[Old confirmed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: [confirmed]Genju Enchantments
by Gargaroz » 06 Aug 2012, 14:14
My bad, that wasn't coded at all as it would be impossible to add the "frozen shade" ability to basic animated lands.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Genju Enchantments
by Aswan jaguar » 07 Aug 2012, 13:20
Gargaroz it seems the other Genju that don't animate lands, Genju of the Fields and Genju of the Falls also have the problem with the abilities flying and gain life as it is the only thing that have different from the ones that work maybe you can verify that by deleting their abilities and see if they animate then.Then maybe you can animate them first and then make a hack (like attach an indestructible unseen Flight ?
While Genju Realm has many issues.
While Genju Realm has many issues.
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Trying to squash some bugs and playtesting.
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[confirmed]Divination
by dangertruck » 09 Aug 2012, 04:17
Describe the Bug:
Divination draws three cards and can target either player.
Which card did behave improperly ?
Divination
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3 in Duel, Gauntlet and Sealed
What exactly should be the correct behavior/interaction ?
Casting player draws only two cards.
Are any other cards possibly affected by this bug ?
Also tested similar draw cards.
Counsel of the Soratami-ok
Inspiration- ok
Thoughtcast-ok
Thoughtcast- ok
Ancestral Recall- ok
Ancestral Visions- ok
Divination draws three cards and can target either player.
Which card did behave improperly ?
Divination
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3 in Duel, Gauntlet and Sealed
What exactly should be the correct behavior/interaction ?
Casting player draws only two cards.
Are any other cards possibly affected by this bug ?
Also tested similar draw cards.
Counsel of the Soratami-ok
Inspiration- ok
Thoughtcast-ok
Thoughtcast- ok
Ancestral Recall- ok
Ancestral Visions- ok
- Attachments
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DivinationTest.rar
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Last edited by Aswan jaguar on 09 Aug 2012, 05:09, edited 2 times in total.
Reason: confirmed bug
Reason: confirmed bug
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[confirmed]Faithful Squire
by stassy » 09 Aug 2012, 13:03
Describe the Bug:
If 2 Faithful Squire are on each side of the bf, when one flip both are buried to the gy due to legend rule
Which card did behave improperly ?
Faithful Squire
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
If 2 Faithful Squire are on each side of the bf, when one flip both are not buried to the gy
Are any other cards possibly affected by this bug ?
others flip legend card?
I tried to search for an exact ruling and couldn't find any. I think that legend rule should only apply when both flip card are flipped either at the same time or only when the 2nd is flipped and not the 1st (since there should be one flipped and one unflipped, so one non legendary and one legendary in play).
If 2 Faithful Squire are on each side of the bf, when one flip both are buried to the gy due to legend rule
Which card did behave improperly ?
Faithful Squire
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
If 2 Faithful Squire are on each side of the bf, when one flip both are not buried to the gy
Are any other cards possibly affected by this bug ?
others flip legend card?
I tried to search for an exact ruling and couldn't find any. I think that legend rule should only apply when both flip card are flipped either at the same time or only when the 2nd is flipped and not the 1st (since there should be one flipped and one unflipped, so one non legendary and one legendary in play).
- Attachments
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1.zip
- (2.27 KiB) Downloaded 252 times
Last edited by Aswan jaguar on 09 Aug 2012, 14:53, edited 1 time in total.
Reason: confirmed bug
Reason: confirmed bug
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Re: [confirmed]Faithful Squire
by Gargaroz » 09 Aug 2012, 16:05
That should not happen, but the code seems right. I'll try a little tweak and we'll see.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[confirmed]Mark of the Oni
by stassy » 11 Aug 2012, 13:14
Describe the Bug:
If player cast Mark of the Oni on target creature, the latter will not return to its owner when Mark of the Oni is buried due to lack of Demon in player side.
Which card did behave improperly ?
Mark of the Oni
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
If player cast Mark of the Oni on target creature, the latter will return to its owner when Mark of the Oni is buried due to lack of Demon in player side.
Are any other cards possibly affected by this bug ?
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If I remember there is another card that got this bug and was not fixable, so just mentioning it for completeness sake.
If player cast Mark of the Oni on target creature, the latter will not return to its owner when Mark of the Oni is buried due to lack of Demon in player side.
Which card did behave improperly ?
Mark of the Oni
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
If player cast Mark of the Oni on target creature, the latter will return to its owner when Mark of the Oni is buried due to lack of Demon in player side.
Are any other cards possibly affected by this bug ?
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If I remember there is another card that got this bug and was not fixable, so just mentioning it for completeness sake.
- Attachments
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1.zip
- (2.09 KiB) Downloaded 246 times
Last edited by Aswan jaguar on 12 Aug 2012, 09:18, edited 1 time in total.
Reason: confirmed bug
Reason: confirmed bug
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[confirmed]Oathkeeper,Takeno's Daisho
by Aswan jaguar » 12 Aug 2012, 15:08
Describe the Bug:
1) Oathkeeper,Takeno's Daisho needs 3 to be equipped.
2) Oathkeeper,Takeno's Daisho equipped creature gets only +1/+0.
Which card did behave improperly ?
Oathkeeper,Takeno's Daisho
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
kamigawaV3
What exactly should be the correct behavior/interaction ?
Pay 2 mana to equip and give +3/+1.
Are any other cards possibly affected by this bug ?
1) Oathkeeper,Takeno's Daisho needs 3 to be equipped.
2) Oathkeeper,Takeno's Daisho equipped creature gets only +1/+0.
Which card did behave improperly ?
Oathkeeper,Takeno's Daisho
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
kamigawaV3
What exactly should be the correct behavior/interaction ?
Pay 2 mana to equip and give +3/+1.
Are any other cards possibly affected by this bug ?
- Attachments
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oathkeeper.zip
- (2.02 KiB) Downloaded 258 times
Last edited by stassy on 13 Aug 2012, 09:19, edited 1 time in total.
Reason: bug confirmed
Reason: bug confirmed
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[confirmed]Madness effect
by stassy » 15 Aug 2012, 18:53
Describe the Bug:
Madness effect doesn't activate when a player discard a creature with madness ability due to max hand rule
Which card did behave improperly ?
Basking Rootwalla, Arrogant Wurm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Madness effect activate when a player discard a creature with madness ability due to max hand rule
Are any other cards possibly affected by this bug ?
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Others effects that force the player to discard a card work ok with Madness effect.
Madness effect doesn't activate when a player discard a creature with madness ability due to max hand rule
Which card did behave improperly ?
Basking Rootwalla, Arrogant Wurm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Madness effect activate when a player discard a creature with madness ability due to max hand rule
Are any other cards possibly affected by this bug ?
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Others effects that force the player to discard a card work ok with Madness effect.
- Attachments
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1.zip
- (2.76 KiB) Downloaded 266 times
Last edited by Aswan jaguar on 16 Aug 2012, 06:15, edited 1 time in total.
Reason: confirmed bug
Reason: confirmed bug
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Re: [confirmed]Madness effect
by Aswan jaguar » 16 Aug 2012, 06:24
Another bug I came along is that I can't use Madness effect as a result of combat damage+ability,Hypnotic Specter and such.The madness card appears correctly but immediately phase passes although I have put stops to combat phase steps,too.
Has anybody make it work after Hypnotic Specter effect?
Has anybody make it work after Hypnotic Specter effect?
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Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Madness effect
by stassy » 16 Aug 2012, 08:52
I confirm the bug for Hypnotic Specter and Abyssal Specter (so I suppose Blazing Specter and the others specter), my bad I did only check with Disrupting Scepter so I will have to check others discard cards
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[confirmed]Shimmer
by stassy » 17 Aug 2012, 05:49
Describe the Bug:
Shimmer window choice of land has a small typo on Fores line in c file
Which card did behave improperly ?
Shimmer
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
-
Are any other cards possibly affected by this bug ?
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Shimmer window choice of land has a small typo on Fores line in c file
Which card did behave improperly ?
Shimmer
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
-
Are any other cards possibly affected by this bug ?
-

Last edited by Aswan jaguar on 23 Aug 2012, 04:54, edited 1 time in total.
Reason: confirmed bug
Reason: confirmed bug
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[confirmed]Matsu-Tribe Decoy
by stassy » 17 Aug 2012, 13:26
Describe the Bug:
Matsu-Tribe Decoy lure ability randomly don't work on AI creatures
Matsu-Tribe Decoy non untap ability effect card doesn't disappear after 2 turns.
Which card did behave improperly ?
Matsu-Tribe Decoy
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Matsu-Tribe Decoy lure ability work on AI creatures
Matsu-Tribe Decoy non untap ability effect card disappear after 2 turns.
Are any other cards possibly affected by this bug ?
Others Orochi snake creature, Lure
Matsu-Tribe Decoy lure ability randomly don't work on AI creatures
Matsu-Tribe Decoy non untap ability effect card doesn't disappear after 2 turns.
Which card did behave improperly ?
Matsu-Tribe Decoy
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KamiV3
What exactly should be the correct behavior/interaction ?
Matsu-Tribe Decoy lure ability work on AI creatures
Matsu-Tribe Decoy non untap ability effect card disappear after 2 turns.
Are any other cards possibly affected by this bug ?
Others Orochi snake creature, Lure
- Attachments
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1.zip
- (3.2 KiB) Downloaded 263 times
Last edited by Aswan jaguar on 24 Aug 2012, 17:09, edited 1 time in total.
Reason: confirmed bug
Reason: confirmed bug
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[1st+cost fixed-channel bug not]Arashi, the Sky Asunder
by 0rion79 » 18 Aug 2012, 12:10
: Arashi, the Sky Asunder can't be tapped to deal damage to target creature with flying. It doesn't turn yellow when a valid target is on the battlefield.
Last edited by Aswan jaguar on 20 Sep 2012, 13:49, edited 6 times in total.
Reason: 1st fixed + cost bug fixed-channel not
Reason: 1st fixed + cost bug fixed-channel not
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Re: Arashi, the Sky Asunder doesn't "hurricane"
by stassy » 18 Aug 2012, 12:59
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