25-2012 ver 1.2.9
by friarsol » 02 Jul 2012, 01:04
That's intentional. If you start with a prebuilt deck you are at a strict advantage than random cards.timmermac wrote:If you start a quest with a precon, you don't get any starting credits.
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