[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed by Gargaroz]Izzet Charm
by RanDomino » 06 Jan 2013, 04:47
Describe the Bug:
Izzet Charm requires a creature to be in play in order to use its draw2/discard2 choice. It doesn't matter if the creature is untargetable, nor does it actually target the creature (for example if the only creature in play is a Phantasmal Dragon it survives). Otherwise it just says "Select target creature" and you have to hit cancel.
You can still counter a spell if there are no creatures.
Which card did behave improperly ?
Izzet Charm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral
What exactly should be the correct behavior/interaction ?
You should be able to use Izzet Charm's draw2/discard2 ability even if there are no creatures
Are any other cards possibly affected by this bug ?
Possibly other charms.
Izzet Charm requires a creature to be in play in order to use its draw2/discard2 choice. It doesn't matter if the creature is untargetable, nor does it actually target the creature (for example if the only creature in play is a Phantasmal Dragon it survives). Otherwise it just says "Select target creature" and you have to hit cancel.
You can still counter a spell if there are no creatures.
Which card did behave improperly ?
Izzet Charm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral
What exactly should be the correct behavior/interaction ?
You should be able to use Izzet Charm's draw2/discard2 ability even if there are no creatures
Are any other cards possibly affected by this bug ?
Possibly other charms.
Last edited by Aswan jaguar on 08 Jan 2013, 15:31, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
Re: Utopia Mycon
by stassy » 06 Jan 2013, 07:25
Confirmed, I suspect the counters are invisible and Utopia Mycon is based on Birds of Paradise and such, explaining the tap bug...
I didn't get the loop with Contagion Clasp though (by manually putting both -1/-1 and Special counter on it)

I didn't get the loop with Contagion Clasp though (by manually putting both -1/-1 and Special counter on it)

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[fixed by Gargaroz]Rusted Slasher
by Aswan jaguar » 06 Jan 2013, 07:28
Describe the Bug:
Rusted Slasher has the perfect sacrifice itself and regenerate combo and it survives.
Which card did behave improperly ?
Rusted Slasher
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
What exactly should be the correct behavior/interaction ?
Rusted Slasher can sacrifice itself to regenerate itself but it will still go to the graveyard.
Are any other cards possibly affected by this bug ?
Rusted Slasher has the perfect sacrifice itself and regenerate combo and it survives.
Which card did behave improperly ?
Rusted Slasher
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
What exactly should be the correct behavior/interaction ?
Rusted Slasher can sacrifice itself to regenerate itself but it will still go to the graveyard.
Are any other cards possibly affected by this bug ?
- Attachments
-
rusted slasher.zip
- (2.3 KiB) Downloaded 213 times
Last edited by Aswan jaguar on 08 Jan 2013, 15:35, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Silence not working
by Aswan jaguar » 06 Jan 2013, 07:36
Describe the Bug:
Silence doesn't prevent opponent from casting spells.
Which card did behave improperly ?
Silence
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TIME SPIRAL-DUEL
What exactly should be the correct behavior/interaction ?
Silence prevents opponent from casting spells
Are any other cards possibly affected by this bug ?
Silence doesn't prevent opponent from casting spells.
Which card did behave improperly ?
Silence
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TIME SPIRAL-DUEL
What exactly should be the correct behavior/interaction ?
Silence prevents opponent from casting spells
Are any other cards possibly affected by this bug ?
- Attachments
-
silence.zip
- The savegame is 1 turn late unfortunately,so cheat a Silence to your hand and cast it right away the result is the same.
- (2.53 KiB) Downloaded 195 times
Last edited by Aswan jaguar on 09 Jan 2013, 14:56, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Victimize
by Aswan jaguar » 06 Jan 2013, 07:42
Describe the Bug:
Victimize doesn't return to battlefield the 2 creatures selected.
Which card did behave improperly ?
Victimize
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TIME SPIRAL-duel
What exactly should be the correct behavior/interaction ?
Victimize returns to battlefield the 2 creatures selected.
Are any other cards possibly affected by this bug ?
PS. sorry savegame corrupted.
Victimize doesn't return to battlefield the 2 creatures selected.
Which card did behave improperly ?
Victimize
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TIME SPIRAL-duel
What exactly should be the correct behavior/interaction ?
Victimize returns to battlefield the 2 creatures selected.
Are any other cards possibly affected by this bug ?
PS. sorry savegame corrupted.
Last edited by Aswan jaguar on 08 Jan 2013, 15:38, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Silence doesn't prevent opponent from casting spells
by Aswan jaguar » 06 Jan 2013, 07:48
I searched for it but it looks like I didn't see well,anyway another chance for Silence. 

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Re: [confirmed]Silence
by stassy » 06 Jan 2013, 07:50
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[fixed by Gargaroz]Fact or Fiction
by stassy » 06 Jan 2013, 07:57
Describe the Bug:
Game crash when casting it
Which card did behave improperly ?
Fact or Fiction
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TSv1
What exactly should be the correct behavior/interaction ?
Game doesn't crash when casting it
Are any other cards possibly affected by this bug ?
Sphinx of Ulthuun
Jace, Architect of Thought
Liliana of the Veil

Damn it, just when I wanted to test the newly modified base value AI T_T
Graouh, AI can cast perfectly it but it's your base value which I want to see, not mine](./images/smilies/eusa_wall.gif)
For Liliana of the Veil the separation is a bit weird, in fact player can just target all AI permanent and it will be sacrified, there is no split.
Game crash when casting it
Which card did behave improperly ?
Fact or Fiction
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TSv1
What exactly should be the correct behavior/interaction ?
Game doesn't crash when casting it
Are any other cards possibly affected by this bug ?
Sphinx of Ulthuun
Jace, Architect of Thought
Liliana of the Veil

Damn it, just when I wanted to test the newly modified base value AI T_T
Graouh, AI can cast perfectly it but it's your base value which I want to see, not mine
](./images/smilies/eusa_wall.gif)
For Liliana of the Veil the separation is a bit weird, in fact player can just target all AI permanent and it will be sacrified, there is no split.
- Attachments
-
1.zip
- (2.14 KiB) Downloaded 193 times
Last edited by Aswan jaguar on 10 Jan 2013, 14:06, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: [confirmed]Silence
by Aswan jaguar » 06 Jan 2013, 07:59
Stassy a whole year back it is even before the destruction of the world! 

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Re: [confirmed]Silence
by stassy » 06 Jan 2013, 08:08
AI prolly couldn't cast Armageddon, guess Silence was working in a sorta way XD
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Re: [confirmed]Silence
by Aswan jaguar » 06 Jan 2013, 08:18
Don't reveal anywhere how the world was saved,Manalink engine in it's freaking best! Shhhhhhhhhhhhhhhhhhhh.....Silence.
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