[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
Re: Desertion
by Gargaroz » 06 Oct 2012, 01:22
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[fixed by Gargaroz]Victory's Herald
by BAgate » 06 Oct 2012, 07:38
Describe the Bug:
Victory's Herald doesn't get lifelink when it attacks.
Which card did behave improperly ?
Victory's Herald
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3
What exactly should be the correct behavior/interaction ?
When Victory's Herald attacks ALL attacking creatures get lifelink, including Victory's Herald.
Are any other cards possibly affected by this bug ?
no
Victory's Herald doesn't get lifelink when it attacks.
Which card did behave improperly ?
Victory's Herald
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3
What exactly should be the correct behavior/interaction ?
When Victory's Herald attacks ALL attacking creatures get lifelink, including Victory's Herald.
Are any other cards possibly affected by this bug ?
no
- Attachments
-
victory's herald.rar- (2.21 KiB) Downloaded 191 times
Last edited by Aswan jaguar on 06 Oct 2012, 14:57, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Working on: housekeeping and archived reports
Re: [confirmed]Victory's Herald
by Gargaroz » 06 Oct 2012, 13:20
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Sorin, Lord of Innistrad
by stassy » 06 Oct 2012, 18:08
Describe the Bug:
Vampire token created by Sorin, Lord of Innistrad 1st ability are immediately destroyed upon entering bf
Sorin, Lord of Innistrad ultimate ability cannot target artifact creature
Which card did behave improperly ?
Sorin, Lord of Innistrad
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3
What exactly should be the correct behavior/interaction ?
Vampire token created by Sorin, Lord of Innistrad 1st ability are not immediately destroyed upon entering bf
Sorin, Lord of Innistrad ultimate ability can target artifact creature
Are any other cards possibly affected by this bug ?
-
Vampire token created by Sorin, Lord of Innistrad 1st ability are immediately destroyed upon entering bf
Sorin, Lord of Innistrad ultimate ability cannot target artifact creature
Which card did behave improperly ?
Sorin, Lord of Innistrad
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3
What exactly should be the correct behavior/interaction ?
Vampire token created by Sorin, Lord of Innistrad 1st ability are not immediately destroyed upon entering bf
Sorin, Lord of Innistrad ultimate ability can target artifact creature
Are any other cards possibly affected by this bug ?
-
- Attachments
-
1.zip- (2.31 KiB) Downloaded 188 times
Last edited by Aswan jaguar on 07 Oct 2012, 12:16, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Orim, Samite Healer
by BAgate » 07 Oct 2012, 03:15
Describe the Bug:
When Orim, Samite Healer is used to prevent less than 3 damage you gain life equal to the difference.
Which card did behave improperly ?
Orim, Samite Healer
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3
What exactly should be the correct behavior/interaction ?
Damage should be prevented, but no life gained.
Are any other cards possibly affected by this bug ?
Anything that prevents more than 1 damage at a a time.
When Orim, Samite Healer is used to prevent less than 3 damage you gain life equal to the difference.
Which card did behave improperly ?
Orim, Samite Healer
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3
What exactly should be the correct behavior/interaction ?
Damage should be prevented, but no life gained.
Are any other cards possibly affected by this bug ?
Anything that prevents more than 1 damage at a a time.
- Attachments
-
orim.rar- (2.35 KiB) Downloaded 194 times
Last edited by Aswan jaguar on 07 Oct 2012, 12:17, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Working on: housekeeping and archived reports
Re: [confirmed]Sorin, Lord of Innistrad
by Aswan jaguar » 07 Oct 2012, 06:32
I tested with your savegame and the problem for vampire tokens is that when they come into play a -3/-3 is applied to them and only them that's why they die instantly.I had another weird interaction when I managed to put a token in play I got in opponents upkeep a Rukh in play,It seems like a secret Avatar is on play.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
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Re: [confirmed]Orim, Samite Healer
by Gargaroz » 07 Oct 2012, 12:06
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: [confirmed]Sorin, Lord of Innistrad
by Gargaroz » 07 Oct 2012, 12:13
Fixed both.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
[fixed by Gargaroz]Unhallowed pact
by ozks » 08 Oct 2012, 02:59
Describe the Bug:
when the creature enchanted dies only let you put a lot of this enchantments on other creatures, but not return the creature to the battlefield
Which card did behave improperly ?
Unhallowed Pact
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3 - sep patch V3
What exactly should be the correct behavior/interaction ?
When enchanted creature dies, return that card to the battlefield under your control.
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=239974&type=card
Are any other cards possibly affected by this bug ?
i cant save the game sorry (corrupt file)
when the creature enchanted dies only let you put a lot of this enchantments on other creatures, but not return the creature to the battlefield
Which card did behave improperly ?
Unhallowed Pact
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3 - sep patch V3
What exactly should be the correct behavior/interaction ?
When enchanted creature dies, return that card to the battlefield under your control.
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=239974&type=card
Are any other cards possibly affected by this bug ?
i cant save the game sorry (corrupt file)
Last edited by stassy on 08 Oct 2012, 13:20, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Dark Impostor
by ozks » 08 Oct 2012, 03:06
Describe the Bug:
when Dark Impostor activate his abilities put +1/+1 counter but, the abilities of the creatures exiled doesnt work on dark impostor
Which card did behave improperly ?
Dark Impostor
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3 -sep patch v3
What exactly should be the correct behavior/interaction ?
4BB: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.
Are any other cards possibly affected by this bug ?
i cant save the game sorry (corrupt file)
when Dark Impostor activate his abilities put +1/+1 counter but, the abilities of the creatures exiled doesnt work on dark impostor
Which card did behave improperly ?
Dark Impostor
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3 -sep patch v3
What exactly should be the correct behavior/interaction ?
4BB: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.
Are any other cards possibly affected by this bug ?
i cant save the game sorry (corrupt file)
Last edited by stassy on 08 Oct 2012, 15:36, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Shattered Crypt
by stassy » 08 Oct 2012, 11:54
Describe the Bug:
When casting Shattered Crypt, in the case of 2 creatures in the gy :
- Game ask for BB
- then ask for a target creature in gy
- then ask to pay for 1
- then ask for a target creature in gy
- then ask to pay for 1
- then ask for a target creature in gy
- then ask to pay for 1
- then put only one of the target creature from gy to hand
- then player lose 3 life
Which card did behave improperly ?
Shattered Crypt
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3
What exactly should be the correct behavior/interaction ?
Shattered Crypt ask for XBB then return X target creatures from gy to hand and player lose X life
Are any other cards possibly affected by this bug ?
Death Denied
The same behavior happen to Death Denied, but in the latter case if you have enough mana to pay 1 each time the targeted creatures will successfully return to hand.
If there is not enough mana Death Denied will fizzle.
When casting Shattered Crypt, in the case of 2 creatures in the gy :
- Game ask for BB
- then ask for a target creature in gy
- then ask to pay for 1
- then ask for a target creature in gy
- then ask to pay for 1
- then ask for a target creature in gy
- then ask to pay for 1
- then put only one of the target creature from gy to hand
- then player lose 3 life
Which card did behave improperly ?
Shattered Crypt
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3
What exactly should be the correct behavior/interaction ?
Shattered Crypt ask for XBB then return X target creatures from gy to hand and player lose X life
Are any other cards possibly affected by this bug ?
Death Denied
The same behavior happen to Death Denied, but in the latter case if you have enough mana to pay 1 each time the targeted creatures will successfully return to hand.
If there is not enough mana Death Denied will fizzle.
Last edited by Aswan jaguar on 08 Oct 2012, 13:45, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Strands of Night
by stassy » 08 Oct 2012, 12:27
Describe the Bug:
Strands of Night can't be cast even if the mana requirement is met
Which card did behave improperly ?
Strands of Night
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3
What exactly should be the correct behavior/interaction ?
Strands of Night can be cast if the mana requirement is met
Are any other cards possibly affected by this bug ?
-
Strands of Night can't be cast even if the mana requirement is met
Which card did behave improperly ?
Strands of Night
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13 V3
What exactly should be the correct behavior/interaction ?
Strands of Night can be cast if the mana requirement is met
Are any other cards possibly affected by this bug ?
-
- Attachments
-
1.zip- (2.2 KiB) Downloaded 186 times
Last edited by stassy on 08 Oct 2012, 15:37, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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Re: Unhallowed pact
by Gargaroz » 08 Oct 2012, 12:34
Ok, this one too needs the legacy card to work. It's fixed now.
Edit : I spoke too soon, this one is a tough bite. You'll have to wait.
Edit2 : Ok, now it seems to work even without the legacy card. Consider it fixed.
Edit : I spoke too soon, this one is a tough bite. You'll have to wait.
Edit2 : Ok, now it seems to work even without the legacy card. Consider it fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
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