Forge Beta: 11-30-2012 ver 1.3.2
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 11-30-2012 ver 1.3.2
by Iran » 01 Dec 2012, 03:54
When I try to play a game (any game) I get this error.
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
null
Version:
Forge version 1.3.2-r18484
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.7.0_05 Vendor: Oracle Corporation
Detailed error trace:
java.lang.NullPointerException
at forge.gui.match.VMatchUI.populate(VMatchUI.java:129)
at forge.control.FControl.changeState(FControl.java:215)
at forge.game.MatchController.startRound(MatchController.java:115)
at forge.gui.home.sanctioned.CSubmenuConstructed$6.doInBackground(CSubmenuConstructed.java:117)
at javax.swing.SwingWorker$1.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javax.swing.SwingWorker.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Re: Forge Beta: 11-30-2012 ver 1.3.2
by moomarc » 01 Dec 2012, 05:53
It looks like you're still using your old match_preferred.xml file (and any that you've saved under a different name). The first post says that you have to delete it and setup your match layout again. This is because of the added command zone tabs.Iran wrote:When I try to play a game (any game) I get this error.
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
null
Version:
Forge version 1.3.2-r18484
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.7.0_05 Vendor: Oracle Corporation
Detailed error trace:
java.lang.NullPointerException
at forge.gui.match.VMatchUI.populate(VMatchUI.java:129)
at forge.control.FControl.changeState(FControl.java:215)
at forge.game.MatchController.startRound(MatchController.java:115)
at forge.gui.home.sanctioned.CSubmenuConstructed$6.doInBackground(CSubmenuConstructed.java:117)
at javax.swing.SwingWorker$1.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javax.swing.SwingWorker.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
-Marc
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by Corwin72 » 01 Dec 2012, 06:12
Thank you so much. I thought that I was losing my mind.
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by serrasmurf » 01 Dec 2012, 08:50
Hi,
Fat albert has Winter Orb in play, i don't get to untap any land...(this bug was also in 1.3.1)
Fat albert has Winter Orb in play, i don't get to untap any land...(this bug was also in 1.3.1)
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by Bundy » 01 Dec 2012, 11:26
Charge counters are removed from Coalition Relic without giving any mana.
I have Grave Betrayal and Call to the Grave in play. Every turn the computer makes a snake token with Serpent Generator and has to sacrifice if to Call to the Grave. This triggers Grave Betrayal. Since the token leaves play when hitting the graveyard there is nothing to return, but for every token a new instance of Grave Betrayal triggers every end step. Up to now 5 tokens left play, and Grave Betrayal triggers 5 times with nothing remembered on the stack.
Now the computer lost Black Knight, and Grave Betrayal triggerd 6 times with Black Knight remembered. It returned only 1 knight, so even though it triggers too many times, it works like it should.
I have Grave Betrayal and Call to the Grave in play. Every turn the computer makes a snake token with Serpent Generator and has to sacrifice if to Call to the Grave. This triggers Grave Betrayal. Since the token leaves play when hitting the graveyard there is nothing to return, but for every token a new instance of Grave Betrayal triggers every end step. Up to now 5 tokens left play, and Grave Betrayal triggers 5 times with nothing remembered on the stack.
Now the computer lost Black Knight, and Grave Betrayal triggerd 6 times with Black Knight remembered. It returned only 1 knight, so even though it triggers too many times, it works like it should.
Last edited by Bundy on 01 Dec 2012, 11:58, edited 1 time in total.
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by schnautzr » 01 Dec 2012, 11:34
The menu panel (Sanctioned Formats, Quest Mode, Gauntlets, Variant, etc) on the left side of the interface doesn't scroll when it can't be shown on a single screen.
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by Sloth » 01 Dec 2012, 12:42
Fixed! Thanks schnautzr.schnautzr wrote:[Explore] didn't give me the opportunity to play a second land card.
Fixed! Thanks Bundy.Bundy wrote:Charge counters are removed from Coalition Relic without giving any mana.
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by gos » 01 Dec 2012, 14:43
I got the same thing with Journey of Discovery (entwined).schnautzr wrote:[Explore] didn't give me the opportunity to play a second land card.
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by AndyTron » 01 Dec 2012, 15:11
I've been living in china for a while now for studies. For some reason I'm no longer able to download forge from this site. The last version that was unblocked was 1.2.11. Would it be possible to put forge up on a direct download site? One of the only ones that still works here is deposit files. I would really appreciate it.
Re: Forge Beta: 11-30-2012 ver 1.3.2
by Andy9973 » 01 Dec 2012, 19:23
Thank you very much for another new release of Forge and many new cards. I'm happy to see cards from my wishlist in Forge again.
The first problem that I encountered with the new version.
AI attacked me with Aven Cloudchaser. I had 2 life and didn't block. Instead I played Angel's Grace. My life was set to 0 in the combat damage step but I didn't lose, but it should have set my life to 1. When it was my turn I lost the game because I had 0 life. Angel's Grace worked correctly in the previous version.
The first problem that I encountered with the new version.
AI attacked me with Aven Cloudchaser. I had 2 life and didn't block. Instead I played Angel's Grace. My life was set to 0 in the combat damage step but I didn't lose, but it should have set my life to 1. When it was my turn I lost the game because I had 0 life. Angel's Grace worked correctly in the previous version.
Re: Forge Beta: 11-30-2012 ver 1.3.2
by Sloth » 01 Dec 2012, 22:58
Fixed missing Trample on Korozda Monitor. Thanks TastetheJace.TastetheJace wrote:I don't think Korozda Monitor 's trample works when it has counters placed on it via scavenge.
Was fixed by Hellfish. Thanks gos.gos wrote:I got the same thing with Journey of Discovery (entwined).
Angel's Grace is fixed! Thanks Andy9973.Andy9973 wrote:AI attacked me with Aven Cloudchaser. I had 2 life and didn't block. Instead I played Angel's Grace. My life was set to 0 in the combat damage step but I didn't lose, but it should have set my life to 1. When it was my turn I lost the game because I had 0 life. Angel's Grace worked correctly in the previous version.
[Note: Abeyance, Ember Gale and Summer Bloom had the same problem and were also fixed]
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by swordshine » 02 Dec 2012, 05:52
Well, I'm also in China and the website "http://cardforge.org" is blocked in China. If you can connect to IPV6 internet(which is accessible in most universities), you are able to obtain the new releases and snapshots via online ipv6 proxy, i.e."http://cardforge.org.sixxs.org/releases/"AndyTron wrote:I've been living in china for a while now for studies. For some reason I'm no longer able to download forge from this site. The last version that was unblocked was 1.2.11. Would it be possible to put forge up on a direct download site? One of the only ones that still works here is deposit files. I would really appreciate it.
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Re: Forge Beta: 11-30-2012 ver 1.3.2
by AndyTron » 02 Dec 2012, 06:28
Thanks for the suggestion, but unfortunately I am unable to connect to IPV6 at either my apartment or through my uni's wireless connection. If the new betas could be put on deposit files it would be really appreciated.swordshine wrote:Well, I'm also in China and the website "http://cardforge.org" is blocked in China. If you can connect to IPV6 internet(which is accessible in most universities), you are able to obtain the new releases and snapshots via online ipv6 proxy, i.e."http://cardforge.org.sixxs.org/releases/"AndyTron wrote:I've been living in china for a while now for studies. For some reason I'm no longer able to download forge from this site. The last version that was unblocked was 1.2.11. Would it be possible to put forge up on a direct download site? One of the only ones that still works here is deposit files. I would really appreciate it.
Re: Forge Beta: 11-30-2012 ver 1.3.2
by ttdic » 02 Dec 2012, 07:51
I try to use some extra mana production cards like Seething song and High tide ect.
But I can not use the extra mana producing by the Seething song for casting the new spell.(which the mana producing by the Seething song is enough to pay the cost of the new spell in my hand.)
Forge still asks me to play the original mana cost for casting that new spell.
Where I can see the mana numbers in the mana pool?
Or there is some ways to cast the spell like Seething song?
Many thanks!!
But I can not use the extra mana producing by the Seething song for casting the new spell.(which the mana producing by the Seething song is enough to pay the cost of the new spell in my hand.)
Forge still asks me to play the original mana cost for casting that new spell.
Where I can see the mana numbers in the mana pool?
Or there is some ways to cast the spell like Seething song?
Many thanks!!
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