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Forge Beta: 10-26-2012 ver 1.3.0

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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby randallross420 » 04 Nov 2012, 03:35

mad props on browbeat, gifts and stonehewer.
big ups guys, keep up the good work. the game gets better with each update :)
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby PowerClaws » 04 Nov 2012, 05:44

Diena wrote: Moonsilver Spear generats 4/4 Angel but the generated token has no displayed picture

I think the end of the scripted card is wrong:
SVar:TrigAngelToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel avr
i believe this to be correct, in my token folder there is a file called "w_4_4_angel_avr" and using the card shows a picture, you may want to check if the token picture is there
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby N25 » 04 Nov 2012, 10:33

Here's a bug that I noticed: Oversold Cemetery shows me all creatures in all graveyards, and when I choose an opponent's creature it returns that creature to their hand.
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby Sloth » 04 Nov 2012, 21:25

sagephoenix wrote:
Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file
...proliferation trigger
Has been fixed already.

Andy9973 wrote:I got this error message when the AI cast Incinerate on my Kor Outfitter.
Which equipments were on the battlefield?

cc-drake wrote:- I tap down AI's Aladdin's Ring with Phyrexian Gremlins, but in AI's upkeep, AI activates the Ring. I don't have stops in AI's draw or upkeep step, if that matters.
Fixed! Thanks cc-drake.

cc-drake wrote:AI's Tablet of the Guilds causes
Has been fixed already.

N25 wrote:Here's a bug that I noticed: Oversold Cemetery shows me all creatures in all graveyards, and when I choose an opponent's creature it returns that creature to their hand.
Fixed! Thanks N25.
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby pikachufan2164 » 05 Nov 2012, 06:26

In Quest Mode, the free mulligan (from buying the Sleight of Hand book in the Bazaar) doesn't work. Instead of going 7 -> 7, it still does 7 -> 6.
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby Spatzi » 05 Nov 2012, 06:58

Heat Shimmer copies a 4/4 Student of Warfare (4 counters on it) and the copy is only 1/1.
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby schnautzr » 05 Nov 2012, 07:43

[Winter Orb] prevents ALL lands from being untapped during the untap phase. :(
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby goldaryn » 05 Nov 2012, 12:32

Having so much fun with this version :)

I noticed playing standard quest that in the RTR cards, the code for token images is missing. Thought I'd help out by going through the new cards and working out the missing code. (I haven't checked daily builds. I also do not know the exact naming scheme, these are educated guesses based on similar implementations.)

Call of the Conclave
Centaur's Herald
Coursers' Accord
Vitu-Ghazi Guildmage

TokenImage$ G 3 3 Centaur

Grove of the Guardian
TokenImage$ G W 8 8 Elemental Vigilance

Armada Wurm
Worldspine Wurm

TokenImage$ G 5 5 Wurm Trample

Goblin Rally
Survey the Wreckage

TokenImage$ R 1 1 Goblin

Horncaller's Chant
TokenImage$ G 4 4 Rhino Trample

Knightly Valor
Security Blockade
Selesnya Charm

TokenImage$ W 2 2 Knight Vigilance

Utvara Hellkite
TokenImage$ R 6 6 Dragon Flying
(the flying part may be redundant - not sure how the naming system works)

Korozda Guildmage
TokenImage$ G 1 1 Saproling

Vraska the Unseen
TokenImage$ B 1 1 Assassin
(not sure if this needs additional text after)
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby PowerClaws » 05 Nov 2012, 12:35

goldaryn wrote:Having so much fun with this version :)

I noticed playing standard quest that in the RTR cards, the code for token images is missing. Thought I'd help out by going through the new cards and working out the missing code. (I haven't checked daily builds. I also do not know the exact naming scheme, these are educated guesses based on similar implementations.)

Call of the Conclave
Centaur's Herald
Coursers' Accord
Vitu-Ghazi Guildmage

TokenImage$ G 3 3 Centaur

Grove of the Guardian
TokenImage$ G W 8 8 Elemental Vigilance

Armada Wurm
Worldspine Wurm

TokenImage$ G 5 5 Wurm Trample

Goblin Rally
Survey the Wreckage

TokenImage$ R 1 1 Goblin

Horncaller's Chant
TokenImage$ G 4 4 Rhino Trample

Knightly Valor
Security Blockade
Selesnya Charm

TokenImage$ W 2 2 Knight Vigilance

Utvara Hellkite
TokenImage$ R 6 6 Dragon Flying
(the flying part may be redundant - not sure how the naming system works)

Korozda Guildmage
TokenImage$ G 1 1 Saproling

Vraska the Unseen
TokenImage$ B 1 1 Assassin
(not sure if this needs additional text after)
I believe Phyrexian Swarmlord also needs TokenImage$ g 1 1 insect infect
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby friarsol » 05 Nov 2012, 12:54

Spatzi wrote:Heat Shimmer copies a 4/4 Student of Warfare (4 counters on it) and the copy is only 1/1.
This is not a bug, copy effects do not copy counters.
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby serrasmurf » 05 Nov 2012, 18:03

I have a Dovescape in play
I play a Sphinx's Revelation with a pretty big X
I only get 3 birds, where dovescape should use the CMC of the spell on the stack
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby Spatzi » 05 Nov 2012, 22:25

I block a 6/4 Axegrinder Giant with a 4/4 Elderwood Scion. I prevent 3 damage to the Scion with Anoint, using buyback. My Scion survives, and so does the Giant.
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby noian » 06 Nov 2012, 02:48

What file do I modify to have Forge recognize a picture I put into pics? Some cards in the Planechase set for example don't have a picture even though I added the card. Same with RTR.

Also, does it matter if the folder name for the set is different? In game Planechase 2012 has PC2, but the scan originally had the folder named HOP (no idea why).

Also, Ivy Seer card image says Wizard, while in game it is classified as Elf Wizard.
Last edited by noian on 06 Nov 2012, 05:17, edited 2 times in total.
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby timmermac » 06 Nov 2012, 04:48

noian wrote:What file do I modify to have Forge recognize a picture I put into pics? Some cards in the Planechase set for example don't have a picture even though I added the card. Same with RTR.

Also, does it matter if the folder name for the set is different? In game Planechase 2012 has PC2, but the scan originally had the folder named HOP (no idea why).

Also, Ivy Seer card image says Wizard, while in game it is classified as Elf Wizard.
Make sure the file name for the picture matches the naming conventions used by other picture files that do display images. You also should make sure the folders are named correctly, otherwise Forge won't recognize items in that folder.

At points in history, Wizards has changed the creature types of various creatures to accurately reflect various changes to rules and to make creatures fit into various tribes. Ivy Seer is one of the ones that got changed.
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Re: Forge Beta: 10-26-2012 ver 1.3.0

Postby Diogenes » 06 Nov 2012, 05:09

Hi Noian. Your questions have quite a few moving pieces to them, so I'll tackle the easiest first:

noian wrote:Also, Ivy Seer card image says Wizard, while in game it is classified as Elf Wizard.
WotC occasionally updates the text and characteristics of their cards. The up-to-date information is collected in a list they call Oracle, and it's common for a card's printed text to conflict with its Oracle text (in which case the Oracle text wins, without exception.) Every now and then WotC changes the creature types on cards, and at the moment Ivy Seer is in fact an Elf Wizard.

[Hey Timmermac. :) There really should be a "ninja" emoticon for these situations.]

noian wrote:Also, does it matter if the folder name for the set is different? In game Planechase 2012 has PC2, but the scan originally had the folder named HOP (no idea why).
As for HOP/PC2, each magic set released by WotC has a three character code. Planechase (the first) was HOP, but with Planechase 2012 there was a bit of a gap after the set was announced before the community knew the official set code (which ended up being PC2). I'm not sure why Planechase 2012 would be listed as "HOP" though, since that's clearly the first Planechase (although I did see it referred to as HOP2 somewhere.)

noian wrote:What file do I modify to have Forge recognize a picture I put into pics? Some cards in the Planechase set for example don't have a picture even though I added the card. Same with RTR.
As for getting images to appear, I think I see what you're saying. If I filter by set and look at PC2, I'm getting 28 results, even though 129 cards from PC2 are supported and only 21 from PC2 are unique. Not sure why Cancel is showing up in the set and Arc Trail (for instance) isn't. In any case, all the supported cards do appear in other sets, so if they're in Forge you *can* use them, just not with PC2 images at the moment.

Out of curiosity, which RTR cards are you not seeing? I'm going to go through and double check that all the cards that should be showing up, are.
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