Forge Beta: 09-24-2012 ver 1.2.14
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Andy9973 » 28 Sep 2012, 14:46
That's no answer to my question. The token-images.txt is only important for downloading the pictures, isn't it? If yes, then that isn't the problem. I don't have a problem with the token image not showing up because it didn't download it correctly. As I've written above I do have the token image in the pics/tokens folder.moomarc wrote:See my post from about a page ago:You can either fix the file yourself otherwise just wait for the next beta. Should be fairly soon - just getting RtR scripted and tested.moomarc wrote:...EDIT: Nevermind. Found the problem. For now, in your main.properties file in the res folder change "token-images.txt" to "../token-images.txt". Then run the downloader again.
Anyways, I've figured it out now. I've renamed the token file from w_1_1_soldier_som.jpg to w_1_1_soldier.jpg and it's showing up now (even though in the hero_of_bladehold.txt I still have "TokenImage$ W 1 1 Soldier SOM").
Re: Forge Beta: 09-24-2012 ver 1.2.14
by friarsol » 28 Sep 2012, 14:52
We'll see if we can gussy it up a bit.uhlersoth wrote:That multiple blockers panel is really confusing. I don't know what it's asking or how to use it.
Basically the way it works is (in the order that was decided during blocking):
You can either assign more damage to the current blocker (1 at a time, or the remainder of the damage) or move onto the next blocker. Once there is only one object left to deal damage to the remainder of damage is automatically assigned.
Also, lethal damage is automatically assigned to each blocker in turn.
Say I'm attacking with a 5/5 creature and my opponent blocks with a 2/1, a 2/2, and a 1/1 (And that's the order I choose)
When the dialog first opens, the 2/1 already has 1 damage assigned. I can either assign more damage (if I want to) or move onto the next blocker. Each time I move onto the next blocker, lethal damage is automatically assigned and I can add more if I like. Rinse and repeat, until all the damage is assigned.
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by edessa » 28 Sep 2012, 16:36
Sorry for saying this, but the multiple blocker panel is very confusing, at least for me.Even with the explanation from friarsol. Any way, great program. Im expecting for the return of ravnica adition.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by saturnine » 29 Sep 2012, 09:22
...could we have more than one variation of a basic land appearing again? The AI displays more than one basic land card just fine, but it's been about 5 versions since it stopped doing so for the player. Worked fine in 1.2.9 but hasn't since.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by clyspe » 29 Sep 2012, 22:05
Rally the Righteous correctly gives +2 +0 but does not correctly untap creatures that share a color
Re: Forge Beta: 09-24-2012 ver 1.2.14
by edessa » 30 Sep 2012, 05:40
This may not be a bug but, Vela the Night-Clad image does not display even if you download it. I believe maybe something is wrong there. Anyone else with this happening? maybe a solution?
Last edited by moomarc on 30 Sep 2012, 11:02, edited 1 time in total.
Reason: mouseover
Reason: mouseover
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Nordos » 30 Sep 2012, 09:46
I have the image displayed just right.
I can imagine two things - either you have a corrupt file of it, or you download a corrupted file. Try first to search your images for it, delete it, and download again.
I can imagine two things - either you have a corrupt file of it, or you download a corrupted file. Try first to search your images for it, delete it, and download again.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Nordos » 30 Sep 2012, 10:11
Is Kinship an ability? Because it doesn't get destroyed by Humility
Re: Forge Beta: 09-24-2012 ver 1.2.14
by moomarc » 30 Sep 2012, 11:14
I just tried and the set version works fine. Downloaded without issue and display's fine in game.edessa wrote:This may not be a bug but, Vela the Night-Clad image does not display even if you download it. I believe maybe something is wrong there. Anyone else with this happening? maybe a solution?
There may be an issue caused by one of the last few versions where a blank image was downloaded even if it didn't exist on the Cardforge server. When the images were later hosted and the downloads run again, it would obviously see a file by that name already existed and wouldn't download the actual image. So try just delete the PC2 folder (possibly affected M13 as well) then run the downloads again.
This blank image download has been fixed for RtR so won't happen with the upcoming set, but any existing blank images still need to be manually deleted before the correct images will be downloaded.
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by Andy9973 » 30 Sep 2012, 12:55
When I played Sower of Temptation the AI didn't have any creatures on the battlefield and I only had one other creature. So I targeted Sower of Temptation itself when it came into play. Then I got the following error.
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
null
Version:
Forge version 1.2.14-r17052
OS: Windows 7 Version: 6.1 Architecture: amd64
Java Version: 1.7.0_06 Vendor: Oracle Corporation
Detailed error trace:
java.lang.StackOverflowError
at forge.Card.getController(Card.java:3725)
at forge.Card.getController(Card.java:3729)
Re: Forge Beta: 09-24-2012 ver 1.2.14
by cc-drake » 30 Sep 2012, 13:27
When I try to morph Warbreak Trumpeter up, I get
- Experiment Kraj has no image.
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
For input string: "X"
Version:
Forge version 1.2.14-r17052
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_35 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NumberFormatException: For input string: "X"
at java.lang.NumberFormatException.forInputString(Unknown Source)
at java.lang.Integer.parseInt(Unknown Source)
at java.lang.Integer.parseInt(Unknown Source)
at forge.card.abilityfactory.AbilityFactory.calculateAmount(AbilityFactory.java:1784)
at forge.card.cost.CostMana.payHuman(CostMana.java:228)
at forge.card.cost.CostPayment.payCost(CostPayment.java:221)
at forge.card.spellability.SpellAbilityRequirements.startPaying(SpellAbilityRequirements.java:179)
at forge.card.spellability.SpellAbilityRequirements.needPayment(SpellAbilityRequirements.java:165)
at forge.card.spellability.SpellAbilityRequirements.fillRequirements(SpellAbilityRequirements.java:132)
at forge.card.spellability.SpellAbilityRequirements.fillRequirements(SpellAbilityRequirements.java:96)
at forge.GameAction.playSpellAbility(GameAction.java:1976)
at forge.GameAction.playCard(GameAction.java:1596)
at forge.control.input.InputPassPriority.selectCard(InputPassPriority.java:88)
at forge.gui.match.nonsingleton.CField.cardclickAction(CField.java:487)
at forge.gui.match.nonsingleton.CField.access$700(CField.java:68)
at forge.gui.match.nonsingleton.CField$8.mousePressed(CField.java:103)
at java.awt.AWTEventMulticaster.mousePressed(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$400(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
- Experiment Kraj has no image.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Sloth » 30 Sep 2012, 15:53
Kinship is still hardcoded. It should be converted to script one day.Nordos wrote:Is Kinship an ability? Because it doesn't get destroyed by Humility
Fixed! Thanks Andy9973.Andy9973 wrote:When I played Sower of Temptation the AI didn't have any creatures on the battlefield and I only had one other creature. So I targeted Sower of Temptation itself when it came into play. Then I got the following error.
Both fixed! Thanks cc-drake
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Re: Forge Beta: 09-24-2012 ver 1.2.14
by N25 » 30 Sep 2012, 15:59
Just reporting a couple more things that needs fixing:
- Crypt of Agadeem doesn't provide the mana as expected, i.e. I have 3 black creatures in the 'yard but it gives me 6 black mana when activating its second ability.
- Worldgorger Dragon + Animate Dead combo doesn't work, it crashes with an error code.
- Crypt of Agadeem doesn't provide the mana as expected, i.e. I have 3 black creatures in the 'yard but it gives me 6 black mana when activating its second ability.
- Worldgorger Dragon + Animate Dead combo doesn't work, it crashes with an error code.
Re: Forge Beta: 09-24-2012 ver 1.2.14
by Xitax » 30 Sep 2012, 20:31
Some cards like Hunting Wilds the text is so long I can't see which is the kicker and which is normal casting. Perhaps some text wrap in the selection box?
Re: Forge Beta: 09-24-2012 ver 1.2.14
by gos » 30 Sep 2012, 21:16
I am not able to use the second ability of Subterranean Hangar. Rushwood Grove works fine, though.
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