Forge Beta: 10-05-2012 ver 1.2.15
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 07 Oct 2012, 13:03
In the first instance I had a Thragtusk in play and cast another. Two triggers went on the stack, each gaining me 5 life. Then, when one of the Thragtusks died, two triggers went on the stack, each granting me a 3/3 Beast token. I don't think there were any other relevant effects in play.Sloth wrote:I wasn't able to produce these. Can you give more details?gos wrote:I was able to target a creature card in exile with Deathrite Shaman. The creature was originally sent to exile by the same Shaman.
In the second instance, I was using the 3rd ability of Deathrite Shaman. I began by exiling a creature from my graveyard, gaining me 2 life. Next turn, I activated the ability again, planning on using it on a creature in my opponent's graveyard, but it allowed me to target the creature it had exiled in the previous round. Again, I don't think there were any other relevant effects in play.
- gos
- Posts: 4369
- Joined: 03 Mar 2011, 15:21
- Location: Reykjavík, Iceland
- Has thanked: 231 times
- Been thanked: 232 times
Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 07 Oct 2012, 14:21
I have now reproduced the circumstances, but was not able to reproduce the error.gos wrote:In the first instance I had a Thragtusk in play and cast another. Two triggers went on the stack, each gaining me 5 life. Then, when one of the Thragtusks died, two triggers went on the stack, each granting me a 3/3 Beast token. I don't think there were any other relevant effects in play.
- gos
- Posts: 4369
- Joined: 03 Mar 2011, 15:21
- Location: Reykjavík, Iceland
- Has thanked: 231 times
- Been thanked: 232 times
Re: Forge Beta: 10-05-2012 ver 1.2.15
by cc-drake » 07 Oct 2012, 18:31
I recognized rare situations when something triggered twice, too. Each time other affected cards, never reproducible. I'm not sure, but I suppose that each time the trigger was caused by a creature leaving the battlefield. I'll watch this in further occurrences.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 07 Oct 2012, 22:10
Regarding Murmuring Bosk, not an error per se, but irritating:
The abilities of the Bosk are order as follows:
: Add W to your mana pool. Murmuring Bosk deals 1 damage to you.
: Add B to your mana pool. Murmuring Bosk deals 1 damage to you.
: Add G to your mana pool.
This means the first ability is often used as the default ability when paying mana costs, even when all that's required is
. This costs you 1 life unnecessarily if you're clicking through quickly.
The order of the abilities should be reversed.
The abilities of the Bosk are order as follows:



This means the first ability is often used as the default ability when paying mana costs, even when all that's required is

The order of the abilities should be reversed.
- gos
- Posts: 4369
- Joined: 03 Mar 2011, 15:21
- Location: Reykjavík, Iceland
- Has thanked: 231 times
- Been thanked: 232 times
Re: Forge Beta: 10-05-2012 ver 1.2.15
by AddleGuru » 08 Oct 2012, 02:27
When I was playing against the AI, I was attacked with Necropolis Regent (guess it doesn't know about RTR yet) and took the damage, but the AI got double the counters for it! 
I also started a new game and in my starting hand, I had 3 of the same card! There are 4 of them in the deck, but I can't recall ever having that happen in real life.

I also started a new game and in my starting hand, I had 3 of the same card! There are 4 of them in the deck, but I can't recall ever having that happen in real life.

Re: Forge Beta: 10-05-2012 ver 1.2.15
by sagephoenix » 08 Oct 2012, 04:06
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
/ by zero
Version:
Forge version 1.2.15-r17352
OS: Windows Vista Version: 6.0 Architecture: amd64
Java Version: 1.7.0_05 Vendor: Oracle Corporation
Detailed error trace:
java.lang.ArithmeticException: / by zero
at forge.card.abilityfactory.AbilityFactoryDealDamage.dealDamageResolve(AbilityFactoryDealDamage.java:874)
at forge.card.abilityfactory.AbilityFactoryDealDamage.access$3(AbilityFactoryDealDamage.java:855)
at forge.card.abilityfactory.AbilityFactoryDealDamage$1.resolve(AbilityFactoryDealDamage.java:162)
at forge.card.abilityfactory.AbilityFactory.resolve(AbilityFactory.java:2899)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:894)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:880)
at forge.control.input.InputPassPriority.selectButtonOK(InputPassPriority.java:76)
at forge.gui.GuiInput.selectButtonOK(GuiInput.java:92)
at forge.gui.match.controllers.CMessage$2.actionPerformed(CMessage.java:51)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at forge.gui.toolbox.FButton$1.keyPressed(FButton.java:89)
at java.awt.Component.processKeyEvent(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
- sagephoenix
- Posts: 177
- Joined: 29 Aug 2011, 14:07
- Has thanked: 57 times
- Been thanked: 3 times
Re: Forge Beta: 10-05-2012 ver 1.2.15
by moomarc » 08 Oct 2012, 04:45
Sloth fixed this soon after release. Thanks for reporting.sagephoenix wrote:
- | Open
- This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
/ by zero
Version:
Forge version 1.2.15-r17352
OS: Windows Vista Version: 6.0 Architecture: amd64
Java Version: 1.7.0_05 Vendor: Oracle Corporation
Detailed error trace:
java.lang.ArithmeticException: / by zero
at forge.card.abilityfactory.AbilityFactoryDealDamage.dealDamageResolve(AbilityFactoryDealDamage.java:874)
at forge.card.abilityfactory.AbilityFactoryDealDamage.access$3(AbilityFactoryDealDamage.java:855)
at forge.card.abilityfactory.AbilityFactoryDealDamage$1.resolve(AbilityFactoryDealDamage.java:162)
at forge.card.abilityfactory.AbilityFactory.resolve(AbilityFactory.java:2899)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:894)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:880)
at forge.control.input.InputPassPriority.selectButtonOK(InputPassPriority.java:76)
at forge.gui.GuiInput.selectButtonOK(GuiInput.java:92)
at forge.gui.match.controllers.CMessage$2.actionPerformed(CMessage.java:51)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at forge.gui.toolbox.FButton$1.keyPressed(FButton.java:89)
at java.awt.Component.processKeyEvent(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Every time my opponent plays Fireball, this happens.
-Marc
-
moomarc - Pixel Commander
- Posts: 2091
- Joined: 04 Jun 2010, 15:22
- Location: Johannesburg, South Africa
- Has thanked: 371 times
- Been thanked: 372 times
Re: Forge Beta: 10-05-2012 ver 1.2.15
by cc-drake » 08 Oct 2012, 04:47
AI blocks my Abu Ja'far, but his creature doesn't die.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by efex » 08 Oct 2012, 12:32
Seems like downloader doesnt work, when I tried to download anything it says "x item found", then go thru the whole download process and says "x of x items finished", but doesnt download anything and if you click the same option again says the same amount of items were found (even after re-opening forge). This happens with download for pics, prices and quest images
A friend tried all weekend with a fresh install but only around 1700 images were downloaded.
A friend tried all weekend with a fresh install but only around 1700 images were downloaded.
-
efex - Posts: 7
- Joined: 03 Oct 2012, 15:30
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 10-05-2012 ver 1.2.15
by muppet » 08 Oct 2012, 13:38
I would bet the Isochron Scepter charm issue above is caused by the weird it doesn't know who's spell it is on the computers turn bug. Try using the scepter on your turn to prove this.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by efex » 08 Oct 2012, 15:30
Another issue with Isochron Scepter, it doesnt trigger Blistercoil Weird, Kiln Fiend or Wee Dragonauts ability.muppet wrote:I would bet the Isochron Scepter charm issue above is caused by the weird it doesn't know who's spell it is on the computers turn bug. Try using the scepter on your turn to prove this.
Also the copied spell doesn't trigger storm in other cards and if you imprint a card with storm it doesn't trigger either even if you cast another spell normally.
-
efex - Posts: 7
- Joined: 03 Oct 2012, 15:30
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 10-05-2012 ver 1.2.15
by Fracturedorb » 08 Oct 2012, 16:17
One of the new RTR cards, Slum Reaper, has the wrong Casting Cost. The printed cost on the Picture is 3B but the games CC is 4B.
Also, I don't understand the new combat system. It allows me to assign blocker order but no matter what I seem to do to assign damage to the second creature or player it never assigns that damage so the first blocker takes damage, dies, and they other damage never makes it onto the rest of the combatants.
Thanks again for the new version. The draft mode is great.
Also, I don't understand the new combat system. It allows me to assign blocker order but no matter what I seem to do to assign damage to the second creature or player it never assigns that damage so the first blocker takes damage, dies, and they other damage never makes it onto the rest of the combatants.
Thanks again for the new version. The draft mode is great.

- Fracturedorb
- Posts: 72
- Joined: 06 Jun 2009, 23:12
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 10-05-2012 ver 1.2.15
by friarsol » 08 Oct 2012, 17:30
Have you attempted to press the third button? It should be labeled "Next Combatant".Fracturedorb wrote:Also, I don't understand the new combat system. It allows me to assign blocker order but no matter what I seem to do to assign damage to the second creature or player it never assigns that damage so the first blocker takes damage, dies, and they other damage never makes it onto the rest of the combatants.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Forge Beta: 10-05-2012 ver 1.2.15
by Sloth » 08 Oct 2012, 17:44
serrasmurf wrote:I have Selesnya Charm imprinted on Isochron Scepter
When I activate the scepter nothing happens (it only states the spell is cast but that's it, i guess it doesn't bring me choosing which mode i want)
muppet wrote:I would bet the Isochron Scepter charm issue above is caused by the weird it doesn't know who's spell it is on the computers turn bug. Try using the scepter on your turn to prove this.
I completely changed the way Isochron Scepter works (along with Panoptic Mirror, Spellbinder and Spellweaver Helix). All of these bugs should be fixed now. Thanks serrasmurf, muppet and efex.efex wrote:Another issue with Isochron Scepter, it doesnt trigger Blistercoil Weird, Kiln Fiend or Wee Dragonauts ability.
Also the copied spell doesn't trigger storm in other cards and if you imprint a card with storm it doesn't trigger either even if you cast another spell normally.
Fixed! Thanks Fracturedorb.Fracturedorb wrote:One of the new RTR cards, Slum Reaper, has the wrong Casting Cost. The printed cost on the Picture is 3B but the games CC is 4B.
I also think RtR is the best draft environment supported by Forge ever.Fracturedorb wrote:Thanks again for the new version. The draft mode is great.

-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: Forge Beta: 10-05-2012 ver 1.2.15
by TastetheJace » 08 Oct 2012, 17:54
Computer had Mogg Flunkies and Slumbering Dragon on the board. I attacked Elvish Visionary, Augur of Bolas, and Scroll Thief. Slumbering Dragon couldn't block yet (not enough counters; gains three now). Mogg Flunkies is somehow declared a blocker (green shield) but does not specify whom it's blocking on the stack. Log says computer assigned <nothing> to block on each of my three creatures. Computer then casts Show of Valor on his Mogg Flunkies. Somehow Scroll Thief dies at combat damage step, although no damage given to Mogg Flunkies, and Scroll Thief's trigger still fires. I don't know if Scroll Thief did actual damage to computer.
- TastetheJace
- Posts: 91
- Joined: 30 Jul 2012, 00:13
- Has thanked: 0 time
- Been thanked: 0 time
Who is online
Users browsing this forum: No registered users and 76 guests