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[Fixed] Bug Archive

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[both fixed by Gargaroz]Prismatic Lens,2-Flowstone Channeler

Postby ozks » 11 Jan 2013, 07:53

Describe the Bug:
don't turn when produce colorless mana (unlimited mana)

Which card did behave improperly ?
Prismatic Lens

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Mode

What exactly should be the correct behavior/interaction ?
should turn, when produce colorless mana

Are any other cards possibly affected by this bug ?
save game - see below
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Describe the Bug:
pay 1c and 1red mana and discard a card, but then... nothing happen

Which card did behave improperly ?
Flowstone Channeler

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Mode

What exactly should be the correct behavior/interaction ?
should put +1/-1 and gain haste until the end of turn

Are any other cards possibly affected by this bug ?
prismatic lens.zip
Last edited by Aswan jaguar on 12 Jan 2013, 06:03, edited 1 time in total.
Reason: fixed both bugs
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[fixed by Gargaroz]Fungus Sliver

Postby ozks » 11 Jan 2013, 08:01

Describe the Bug:
when attacks the opponent (im not sure about this) should put a counter +1/+1 on itself
or when attack to a creature too, right? this doesn't happen
instead the enemy creature, receives +1/+1

Which card did behave improperly ?
Fungus Sliver

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Mode

What exactly should be the correct behavior/interaction ?
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)

Are any other cards possibly affected by this bug ?
fungus sliver.zip
Last edited by Aswan jaguar on 12 Jan 2013, 06:01, edited 1 time in total.
Reason: fixed bug
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[already fixed]Morph code corrupted

Postby 0rion79 » 11 Jan 2013, 08:07

morphing creatures come into play as the original card for the morph cost, rather than entering the battlefield as a 2/2 with 3.
Also, that new white enchantment with morph is uncastable.
Last edited by Aswan jaguar on 12 Jan 2013, 06:01, edited 1 time in total.
Reason: already fixed
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[fixed by Gargaroz]Errant Doomsayers

Postby ozks » 11 Jan 2013, 09:03

Describe the Bug:
Turn: doesn't tap any creature

Which card did behave improperly ?
Errant Doomsayers

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel

What exactly should be the correct behavior/interaction ?
Should tap a creature with power 2 or less, with his turn ability

Are any other cards possibly affected by this bug ?
errant doomsayers.zip
Last edited by Aswan jaguar on 12 Jan 2013, 05:55, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Spitting Image

Postby KrNeki » 11 Jan 2013, 11:14

Describe the Bug:
Spitting Image does nothing and can not be retraced after another spell was played that turn.

Which card did behave improperly ?
Spitting Image

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TS, Gauntlet

What exactly should be the correct behavior/interaction ?
It should be possible to cast Spitting Image(retrace cards in general) whenever there is mana available, there is a land in hand and its the appropriate phase.

Are any other cards possibly affected by this bug ?
Worm Harvest, Raven's Crime (the retrace part)
other retrace cards?
Attachments
spitting image.rar
(1.67 KiB) Downloaded 192 times
Last edited by Aswan jaguar on 12 Jan 2013, 05:54, edited 1 time in total.
Reason: fixed bug
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Re: [wait for fix confirmation]Path to Exile

Postby stassy » 11 Jan 2013, 11:37

As of TSv1, the window choice is back but the player can also control AI window choice.
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Re: Rock Slide deals damage to fliers

Postby stassy » 11 Jan 2013, 12:08

player can't even cast it...
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Re: Grave Pact occasionally not triggering

Postby stassy » 11 Jan 2013, 12:35

This is the issue with game that use special card, they will corrupt savegame (usually those using Morbid or graveyard effect)
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Re: [confirmed]Rock Slide deals damage to fliers

Postby Aswan jaguar » 11 Jan 2013, 14:21

Also it doesn't do the correct amount to damage at least to Teferi's Honor Guard as I said to my other bug report about Teferi's Honor Guard.
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Re: ODD BUG!

Postby Gargaroz » 11 Jan 2013, 14:23

Seems more an Abu Jafar bug.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Diabolic Edict/Geth's Verdict crash the game 01/13 patch

Postby Gargaroz » 11 Jan 2013, 14:25

Mmh, it works for me, are you sure you've installe the latest patch correctly ? I remember this bug mentioned previous patch...
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: 1- Foriysian Totem / 2- Mangara of Corondor

Postby Gargaroz » 11 Jan 2013, 14:26

Fixed the Totem bug, the other was already fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Ixidron - Crash the Game

Postby Gargaroz » 11 Jan 2013, 14:29

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Diabolic Edict/Geth's Verdict crash the game 01/13 patch

Postby stassy » 11 Jan 2013, 14:35

It work fine for me in a clean game so must be another interaction.
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Re: Diabolic Edict/Geth's Verdict crash the game 01/13 patch

Postby Aswan jaguar » 11 Jan 2013, 14:47

Gargaroz I believe I found the problem if AI has tokens on the battlefield then it crashes (tested with 2 tokens-3 different games and tokens-maybe AI can't decide which to sacrifice.
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