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[Fixed] Bug Archive

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

Re: skirsdag high priest

Postby stassy » 03 Apr 2013, 04:06

If you use a Morbid deck or anything using the Deadbox card effect you won't be able to use any savegame because they will be automatically corrupted, that is the unfortunate counterpart of coding the Morbid effect or anything that count gy.

You can use a screenshot for most case, or post deck used.

In this case, it's confirmed though only the next turn, the 2nd next turn the trigger will no longer be available.

Image
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[fixed by Gargaroz]Gideon, Champion of Justice,Domri Rade

Postby stassy » 03 Apr 2013, 06:19

Describe the Bug:
When Gideon, Champion of Justice is animated , the next turn his owner will be unable to interact with him (animate or add counter or ultimate) like a summoning sickness effect

Which card did behave improperly ?
Gideon, Champion of Justice

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
When Gideon, Champion of Justice is animated , the next turn his owner will be able to interact with him (animate or add counter or ultimate)

Are any other cards possibly affected by this bug ?
-

Image

Edit: Also another bug(?) is AI completely disregard Gideon, Champion of Justice and will never attack the non avatar version.

Edit2: Also Gideon, Champion of Justice is not subject to Legend rule.
Last edited by Aswan jaguar on 04 Apr 2013, 04:04, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Furious Resistance

Postby stassy » 03 Apr 2013, 06:23

Describe the Bug:
Furious Resistance give +3/+255

Which card did behave improperly ?
Furious Resistance

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Furious Resistance give +3/+0

Are any other cards possibly affected by this bug ?
-

Image

Furious Resistance, yeah :D
Last edited by Aswan jaguar on 04 Apr 2013, 03:59, edited 2 times in total.
Reason: fixed bug
stassy
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[fixed by Gargaroz]Assemble the Legion

Postby stassy » 03 Apr 2013, 06:26

Describe the Bug:
Assemble the Legion doesn't show counter (effect still work as intended)

Which card did behave improperly ?
Assemble the Legion

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Assemble the Legion show counter

Are any other cards possibly affected by this bug ?
-

Image
Last edited by Aswan jaguar on 04 Apr 2013, 04:00, edited 2 times in total.
Reason: fixed bug
stassy
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[fixed by Gargaroz]Greenside Watcher

Postby stassy » 03 Apr 2013, 06:32

Describe the Bug:
Greenside Watcher can't untap tapped Gate land (illegal target(tapped))

Which card did behave improperly ?
Greenside Watcher

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Greenside Watcher can untap tapped Gate land

Are any other cards possibly affected by this bug ?
-

Image
Last edited by Aswan jaguar on 04 Apr 2013, 04:01, edited 2 times in total.
Reason: fixed bug
stassy
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[fixed by Gargaroz]Mugging

Postby doran7 » 03 Apr 2013, 13:10

Describe the Bug:

creatures can block

Which card did behave improperly ?

Mugging

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

gatecrash

What exactly should be the correct behavior/interaction ?

Mugging deals 2 damage to target creature. That creature can't block this turn.
Attachments
mugging.rar
(1.92 KiB) Downloaded 306 times
Last edited by Aswan jaguar on 04 Apr 2013, 04:02, edited 2 times in total.
Reason: fixed bug
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Re: [confirmed]Judge of Currents

Postby Gargaroz » 03 Apr 2013, 16:05

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Blood Reckoning

Postby Gargaroz » 03 Apr 2013, 16:07

Bad values in "ct_all". Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed]Sporoloth Ancient

Postby Gargaroz » 03 Apr 2013, 16:09

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed]Pit Fight

Postby Gargaroz » 03 Apr 2013, 16:11

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed]Soul of the Harvest

Postby Gargaroz » 03 Apr 2013, 16:16

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed]High Priest of Penance

Postby Gargaroz » 03 Apr 2013, 16:26

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed]Blinding Angel

Postby Gargaroz » 03 Apr 2013, 16:35

Fixed, the problem is that finally I found a way to leave the effect on board even if the Angel leaves play before opponent could skip his next combat step.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed]Spell Burst

Postby Gargaroz » 03 Apr 2013, 16:37

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed]Thornscape Battlemage

Postby Gargaroz » 04 Apr 2013, 00:07

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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