Forge Beta: 09-08-2012 ver 1.2.13
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 09-08-2012 ver 1.2.13
by saturnine » 09 Sep 2012, 05:25
All cards with Transform no longer display the reverse side when clicked in the deck editor.
All basic lands still display only one variant.
All basic lands still display only one variant.
Re: Forge Beta: 09-08-2012 ver 1.2.13
by Diogenes » 09 Sep 2012, 07:27
This also affects cards in play.saturnine wrote:All cards with Transform no longer display the reverse side when clicked in the deck editor.
Re: Forge Beta: 09-08-2012 ver 1.2.13
by Xitax » 09 Sep 2012, 08:33
Morph card pic shows up for the AI, but not for me. Did I put it in the wrong directory? Right now it's in the root /pics directory.
EDIT: Reflecting Pool refuses to work, now. Won't add any color at all. I have in play Graven Cairns, Swamp, Vivid Grove w/2 counters, and Reflecting Pool. Was trying to cast Bloodbraid Elf.
EDIT: Reflecting Pool refuses to work, now. Won't add any color at all. I have in play Graven Cairns, Swamp, Vivid Grove w/2 counters, and Reflecting Pool. Was trying to cast Bloodbraid Elf.
Re: Forge Beta: 09-08-2012 ver 1.2.13
by Andy9973 » 09 Sep 2012, 10:52
AI had a Skittish Valesk in play. At the beginning of its upkeep it lost the flip but Skittish Valesk wasn't turned face down.
Re: Forge Beta: 09-08-2012 ver 1.2.13
by cc-drake » 09 Sep 2012, 11:43
Usually, AI will immediately Morph it up again. Since Morph doesn't use the stack, you won't see it face down at any time.Andy9973 wrote:AI had a Skittish Valesk in play. At the beginning of its upkeep it lost the flip but Skittish Valesk wasn't turned face down.
Re: Forge Beta: 09-08-2012 ver 1.2.13
by saturnine » 09 Sep 2012, 13:24
Just had to revert to .11 so that I could play with my Werewolf deckDiogenes wrote:This also affects cards in play.saturnine wrote:All cards with Transform no longer display the reverse side when clicked in the deck editor.

Re: Forge Beta: 09-08-2012 ver 1.2.13
by cc-drake » 09 Sep 2012, 17:47
Not sure about the rulings in this situation: When I control Garruk's Packleader and cast Kaysa (or any 2/2 with Kaysa in play), the Packleader doesn't trigger. Is this right?
Re: Forge Beta: 09-08-2012 ver 1.2.13
by correioalternativo » 09 Sep 2012, 18:03
I saw this error, but only with Tempest Reflecting Pool. Shadowmoor Reflecting Pool always works.Xitax wrote:Morph card pic shows up for the AI, but not for me. Did I put it in the wrong directory? Right now it's in the root /pics directory.
EDIT: Reflecting Pool refuses to work, now. Won't add any color at all. I have in play Graven Cairns, Swamp, Vivid Grove w/2 counters, and Reflecting Pool. Was trying to cast Bloodbraid Elf.
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Re: Forge Beta: 09-08-2012 ver 1.2.13
by correioalternativo » 09 Sep 2012, 18:11
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Re: Forge Beta: 09-08-2012 ver 1.2.13
by timmermac » 09 Sep 2012, 18:13
What else is in all graveyards?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Beta: 09-08-2012 ver 1.2.13
by correioalternativo » 09 Sep 2012, 18:24
Two suggestions for 'Select Order for Simultaneous Spell Abilities':
Show it in the center instead of corner of the screen.
[Auto] preselected to permit confirmation with space key or enter key, no need of mouse click.
Show it in the center instead of corner of the screen.
[Auto] preselected to permit confirmation with space key or enter key, no need of mouse click.
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Re: Forge Beta: 09-08-2012 ver 1.2.13
by correioalternativo » 09 Sep 2012, 18:29
Few cards in the opponent's graveyard, but mine is full, all cards of the deck (Cephalid Breakfast).timmermac wrote:What else is in all graveyards?
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Re: Forge Beta: 09-08-2012 ver 1.2.13
by timmermac » 09 Sep 2012, 19:08
This isn't happening on my computer. Of course, I've been copying pictures from previous versions ever since LQ Set downloads became available. I wonder if something hinky happened with the download at some point.saturnine wrote: All basic lands still display only one variant.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Beta: 09-08-2012 ver 1.2.13
by friarsol » 09 Sep 2012, 21:58
Oh yea I meant to add these, but forgot to look up what the right commands were in Swing. I'll get to these additions soonish.correioalternativo wrote:Two suggestions for 'Select Order for Simultaneous Spell Abilities':
Show it in the center instead of corner of the screen.
[Auto] preselected to permit confirmation with space key or enter key, no need of mouse click.
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Re: Forge Beta: 09-08-2012 ver 1.2.13
by saturnine » 10 Sep 2012, 01:44
Huh. I'm using the HQ set downloads, but since none of the devs ever replied directly to me about it in the last few threads I'd assumed they were working on it.timmermac wrote:This isn't happening on my computer. Of course, I've been copying pictures from previous versions ever since LQ Set downloads became available. I wonder if something hinky happened with the download at some point.saturnine wrote: All basic lands still display only one variant.
Could anyone confirm if this is a known issue?
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