It is currently 10 Sep 2025, 20:03
   
Text Size

Gauntlet Mode

Post MTG Forge Related Programming Questions Here

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Surprise

Postby Chris H. » 08 Oct 2012, 13:42

ArsenalNut wrote:I added a check in the GauntletIO methods that will ignore .svn directories. I was able to start forge without any errors after that.
 
I updated to rev 17431 and was able to start forge. Thank you. :)
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: Surprise

Postby Chris H. » 08 Oct 2012, 15:47

I played one of the included gauntlets and it was fun. It looks like there are enough added features to this mode and I imagine that I will enjoy investigating this new mode.

Thank you Doublestrike, good job. :)
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: Surprise

Postby Hellfish » 08 Oct 2012, 19:06

Sweet, it's working now! :D
Minor niggle, the precon gauntlet that comes with the mode already has some progress made.
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
User avatar
Hellfish
Programmer
 
Posts: 1297
Joined: 07 Jun 2009, 10:41
Location: South of the Pumphouse
Has thanked: 110 times
Been thanked: 169 times

Re: Surprise

Postby Doublestrike » 09 Oct 2012, 00:10

Sweet, it's working now!
Cool! Should crank along pretty good, I tested it fairly well. Must have been some SVN package/non-commit confusion before.

Minor niggle, the precon gauntlet that comes with the mode already has some progress made.
Ah, ok. Easy enough to change.
---
A joke is a very serious thing.
User avatar
Doublestrike
UI Programmer
 
Posts: 715
Joined: 08 Aug 2011, 09:07
Location: Bali
Has thanked: 183 times
Been thanked: 161 times

Re: Gauntlet Mode

Postby ShaunyPantz » 21 Nov 2012, 02:39

Hi, I'm a newbie here and i don't know much about programming. Every time I try to load a gauntlet i built, the game always crashes.

Can somebody please advise me on how to solve this problem? Thanks :)
ShaunyPantz
 
Posts: 2
Joined: 19 Nov 2012, 10:13
Has thanked: 0 time
Been thanked: 0 time

Re: Gauntlet Mode

Postby timmermac » 31 Dec 2012, 18:55

Unstickied due to lack of activity in this topic and operational status of game mode. Can reapply sticky status if anybody has a reason it should remain a sticky.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Previous

Return to Developer's Corner

Who is online

Users browsing this forum: No registered users and 21 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 21 users online :: 0 registered, 0 hidden and 21 guests (based on users active over the past 10 minutes)
Most users ever online was 7967 on 09 Sep 2025, 23:08

Users browsing this forum: No registered users and 21 guests

Login Form