New quest decks
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Re: New quest decks
by moomarc » 20 May 2013, 12:49
Initially I thought you might be able to amp up the difficulty a bit by throwing in a few creatures with Changeling. That way you'd fill more one and two drops and get to 10 Gates far faster. But I overlooked that little bit about creature types in Changelings so... FAIL.Nordos wrote:easy-medium gate deck
- gate 1 | Open
- 4 Amulet of Vigor
1 Azorius Guildgate
1 Boros Guildgate
1 Crackling Perimeter
2 Dimir Guildgate
4 Gatecreeper Vine
4 Gateway Shade
4 Golgari Guildgate
3 Greenside Watcher
3 Gruul Guildgate
2 Hold the Gates
1 Izzet Guildgate
4 Maze's End
4 Opal Lake Gatekeepers
2 Orzhov Guildgate
2 Rakdos Guildgate
4 Saruli Gatekeepers
2 Selesnya Guildgate
2 Simic Guildgate
4 Smelt-Ward Gatekeepers
3 Sunspire Gatekeepers
3 Ubul Sar Gatekeepers
I personally think of it as easy, though

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Re: New quest decks
by Nordos » 20 May 2013, 14:22
The only thing I could image would be Orb of Dreams, dunno if it is wothwhile enough, though
Re: New quest decks
by moomarc » 20 May 2013, 16:30
Might be an idea to add a Crucible of Worlds in case you're made to discard one of the one-of gates. Maybe a few key runes just to fill some 3 cmc slots that can ramp mana or be animated?
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Re: New quest decks
by moomarc » 20 May 2013, 16:45
I see today's From the Lab was predominantly Gates/Maze so can probably steal a few ideas from there. (http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ftl/248
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Re: New quest decks
by Xitax » 20 May 2013, 19:49
Animate Land + Sakashima the Impostor...moomarc wrote:Initially I thought you might be able to amp up the difficulty a bit by throwing in a few creatures with Changeling. That way you'd fill more one and two drops and get to 10 Gates far faster. But I overlooked that little bit about creature types in Changelings so... FAIL.

Re: New quest deck
by Sloth » 21 May 2013, 20:31
In my testingings Master of Cruelties wasn't used by the AI. I replaced 3 of the copies with other creatures:Nordos wrote:I think 2 copies of Kusari-Gama and two copies of Everlasting Torment.
Blight Sickle: With Everlasting Torment not really needed (and Rustrazor Butcher and Phyrexian Crusader has wither by default)
Corrosive Mentor: not enough black creatures in this deck and, once again, Everlasting Torment.
-1 Circle of Flame
-1 Stone-Throwing Devils
-1 Thunderscape Familiar
-1 Gravity Sphere
That would be my choice...
- Zapp Brannigan 2 | Open
- 4 Badlands
4 Blood Crypt
4 Bloodstained Mire
1 Chandra's Fury
4 Circle of Flame
4 Death Pits of Rath
4 Dragonskull Summit
4 Electrickery
3 Everlasting Torment
1 Exava, Rakdos Blood Witch
1 Gravity Sphere
1 Jeska, Warrior Adept
1 Keldon Halberdier
1 Kusari-Gama
1 Master of Cruelties
1 Mirri the Cursed
4 Mountain
1 Nekrataal
1 Phyrexian Crusader
1 Ronin Cliffrider
3 Rustrazor Butcher
4 Stone-Throwing Devils
4 Swamp
3 Thunderscape Familiar
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Re: New quest deck
by moomarc » 22 May 2013, 07:59
Added this avatar for the deck:Sloth wrote:
- Zapp Brannigan 2 | Open
- 4 Badlands
4 Blood Crypt
4 Bloodstained Mire
1 Chandra's Fury
4 Circle of Flame
4 Death Pits of Rath
4 Dragonskull Summit
4 Electrickery
3 Everlasting Torment
1 Exava, Rakdos Blood Witch
1 Gravity Sphere
1 Jeska, Warrior Adept
1 Keldon Halberdier
1 Kusari-Gama
1 Master of Cruelties
1 Mirri the Cursed
4 Mountain
1 Nekrataal
1 Phyrexian Crusader
1 Ronin Cliffrider
3 Rustrazor Butcher
4 Stone-Throwing Devils
4 Swamp
3 Thunderscape Familiar
- Zapp Brannigan.jpg (7.61 KiB) Viewed 3481 times
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Re: New quest decks
by Nordos » 22 May 2013, 10:33
I would increase the Gravity Sphere by at least one copy. The deck has exactly one creature with flying ...
Re: New quest decks
by Sloth » 22 May 2013, 10:57
Gravity Sphere is a very very weak card even for a medium deck. Electrickery, Jeska, Warrior Adept and Chandra's Fury are more than enough to deal with flyers.Nordos wrote:I would increase the Gravity Sphere by at least one copy. The deck has exactly one creature with flying ...
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Re: New quest decks
by Nordos » 22 May 2013, 22:41
Do we have a deck which is based on low CMC creatures, Mentor of the Meek and Cathar's Crusade?
Just a very quick list. . .
- | Open
- 4 x Mentor of the Meek
4 x Doomed Traveler
2 x Raise the Alarm
4 x Commander's Authority
4 x Midnight Haunting
22 x Plains
4 x Gather the Townsfolk
4 x Wall of Omens
4 x Precinct Captain
4 x Cathars' Crusade
4 x Thraben Doomsayer
Just a very quick list. . .
Re: New quest decks
by Sloth » 23 May 2013, 08:46
Yes, i think this is a good easy opponent. I removed Greenside Watcher, because the AI didn't use it and added one copy each of Armory Guard, Ogre Jailbreaker and Way of the Thief, because they clearly fit the theme. I've also added one copy of Root Maze (which is much better here than Orb of Dreams).Nordos wrote:easy-medium gate deck
- gate 1 | Open
- 4 Amulet of Vigor
1 Azorius Guildgate
1 Boros Guildgate
1 Crackling Perimeter
2 Dimir Guildgate
4 Gatecreeper Vine
4 Gateway Shade
4 Golgari Guildgate
3 Greenside Watcher
3 Gruul Guildgate
2 Hold the Gates
1 Izzet Guildgate
4 Maze's End
4 Opal Lake Gatekeepers
2 Orzhov Guildgate
2 Rakdos Guildgate
4 Saruli Gatekeepers
2 Selesnya Guildgate
2 Simic Guildgate
4 Smelt-Ward Gatekeepers
3 Sunspire Gatekeepers
3 Ubul Sar Gatekeepers
I personally think of it as easy, though
- The Great Gatsby 1 | Open
- 3 Amulet of Vigor
1 Armory Guard
1 Azorius Guildgate
1 Boros Guildgate
1 Crackling Perimeter
2 Dimir Guildgate
4 Gatecreeper Vine
4 Gateway Shade
4 Golgari Guildgate
3 Gruul Guildgate
2 Hold the Gates
1 Izzet Guildgate
4 Maze's End
1 Ogre Jailbreaker
4 Opal Lake Gatekeepers
2 Orzhov Guildgate
2 Rakdos Guildgate
1 Root Maze
4 Saruli Gatekeepers
2 Selesnya Guildgate
2 Simic Guildgate
4 Smelt-Ward Gatekeepers
3 Sunspire Gatekeepers
3 Ubul Sar Gatekeepers
1 Way of the Thief
I'm fully aware that there is an overload of 4-drops, but that's why this is an easy deck.
I like this deck. Will do some testing to see how to make it more powerful.Nordos wrote:Something between medium and hard. If it could be pushed, I#M sure, it could become hard, yaet I don't know how to push it besides giving it a mox and a sol ring (which wouldn't change that much IMO)
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Re: New quest decks
by Sloth » 23 May 2013, 10:03
Ok, here is my version of the Essence of the Wild deck:
I dropped all the non mana token producers in favor of mana producers. The chance of hitting Essence of the Wild on turn four or earlier is quite high.
- Chewbacca 3 | Open
- 4 Awakening Zone
4 Birds of Paradise
1 Concordant Crossroads
4 Dryad Arbor
4 Essence of the Wild
4 Fierce Empath
2 Fists of Ironwood
15 Forest
4 Fyndhorn Elves
4 Growth Spasm
4 Khalni Garden
4 Llanowar Elves
1 Nest Invader
4 Noble Hierarch
1 Mox Emerald
I dropped all the non mana token producers in favor of mana producers. The chance of hitting Essence of the Wild on turn four or earlier is quite high.
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Re: New quest decks
by Chris H. » 24 May 2013, 14:49
Sloth wrote:
- The Great Gatsby 1 | Open
- 3 Amulet of Vigor
1 Armory Guard
1 Azorius Guildgate
1 Boros Guildgate
1 Crackling Perimeter
2 Dimir Guildgate
4 Gatecreeper Vine
4 Gateway Shade
4 Golgari Guildgate
3 Gruul Guildgate
2 Hold the Gates
1 Izzet Guildgate
4 Maze's End
1 Ogre Jailbreaker
4 Opal Lake Gatekeepers
2 Orzhov Guildgate
2 Rakdos Guildgate
1 Root Maze
4 Saruli Gatekeepers
2 Selesnya Guildgate
2 Simic Guildgate
4 Smelt-Ward Gatekeepers
3 Sunspire Gatekeepers
3 Ubul Sar Gatekeepers
1 Way of the Thief
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Re: New quest decks
by Chris H. » 24 May 2013, 14:50
Sloth wrote:
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Re: New quest decks
by Nordos » 28 May 2013, 09:19
Here is a deck, which is yet not using its full potential.
The AI doesn't yet sacrifice the creatures it has taken over ...
- take control and sacrifice | Open
- Take control and sacrifice
Main:
2 x Conquering Manticore
4 x Act of Treason
4 x Mortician Beetle
2 x Molten Primordial
2 x Bringer of the Red Dawn
1 x Mox Jet
4 x Dragonskull Summit
2 x Cinder Wall
4 x Badlands
2 x Traitorous Instinct
4 x Disciple of Griselbrand
4 x Bloodflow Connoisseur
1 x Mox Ruby
7 x Swamp
2 x Attrition
4 x Threaten
4 x Zealous Conscripts
7 x Mountain
The AI doesn't yet sacrifice the creatures it has taken over ...

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