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Forge Beta: 07-13-2012 ver 1.2.10

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby moomarc » 14 Jul 2012, 16:22

friarsol wrote:I don't see them in the Pictures forum, they usually aren't out till a week or two after release.
That's what I'd been expecting. Perhaps Zirbert saw the link posted by Mahamoti in the Magic 2013 Core Set thread that pointed to the LQ Gatherer pics?
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby Chris H. » 14 Jul 2012, 16:34

Looks like the account that was used at MediaFire to host the various HQ pics may have been suspended. Ouch. :roll:
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby Agetian » 14 Jul 2012, 17:39

Not sure if this is normal or not at the moment, but the new quest shop does not display pictures for boosters, starter packs, fat packs, and tournament packs. The pictures for individual cards display normally.

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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby Zirbert » 14 Jul 2012, 20:06

moomarc wrote:
friarsol wrote:I don't see them in the Pictures forum, they usually aren't out till a week or two after release.
That's what I'd been expecting. Perhaps Zirbert saw the link posted by Mahamoti in the Magic 2013 Core Set thread that pointed to the LQ Gatherer pics?
All I know is, I set up the new version last night, clicked Download LQ Set Pictures, and they all came in. I have all the M13 and PC 2 card images - I scrolled down through both sets in the deck editor, and none of the images were missing. If it works, I don't ask too many questions on how...
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby friarsol » 14 Jul 2012, 20:07

Agetian wrote:Not sure if this is normal or not at the moment, but the new quest shop does not display pictures for boosters, starter packs, fat packs, and tournament packs. The pictures for individual cards display normally.
Yea this is a side effect of the new Deck Editor, at some point we'll get that fixed up to display the images again.
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby Zirbert » 14 Jul 2012, 22:26

And my first bug report for this version...

Vile Rebirth should require that the player target a *creature* card in a graveyard. Forge currently allows the targeting of any card. Here's the problem line:

Code: Select all
A:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
Based on similar cards (Thraben Heretic, etc.), it should be:

Code: Select all
A:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Creature | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby Xitax » 14 Jul 2012, 22:27

AI attacked, putting 5 counters on my Slumbering Dragon in a single attack phase, but I couldn't block with it in the next declare defenders phase.
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby friarsol » 14 Jul 2012, 23:22

Xitax wrote:AI attacked, putting 5 counters on my Slumbering Dragon in a single attack phase, but I couldn't block with it in the next declare defenders phase.
Looks like Slumbering Dragon is incorrectly checking for Less than or Equal to 5 counters, instead of just Less Than 5 Counters. I'm not at a place I can check in code, so hopefully someone else can make the switch.
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby Zirbert » 14 Jul 2012, 23:50

Forge doesn't display the picture for Necrotic Ooze. Looks like it's not because it's too new, but because it has no SVar line for the image. Maybe this is supposed to be, or will be, added by a script at some point, but in any event, adding this line to its code fixes it:

SVar:Picture:http://www.wizards.com/global/images/magic/general/necrotic_ooze.jpg
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby ArsenalNut » 15 Jul 2012, 00:42

Xitax wrote:AI attacked, putting 5 counters on my Slumbering Dragon in a single attack phase, but I couldn't block with it in the next declare defenders phase.
Fixed. Thanks Xitax
Zirbert wrote:Forge doesn't display the picture for Necrotic Ooze. Looks like it's not because it's too new, but because it has no SVar line for the image. Maybe this is supposed to be, or will be, added by a script at some point, but in any event, adding this line to its code fixes it:

SVar:Picture:http://www.wizards.com/global/images/magic/general/necrotic_ooze.jpg
Fixed. Thanks Zirbert
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby sagephoenix » 15 Jul 2012, 04:23

Seems like Jhoira of the Ghitu is just exiling cards, not suspending them.
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby moomarc » 15 Jul 2012, 08:32

sagephoenix wrote:Seems like Jhoira of the Ghitu is just exiling cards, not suspending them.
Been on the list for a while and busy working on a fix that will hopefully enable a bunch of other Future Sight cards as well.
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby jmartus » 15 Jul 2012, 09:58

how do you sort by color, type of cards in the deck editor? you used to be able to in the older versions? also this new version seams very sluggish after only a few turns.
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby friarsol » 15 Jul 2012, 12:41

jmartus wrote:how do you sort by color, type of cards in the deck editor? you used to be able to in the older versions? also this new version seams very sluggish after only a few turns.
Can't you do this now? Click on type to sort by type, then click on color to sort by color. You should have a list that's sorted by color first, and type second.
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Re: Forge Beta: 07-13-2012 ver 1.2.10

Postby MrParivir » 15 Jul 2012, 12:53

 Touch of the Eternal triggers on both players upkeep whereas it should only trigger on yours.
Last edited by Chris H. on 15 Jul 2012, 13:58, edited 1 time in total.
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