Forge Beta: 09-24-2012 ver 1.2.14
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Caranthol » 26 Sep 2012, 09:15
Hi.Sloth wrote:I can confirm this. There is something wrong with these two filters. It looks like the string is converted to lower case, but is compared case sensitive.saturnine wrote:It appears that the search function in the Deck Editor is broken. Searching by Type is now impossible, and searching by Title gets you the card you want maybe 50% of the time? I have no idea how it's working anymore.
EDIT: Fixed! Thanks saturnine.Fixed! Thanks Bundy.Bundy wrote:With the effect of Enduring Ideal in play i get this error at my next upkeep:
When you say the editor bug is fixed, what do you mean? For the next version? Is it possible to get it for this version?
Thanks.
Caranthol of Fornost, Dúnadan Knight, North Raider
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by moomarc » 26 Sep 2012, 09:34
When we report issues fixed on this thread, it means that we've fixed it in the development version so you either have to wait for the next beta (planned for October 5th in this case) otherwise you can get the first daily build after the fix is released (current version daily builds are here). Daily builds will occasionally have additional bugs that have popped up while the devs expand Forge, but they contain all the latest bugfixes as well as the newly added card (excluding those in separate branches, as with upcoming set releases). But at this stage there is no way to update Forge from within the program.Caranthol wrote:Hi.Sloth wrote:I can confirm this. There is something wrong with these two filters. It looks like the string is converted to lower case, but is compared case sensitive.saturnine wrote:It appears that the search function in the Deck Editor is broken. Searching by Type is now impossible, and searching by Title gets you the card you want maybe 50% of the time? I have no idea how it's working anymore.
EDIT: Fixed! Thanks saturnine.Fixed! Thanks Bundy.Bundy wrote:With the effect of Enduring Ideal in play i get this error at my next upkeep:
When you say the editor bug is fixed, what do you mean? For the next version? Is it possible to get it for this version?
Thanks.
-Marc
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Sloth » 26 Sep 2012, 11:42
Fixed! Thanks Zirbert.Zirbert wrote:1.2.14 (and also tested in 1.2.13, for that matter) -
I can't cast Gravepurge, Cruel Revival, or Gaea's Blessing (targetting myself) if there are no creature cards in my graveyard. I should be able to, since zero satisfies the targetting conditions of "any number" or "up to X". I suspect the same issue will exist with other "up to X targets" cards, but those are the only three I've tested so far.
The bug is easy to get around. If you want to filter for "Goblin" just use "oblin". It's just the capitel letters that fail to be found.Caranthol wrote:When you say the editor bug is fixed, what do you mean? For the next version? Is it possible to get it for this version?
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Caranthol » 26 Sep 2012, 16:29
Thank you. I got the last beta and I will try it now.moomarc wrote:When we report issues fixed on this thread, it means that we've fixed it in the development version so you either have to wait for the next beta (planned for October 5th in this case) otherwise you can get the first daily build after the fix is released (current version daily builds are here). Daily builds will occasionally have additional bugs that have popped up while the devs expand Forge, but they contain all the latest bugfixes as well as the newly added card (excluding those in separate branches, as with upcoming set releases). But at this stage there is no way to update Forge from within the program.
Caranthol of Fornost, Dúnadan Knight, North Raider
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by serrasmurf » 26 Sep 2012, 17:48
Hi,
I play the 2nd (copy next instant or sorcery) ability of Chandra, the Firebrand
Then play Sorin's Vengeance.
I get the following error message:
The copy is not created.
Thnx
I play the 2nd (copy next instant or sorcery) ability of Chandra, the Firebrand
Then play Sorin's Vengeance.
I get the following error message:
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
null
Version:
Forge version 1.2.14-r17052
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.7.0_04 Vendor: Oracle Corporation
Detailed error trace:
java.lang.NullPointerException
at forge.card.cardfactory.CardFactory.copySpellontoStack(CardFactory.java:165)
at forge.card.abilityfactory.AbilityFactoryCopy.copySpellResolve(AbilityFactoryCopy.java:846)
at forge.card.abilityfactory.AbilityFactoryCopy.access$600(AbilityFactoryCopy.java:58)
at forge.card.abilityfactory.AbilityFactoryCopy$1AbilityCopySpell.resolve(AbilityFactoryCopy.java:561)
at forge.card.abilityfactory.AbilityFactory.resolve(AbilityFactory.java:2849)
at forge.card.spellability.SpellAbilityRequirements.finishPaying(SpellAbilityRequirements.java:190)
at forge.card.cost.CostPayment.payCost(CostPayment.java:227)
at forge.card.cost.CostPayment.paidCost(CostPayment.java:190)
at forge.card.cost.CostMana.payHuman(CostMana.java:236)
at forge.card.cost.CostPayment.payCost(CostPayment.java:221)
at forge.card.spellability.SpellAbilityRequirements.startPaying(SpellAbilityRequirements.java:179)
at forge.card.spellability.SpellAbilityRequirements.needPayment(SpellAbilityRequirements.java:165)
at forge.card.spellability.SpellAbilityRequirements.fillRequirements(SpellAbilityRequirements.java:132)
at forge.GameAction.playSpellAbilityNoStack(GameAction.java:2034)
at forge.card.trigger.TriggerHandler$2.resolve(TriggerHandler.java:989)
at forge.card.abilityfactory.AbilityFactory.resolve(AbilityFactory.java:2849)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:889)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:883)
at forge.game.player.ComputerAIGeneral.playSpellAbilities(ComputerAIGeneral.java:375)
at forge.control.input.InputControl.updateInput(InputControl.java:260)
at forge.gui.GuiInput.update(GuiInput.java:58)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.util.MyObservable.updateObservers(MyObservable.java:41)
at forge.control.input.InputControl.resetInput(InputControl.java:146)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:872)
at forge.control.input.InputPassPriority.selectButtonOK(InputPassPriority.java:76)
at forge.gui.GuiInput.selectButtonOK(GuiInput.java:92)
at forge.gui.match.controllers.CMessage$2.actionPerformed(CMessage.java:52)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
The copy is not created.
Thnx
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by gos » 26 Sep 2012, 18:58
I am not able to target my opponent's Volcanic Dragon with Double Negative when nothing else is on the stack.
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by moomarc » 26 Sep 2012, 19:16
Already fixed. Thanks gos!gos wrote:I am not able to target my opponent's Volcanic Dragon with Double Negative when nothing else is on the stack.
-Marc
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Sloth » 26 Sep 2012, 19:22
Already fixed! (same as the Epic spells).serrasmurf wrote:Hi,
I play the 2nd (copy next instant or sorcery) ability of Chandra, the Firebrand
Then play Sorin's Vengeance.
I get the following error message:Sorin's Vengeance resolves.
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
null
Version:
Forge version 1.2.14-r17052
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.7.0_04 Vendor: Oracle Corporation
Detailed error trace:
java.lang.NullPointerException
at forge.card.cardfactory.CardFactory.copySpellontoStack(CardFactory.java:165)
at forge.card.abilityfactory.AbilityFactoryCopy.copySpellResolve(AbilityFactoryCopy.java:846)
at forge.card.abilityfactory.AbilityFactoryCopy.access$600(AbilityFactoryCopy.java:58)
at forge.card.abilityfactory.AbilityFactoryCopy$1AbilityCopySpell.resolve(AbilityFactoryCopy.java:561)
at forge.card.abilityfactory.AbilityFactory.resolve(AbilityFactory.java:2849)
at forge.card.spellability.SpellAbilityRequirements.finishPaying(SpellAbilityRequirements.java:190)
at forge.card.cost.CostPayment.payCost(CostPayment.java:227)
at forge.card.cost.CostPayment.paidCost(CostPayment.java:190)
at forge.card.cost.CostMana.payHuman(CostMana.java:236)
at forge.card.cost.CostPayment.payCost(CostPayment.java:221)
at forge.card.spellability.SpellAbilityRequirements.startPaying(SpellAbilityRequirements.java:179)
at forge.card.spellability.SpellAbilityRequirements.needPayment(SpellAbilityRequirements.java:165)
at forge.card.spellability.SpellAbilityRequirements.fillRequirements(SpellAbilityRequirements.java:132)
at forge.GameAction.playSpellAbilityNoStack(GameAction.java:2034)
at forge.card.trigger.TriggerHandler$2.resolve(TriggerHandler.java:989)
at forge.card.abilityfactory.AbilityFactory.resolve(AbilityFactory.java:2849)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:889)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:883)
at forge.game.player.ComputerAIGeneral.playSpellAbilities(ComputerAIGeneral.java:375)
at forge.control.input.InputControl.updateInput(InputControl.java:260)
at forge.gui.GuiInput.update(GuiInput.java:58)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.util.MyObservable.updateObservers(MyObservable.java:41)
at forge.control.input.InputControl.resetInput(InputControl.java:146)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:872)
at forge.control.input.InputPassPriority.selectButtonOK(InputPassPriority.java:76)
at forge.gui.GuiInput.selectButtonOK(GuiInput.java:92)
at forge.gui.match.controllers.CMessage$2.actionPerformed(CMessage.java:52)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
The copy is not created.
Thnx
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by blade22031 » 26 Sep 2012, 20:09
I have just got the update for FORGE and am running into a problem, in the search engine cards are not coming that are in the res/cardsfolder. ie Sorin lord of innistrad is in the folder but the search function is not finding it. Is anyone else having this problem?
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Zirbert » 26 Sep 2012, 20:12
Maybe I missed a token image pack somewhere along that line that needed to be downloaded separately, but...
I have no picture (token image) for the 1/1 white Human tokens created by Commander's Authority and Voice of the Provinces. They look for TokenImage$ w 1 1 human avr, which doesn't exist in my res/pics/tokens folder.
Is that one missing in action? As a workaround, I changed it to w 1 1 human dka, which I do have (Thraben Doomsayer and friends).
I have no picture (token image) for the 1/1 white Human tokens created by Commander's Authority and Voice of the Provinces. They look for TokenImage$ w 1 1 human avr, which doesn't exist in my res/pics/tokens folder.
Is that one missing in action? As a workaround, I changed it to w 1 1 human dka, which I do have (Thraben Doomsayer and friends).
Re: Forge Beta: 09-24-2012 ver 1.2.14
by moomarc » 26 Sep 2012, 20:36
I think it was the same image as the dka one so I never uploaded a set-specific one. I'll fix this tomorrow when I'm back at my pc.Zirbert wrote:Maybe I missed a token image pack somewhere along that line that needed to be downloaded separately, but...
I have no picture (token image) for the 1/1 white Human tokens created by Commander's Authority and Voice of the Provinces. They look for TokenImage$ w 1 1 human avr, which doesn't exist in my res/pics/tokens folder.
Is that one missing in action? As a workaround, I changed it to w 1 1 human dka, which I do have (Thraben Doomsayer and friends).
-Marc
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Zirbert » 26 Sep 2012, 20:49
Entreat the Angels has the same issue. I have several W 4 4 Angel token jpgs, but it specifically looks for an AVR version, so no token image appears.moomarc wrote:I think it was the same image as the dka one so I never uploaded a set-specific one. I'll fix this tomorrow when I'm back at my pc.Zirbert wrote:I have no picture (token image) for the 1/1 white Human tokens created by Commander's Authority and Voice of the Provinces. They look for TokenImage$ w 1 1 human avr, which doesn't exist in my res/pics/tokens folder.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Zirbert » 26 Sep 2012, 20:59
When the AI plays Voyager Drake, this happens:
- Code: Select all
Version:
Forge version 1.2.14-r17052
OS: Linux Version: 3.2.0-23-lowlatency Architecture: amd64
Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.ArrayIndexOutOfBoundsException: 2
at forge.card.cardfactory.CardFactoryUtil.xCount(CardFactoryUtil.java:2340)
at forge.card.abilityfactory.AbilityFactory.calculateAmount(AbilityFactory.java:1617)
at forge.card.spellability.Target.getMaxTargets(Target.java:209)
at forge.card.abilityfactory.AbilityFactoryPump.pumpMandatoryTarget(AbilityFactoryPump.java:1079)
at forge.card.abilityfactory.AbilityFactoryPump.pumpTgtAI(AbilityFactoryPump.java:999)
at forge.card.abilityfactory.AbilityFactoryPump.pumpTriggerAINoCost(AbilityFactoryPump.java:1188)
at forge.card.abilityfactory.AbilityFactoryPump.pumpTriggerAI(AbilityFactoryPump.java:1138)
at forge.card.abilityfactory.AbilityFactoryPump.access$500(AbilityFactoryPump.java:63)
at forge.card.abilityfactory.AbilityFactoryPump$1AbilityPump.doTrigger(AbilityFactoryPump.java:192)
at forge.card.trigger.TriggerHandler$2.doTrigger(TriggerHandler.java:604)
at forge.game.zone.MagicStack.chooseOrderOfSimultaneousStackEntry(MagicStack.java:1338)
at forge.game.zone.MagicStack.chooseOrderOfSimultaneousStackEntryAll(MagicStack.java:1294)
at forge.game.zone.MagicStack.setResolving(MagicStack.java:262)
at forge.game.zone.MagicStack.finishResolving(MagicStack.java:1025)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:893)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:883)
at forge.control.input.InputPassPriority.selectButtonOK(InputPassPriority.java:76)
at forge.gui.GuiInput.selectButtonOK(GuiInput.java:92)
at forge.gui.match.controllers.CMessage$2.actionPerformed(CMessage.java:52)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2012)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2335)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:404)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252)
at java.awt.AWTEventMulticaster.mouseReleased(AWTEventMulticaster.java:289)
at java.awt.Component.processMouseEvent(Component.java:6389)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3268)
at java.awt.Component.processEvent(Component.java:6154)
at java.awt.Container.processEvent(Container.java:2045)
at java.awt.Component.dispatchEventImpl(Component.java:4750)
at java.awt.Container.dispatchEventImpl(Container.java:2103)
at java.awt.Component.dispatchEvent(Component.java:4576)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4633)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4297)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4227)
at java.awt.Container.dispatchEventImpl(Container.java:2089)
at java.awt.Window.dispatchEventImpl(Window.java:2518)
at java.awt.Component.dispatchEvent(Component.java:4576)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:672)
at java.awt.EventQueue.access$400(EventQueue.java:96)
at java.awt.EventQueue$2.run(EventQueue.java:631)
at java.awt.EventQueue$2.run(EventQueue.java:629)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:116)
at java.awt.EventQueue$3.run(EventQueue.java:645)
at java.awt.EventQueue$3.run(EventQueue.java:643)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:642)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:275)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:200)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:185)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:177)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:138)
Re: Forge Beta: 09-24-2012 ver 1.2.14
by gos » 26 Sep 2012, 21:11
My Dragonspeaker Shaman reduced the cost of casting Imperial Hellkite as a morph.
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Zirbert » 26 Sep 2012, 21:19
There's no token image for the drakes that Talrand, Sky Summoner makes. This one isn't a set / version issue - there's no u_2_2_drake jpg in res/pics/tokens.
On a possibly (but probably not) related note, I don't get an an image for face-down morph creatures, just a black rectangle. I do have a "morph.jpg" file in res/pics/tokens - it looks like a Magic card back. Is there some other setting I need to tweak to get it to show up in-game?
On a possibly (but probably not) related note, I don't get an an image for face-down morph creatures, just a black rectangle. I do have a "morph.jpg" file in res/pics/tokens - it looks like a Magic card back. Is there some other setting I need to tweak to get it to show up in-game?
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