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New quest decks

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Re: New quest decks

Postby Sloth » 09 May 2013, 11:07

Nordos wrote:I was pretty sure, that I already commented it... Oh well
First of all, we have a lot of 2er drops in this deck. I would shaft the power a bit, too.
Valeron Outlander becomes another copy of Compost, Spectral Bears becomes Spectral Force (strong body and finisher).
Additional, I would shift the lands a bit in favor of the plains. The decks needs more white mana in the low lvl then any other color IMO.

Well, just some things which came into my mind when seeing the deck. Otherwise it's quite good :)
Ok, changed and commited.

Nordos wrote:And while we are about it, what do you think about a cipher related deck? Yes, there was a reason why I kept insisting on improving it :D
cipher with 'spell casted' related cards | Open
2 Call of the Nightwing
3 Circu, Dimir Lobotomist
4 Consuming Aberration
4 Drowned Catacomb
4 Hands of Binding
4 Invisible Stalker
11 Island
2 Last Thoughts
1 Midnight Recovery
2 Stolen Identity
4 Swamp
2 Tablet of the Guilds (-> maybe increase the count?)
3 Talrand, Sky Summoner (-> are 3 maybe over the top?)
1 Tidespout Tyrant
3 Tormented Soul
2 Undercity Plague
4 Underground Sea
1 Urborg, Tomb of Yawgmoth
1 Voidwalk
2 Will-o'-the-Wisp
I think the theme is the same as you other Cipher deck, or am i missing something?
Cipher 2 | Open
2 Bad River
3 Basilica Screecher
4 Call of the Nightwing
4 Crypt Ghast
3 Curiosity
4 Dimir Guildgate
2 Dimir Infiltrator
4 Drowned Catacomb
3 Hands of Binding
3 Invisible Stalker
6 Island
2 Mental Vapors
1 Midnight Recovery
2 Stolen Identity
10 Swamp
3 Thrull Parasite
2 Tormented Soul
2 Undercity Plague
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Re: New quest decks

Postby Chris H. » 09 May 2013, 14:38

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Re: New quest decks

Postby Nordos » 09 May 2013, 14:41

Oh, I totally forgot that I already posted a version of it o.O
Yes and at the same time it isn't. The first one is based on the snyergy with 'extort', while the secind one is slightly changed and based generally on the 'spell casted' way (Circu, Dimir Lobotomist, Consuming Aberration, Tablet of the Guilds, Talrand, Sky Summoner and Tidespout Tyrant), otherwise: yes, the generally theme is the same. Both base uppon getting spells casted via Cipher in order to trigger something.

I am still not sure, which version is better, tbh. Yet, I would include both Tablet of the Guilds and Circu, Dimir Lobotomist, no matter which variante you want to take :)
I could try to merge them a bit (Crypt Ghast is a very good card in both decks, yet I don't know if we need so many extort creatures ...)
then again, I was thinking - how about including at least one copy of Pontiff of Blight? Then some Crypt Ghasts (mana accelerator and extort improver), yet cutting all other extort creatures. Hm. Should I try to change the deck into what I have in mind?


EDIT: Do we have a medium mono B Zombie Tribal deck?
Otherwise it could be interesting having a deck based on low CMC zombies, Pontiff of Blight and Blood Scrivener. Additional some copies of Death Baron (deathtouch -> defending), Grave Defiler (fetching some zombies for ya), something along the line of Stillmoon Cavalier (dual prot and can get pumped/first strike. The only problem I see here is, that the AI could waste it's mana on it's pump ability rather then using it for extort)
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Re: New quest decks

Postby Sloth » 09 May 2013, 21:32

Nordos wrote:Oh, I totally forgot that I already posted a version of it o.O
Yes and at the same time it isn't. The first one is based on the snyergy with 'extort', while the secind one is slightly changed and based generally on the 'spell casted' way (Circu, Dimir Lobotomist, Consuming Aberration, Tablet of the Guilds, Talrand, Sky Summoner and Tidespout Tyrant), otherwise: yes, the generally theme is the same. Both base uppon getting spells casted via Cipher in order to trigger something.

I am still not sure, which version is better, tbh. Yet, I would include both Tablet of the Guilds and Circu, Dimir Lobotomist, no matter which variante you want to take :)
I could try to merge them a bit (Crypt Ghast is a very good card in both decks, yet I don't know if we need so many extort creatures ...)
then again, I was thinking - how about including at least one copy of Pontiff of Blight? Then some Crypt Ghasts (mana accelerator and extort improver), yet cutting all other extort creatures. Hm. Should I try to change the deck into what I have in mind?
I think mixing them up can't hurt, leave some copies of Basilica Screecher (they are quite good in this deck) and Crypt Ghast. I will test whatever you end up with.


Nordos wrote:EDIT: Do we have a medium mono B Zombie Tribal deck?
Otherwise it could be interesting having a deck based on low CMC zombies, Pontiff of Blight and Blood Scrivener. Additional some copies of Death Baron (deathtouch -> defending), Grave Defiler (fetching some zombies for ya), something along the line of Stillmoon Cavalier (dual prot and can get pumped/first strike. The only problem I see here is, that the AI could waste it's mana on it's pump ability rather then using it for extort)
We have the Buffy decks, but I think there is plenty of space for another Zombie opponent. Just be sure to focus heavily on a second theme.
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Re: New quest decks

Postby Sloth » 12 May 2013, 13:31

Let's analyze this deck:
1. Cipher cards 13.
2. Good cards to Cipher on: 11 (counting Call of the Nightwing).
3. Cards that profit from casting spells via Cipher: 14.
4. Cards that keep you alive until the mid game: 7 (Hands of Binding, Tablet of the Guilds and Basilica Screecher).

Solution: Drop cards of category 3 in favor of category 2 and 4. Hint: Basilica Screecher is in category 2, 3 and 4.
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Re: New quest decks

Postby Sloth » 13 May 2013, 08:50

Nordos wrote:
Pontiff of Blight with regeneration/deathtouch 'blocker' | Open
4 Blood Scrivener
4 Death Baron
2 Diregraf Ghoul
2 Drudge Skeletons
4 Duty-Bound Dead
3 Phyrexian Crusader
4 Pontiff of Blight
2 Restless Dead
2 Sanguine Guard
24 Swamp
2 Unworthy Dead
4 Urborg Skeleton
3 Walking Dead

I think that it is a solid medium. Should the Crusader be too strong, just increase the copies of Sanguine Guard instead :P
Yes, the deck is solid and yes Phyrexian Crusader is a bit too strong. I've added Rimebound Dead for them. Here is what i would commit:

Lex Luthor 2 | Open
4 Blood Scrivener
4 Death Baron
2 Diregraf Ghoul
2 Drudge Skeletons
4 Duty-Bound Dead
4 Pontiff of Blight
2 Restless Dead
4 Rimebound Dead
3 Sanguine Guard
24 Snow-Covered Swamp
2 Unworthy Dead
3 Urborg Skeleton
2 Walking Dead
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Re: New quest decks

Postby Nordos » 13 May 2013, 10:47

yeah, that one looks good :)

For the cipher one:
-1 copy of the Lobotmist
-2 Consuming Abberation (maybe? I mean, he is a fatty fatty in a short time, yet he is, more or less, lategame...)
and instead increase the Screecher by 3? to 4 copies in general?
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Re: New quest decks

Postby Chris H. » 13 May 2013, 15:13

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Re: New quest decks

Postby Sloth » 15 May 2013, 13:14

Nordos wrote:For the cipher one:
-1 copy of the Lobotmist
-2 Consuming Abberation (maybe? I mean, he is a fatty fatty in a short time, yet he is, more or less, lategame...)
and instead increase the Screecher by 3? to 4 copies in general?
After testing some more, i've decided to go a little further and changed:
+ 3 Basilica Screecher
+ 2 Call of the Nightwing
+ 1 Last Thoughts
- 2 Circu, Dimir Lobotomist
- 2 Consuming Aberration
- 1 Tidespout Tyrant
- 1 Voidwalk

Result: This is what i would replace the Cipher 2 opponent with:
Cipher 2 | Open
4 Basilica Screecher
4 Call of the Nightwing
1 Circu, Dimir Lobotomist
2 Crypt Ghast
4 Drowned Catacomb
4 Hands of Binding
4 Invisible Stalker
6 Island
3 Last Thoughts
1 Midnight Recovery
4 Polluted Delta
1 Pontiff of Blight
2 Stolen Identity
5 Swamp
2 Tablet of the Guilds
2 Talrand, Sky Summoner
4 Tormented Soul
2 Undercity Plague
4 Underground Sea
1 Urborg, Tomb of Yawgmoth
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Re: New quest decks

Postby Nordos » 15 May 2013, 15:01

Ah, I guess the AI wouldn't know how to use voidwalk (remove counter, remove enchantments, ...) anyway, right?
Otherwise, it is quite good looking.
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Re: New quest decks

Postby Sloth » 17 May 2013, 10:39

I'm a fan of consistency, so i would love to see more cards besides Death Pits of Rath that have sysnergy with First Strike creatures.

Possible additions: Kusari-Gama, Mephidross Vampire, Blight Sickle, Corrosive Mentor, Everlasting Torment.
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Re: New quest deck

Postby Nordos » 17 May 2013, 10:59

I think 2 copies of Kusari-Gama and two copies of Everlasting Torment.
Blight Sickle: With Everlasting Torment not really needed (and Rustrazor Butcher and Phyrexian Crusader has wither by default)
Corrosive Mentor: not enough black creatures in this deck and, once again, Everlasting Torment.
-1 Circle of Flame
-1 Stone-Throwing Devils
-1 Thunderscape Familiar
-1 Gravity Sphere

That would be my choice...
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Re: New quest decks

Postby Nordos » 19 May 2013, 09:22

Something between medium and hard. If it could be pushed, I#M sure, it could become hard, yaet I don't know how to push it besides giving it a mox and a sol ring (which wouldn't change that much IMO)
Essence of the Wild 2 | Open
1 Acorn Harvest
4 Awakening Zone
4 Beacon of Creation
4 Birds of Paradise
1 Endless Swarm
4 Essence of the Wild
4 Fierce Empath
2 Fists of Ironwood
24 Forest
2 Fungal Sprouting
3 Fyndhorn Elves
4 Llanowar Elves
3 Saproling Symbiosis
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