New quest decks
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Re: New quest decks
by Sloth » 28 May 2013, 11:46
When the deck finds Cathars' Crusade or Mentor of the Meek it's quite nice, but sometimes it fails to deliver any synergies. I haven't really found any great additions, here's what i considered:Nordos wrote:Do we have a deck which is based on low CMC creatures, Mentor of the Meek and Cathar's Crusade?
- | Open
- 4 x Mentor of the Meek
4 x Doomed Traveler
2 x Raise the Alarm
4 x Commander's Authority
4 x Midnight Haunting
22 x Plains
4 x Gather the Townsfolk
4 x Wall of Omens
4 x Precinct Captain
4 x Cathars' Crusade
4 x Thraben Doomsayer
Just a very quick list. . .
- Sigil Captain: Needs green, 3 power and the AI messes up the ordering of triggers sometimes.
- Austere Command: Might be useful for the CMC greater than 4 mode, but isn't stellar.
- Phantom General: Can only be used as a single copy, since two will mess with Mentor of the Meek.
- Soul Warden / Soul's Attendant: Not really powerful.
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Re: New quest decks
by Nordos » 28 May 2013, 13:51
I don't really like neither of your suggestions :-/ I do have some suggestions on my own, though.
Keeping it mono white:
- Goldnight Commander (not as strong as Cathars' Crusade, yet still powerful)
- Godhead of Awe (while not empowering your creatures, it greatly debuffs the enemie's)
- Hero of Bladehold (another token generator + battlecry)
- Geist-Honored Monk (it is a very strong creature, which profits from having many tokens. How does it interact with Godhead of Awe?)
- Twilight Drover (does interact very well with Cathars' Crusade)
- either Elspeth Tirel or Elspeth, Knight-Errant
- Nomads' Assembly (hm, seems like a 'win more' card, though)
- Spectral Procession (instead of Midnight Haunting)
- Crusader of Odric (for these who don't have the mana to pay for the Monk^^)
- True Conviction (not convinced
Still a very good card as long as your army is deployed)
- Elesh Norn, Grand Cenobite (makes Mentor of the Meek useless, combined with Godhead of Awe, though, it instantly kills all enemy creatures)
So, well, and then there is the possibility to combine it with another color (I wouldn't take green, though, yet red. For example: Assemble the Legion, Boros Swiftblade, Boros Recruit, Sunhome Guildmage and similar...)
Keeping it mono white:
- Goldnight Commander (not as strong as Cathars' Crusade, yet still powerful)
- Godhead of Awe (while not empowering your creatures, it greatly debuffs the enemie's)
- Hero of Bladehold (another token generator + battlecry)
- Geist-Honored Monk (it is a very strong creature, which profits from having many tokens. How does it interact with Godhead of Awe?)
- Twilight Drover (does interact very well with Cathars' Crusade)
- either Elspeth Tirel or Elspeth, Knight-Errant
- Nomads' Assembly (hm, seems like a 'win more' card, though)
- Spectral Procession (instead of Midnight Haunting)
- Crusader of Odric (for these who don't have the mana to pay for the Monk^^)
- True Conviction (not convinced

- Elesh Norn, Grand Cenobite (makes Mentor of the Meek useless, combined with Godhead of Awe, though, it instantly kills all enemy creatures)
So, well, and then there is the possibility to combine it with another color (I wouldn't take green, though, yet red. For example: Assemble the Legion, Boros Swiftblade, Boros Recruit, Sunhome Guildmage and similar...)
Re: New quest decks
by Sloth » 28 May 2013, 21:23
After adding a copies of Goldnight Commander, Godhead of Awe, Elspeth, Knight-Errant, Spectral Procession and Phantom General the deck was too good to be medium:
I made a medium version with lots of inferior token spells too:
- Gunnery Sergeant Hartman 3 | Open
- 22 Plains
1 Mox Pearl
4 Cathars' Crusade
4 Mentor of the Meek
1 Goldnight Commander
3 Godhead of Awe
1 Elspeth, Knight-Errant
1 Phantom General
1 Attended Knight
4 Doomed Traveler
2 Raise the Alarm
1 Midnight Haunting
4 Spectral Procession
3 Gather the Townsfolk
1 Wall of Omens
2 Precinct Captain
4 Thraben Doomsayer
1 Geist-Honored Monk
I made a medium version with lots of inferior token spells too:
- Gunnery Sergeant Hartman 2 | Open
- 23 Plains
4 Cathars' Crusade
4 Mentor of the Meek
1 Goldnight Commander
1 Twilight Drover
1 Phantom General
1 Attended Knight
3 Doomed Traveler
1 Raise the Alarm
1 Commander's Authority
1 Midnight Haunting
1 Spectral Procession
1 Gather the Townsfolk
1 Wall of Omens
1 Precinct Captain
1 Thraben Doomsayer
1 Belfry Spirit
1 Elgaud Inquisitor
1 Kjeldoran Home Guard
1 Knight-Captain of Eos
1 Mausoleum Guard
1 Seller of Songbirds
1 Springjack Shepherd
1 Battle Screech
1 Captain's Call
1 Join the Ranks
1 Knight Watch
1 Master's Call
1 Beckon Apparition
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Re: New quest decks
by moomarc » 29 May 2013, 06:39
The Cardforge site is down at the moment so I'm just posting here for now so Chris doesn't waste time sourcing an image:
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- Gunnery Sergeant Hartman.jpg (6.99 KiB) Viewed 3805 times
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Re: New quest decks
by Nordos » 29 May 2013, 16:28
I felt that the hard deck was lacking some low level drops and a way to gain life. So, I modified it a bit
What do you say...?
- Gunnery Sergeant Hartman 3 | Open
- 4 x Trained Caracal
4 x Mentor of the Meek
4 x Doomed Traveler
1 x Mox Pearl
3 x Godhead of Awe
1 x Elspeth, Knight-Errant
1 x Geist-Honored Monk
4 x Gather the Townsfolk
22 x Plains
4 x Precinct Captain
4 x Cathars' Crusade
4 x Spectral Procession
4 x Thraben Doomsayer
What do you say...?
Re: New quest decks
by Sloth » 29 May 2013, 17:28
One drops are a good idea, but i think Soul Warden / Soul's Attendant would gain significantly more life than Trained Caracal.Nordos wrote:I felt that the hard deck was lacking some low level drops and a way to gain life. So, I modified it a bit
- Gunnery Sergeant Hartman 3 | Open
- 4 x Trained Caracal
4 x Mentor of the Meek
4 x Doomed Traveler
1 x Mox Pearl
3 x Godhead of Awe
1 x Elspeth, Knight-Errant
1 x Geist-Honored Monk
4 x Gather the Townsfolk
22 x Plains
4 x Precinct Captain
4 x Cathars' Crusade
4 x Spectral Procession
4 x Thraben Doomsayer
What do you say...?
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Re: New quest decks
by Nordos » 29 May 2013, 17:34
Hmm....
It depends, tbh. In some situations, Soul Warden does get the better results, in others the Trained Caracal seems to be more fitting (especially when you drop below 5 life with some Thraben Doomsayer), yet I guess you are right. Tendentially, Soul Warden would give better results.
So, how about one copy of Trained Caracal and 3 of Soul Warden? Or 4 Soul Warden?
It depends, tbh. In some situations, Soul Warden does get the better results, in others the Trained Caracal seems to be more fitting (especially when you drop below 5 life with some Thraben Doomsayer), yet I guess you are right. Tendentially, Soul Warden would give better results.
So, how about one copy of Trained Caracal and 3 of Soul Warden? Or 4 Soul Warden?
Re: New quest decks
by Sloth » 29 May 2013, 17:52
OK, 3:1
- Gunnery Sergeant Hartman 3 | Open
- 2 Soul Warden
1 Soul's Attendant
1 Trained Caracal
4 Mentor of the Meek
4 Doomed Traveler
1 Mox Pearl
3 Godhead of Awe
1 Elspeth, Knight-Errant
1 Geist-Honored Monk
4 Gather the Townsfolk
22 Plains
4 Precinct Captain
4 Cathars' Crusade
4 Spectral Procession
4 Thraben Doomsayer
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Re: New quest decks
by Nordos » 30 May 2013, 19:37
Looks good. In my tests, it was a pretty solid deck anyway 
Hm, I really wanted to create a deck revolving around Phyrexian Obliterator, yet no matter what I do, I always fail. Maybe just creating a 'force' deck with the best black cards w/o syns? I really dislike the idea, yet I couldn't find good syns (I tested adding red and stuff like Grand Melee) ...

Hm, I really wanted to create a deck revolving around Phyrexian Obliterator, yet no matter what I do, I always fail. Maybe just creating a 'force' deck with the best black cards w/o syns? I really dislike the idea, yet I couldn't find good syns (I tested adding red and stuff like Grand Melee) ...
Re: New quest decks
by moomarc » 30 May 2013, 20:09
Maybe a black/green fatty deck with Phyrexian Obliterator and a bunch of lure and/or provoke? Something like Pariah's Shield could also work well with it but I'm not sure the AI would use it so well.
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Re: New quest decks
by Sloth » 30 May 2013, 20:32
I'm working on teaching the AI to handle this.Nordos wrote:Here is a deck, which is yet not using its full potential.
- take control and sacrifice | Open
- Take control and sacrifice
Main:
2 x Conquering Manticore
4 x Act of Treason
4 x Mortician Beetle
2 x Molten Primordial
2 x Bringer of the Red Dawn
1 x Mox Jet
4 x Dragonskull Summit
2 x Cinder Wall
4 x Badlands
2 x Traitorous Instinct
4 x Disciple of Griselbrand
4 x Bloodflow Connoisseur
1 x Mox Ruby
7 x Swamp
2 x Attrition
4 x Threaten
4 x Zealous Conscripts
7 x Mountain
The AI doesn't yet sacrifice the creatures it has taken over ...
Did you try Prey Upon and Triangle of War?Nordos wrote:Hm, I really wanted to create a deck revolving around Phyrexian Obliterator, yet no matter what I do, I always fail. Maybe just creating a 'force' deck with the best black cards w/o syns? I really dislike the idea, yet I couldn't find good syns (I tested adding red and stuff like Grand Melee) ...
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Re: New quest decks
by Nordos » 30 May 2013, 20:33
tried it already. The AI would fail to attack with the Obliterator (I used Nemesis Mask as well as Deadly Allure and Lure. Provoke is meaningless, since the whole point of it is, that it wouldn't attack)
Since it has 4 black mana in it's cost, I tried to avoid splashing too much. ...
I think I already tried to let them fight, but the outcome wasn't as I wished for it. I can retry it, though, since a lot of time has passed since I tried it last time
BTW, how about a samurai deck? Either Mono white or splashed with red
Since it has 4 black mana in it's cost, I tried to avoid splashing too much. ...
I think I already tried to let them fight, but the outcome wasn't as I wished for it. I can retry it, though, since a lot of time has passed since I tried it last time

BTW, how about a samurai deck? Either Mono white or splashed with red
Re: New quest decks
by moomarc » 31 May 2013, 08:32
So I tried my hand at a Phyrexian Obliterator deck but ended up with a more general sacrifice deck. I reckon its easy although probably needs the duals removed, but has some potential to be medium, and can be a fun challenge for weaker players like myself. I tried with Pariah's Shield, but AI just attached to the first creature it could (although it was quite spectacular the one game it ended up with Pariah's Shield and Hero's Resolve on an Obliterator). Currently a 70-card deck so can be trimmed a bit too.
- I Dare You (BW sacrifice) | Open
- [metadata]
Name=I Dare You (BW sacrifice)
[Main]
1 Debtors' Knell|GPT
3 Diabolic Edict|TMP
2 Doom Blade|COM
1 Funeral March|5ED
4 Geth's Verdict|NPH
4 Godless Shrine|GPT
2 Grave Pact|10E
3 Hero's Resolve|S00
1 Hold the Gates|GTC
4 Isolated Chapel|ISD
1 Kite Shield|M12
2 Knighthood|ULG
2 Marsh Flats|ZEN
2 Michiko Konda, Truth Seeker|SOK
1 Moonsilver Spear|AVR
4 Mortician Beetle|ROE
4 Ogre Marauder|BOK
2 Orzhov Guildgate|DGM
2 Orzhov Guildgate|GTC
2 Orzhov Keyrune|GTC
4 Phyrexian Obliterator|NPH
4 Scrubland|3ED
2 Serra's Blessing|6ED
1 Sheoldred, Whispering One|NPH
2 Soul Tithe|RTR
2 Spelltithe Enforcer|GPT
8 Swamp|INV
1 Teysa, Envoy of Ghosts|DGM
1 Vault of the Archangel|DKA
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Re: New quest decks
by Nordos » 31 May 2013, 14:03
Yeah.... having a deck based around the obliterator is a lot harder then you would think, right? ^^
Dunno, maybe I try to create a mono black 'might' deck with the Obli, though I really doslike having no syns
Dunno, maybe I try to create a mono black 'might' deck with the Obli, though I really doslike having no syns
Re: New quest decks
by Sloth » 31 May 2013, 16:09
I checked the quest opponents and found one that features Phyrexian Obliterator:Nordos wrote:Dunno, maybe I try to create a mono black 'might' deck with the Obli, though I really doslike having no syns
- Da Vinci 3 | Open
- 23 Swamp|NPH
1 Mox Jet
4 Korlash, Heir to Blackblade
1 Ascendant Evincar
1 Bad Moon
2 Corrosive Mentor
1 Hellfire
2 Corrupt
2 Phyrexian Obliterator
1 Mind Sludge
1 Nightmare
1 Tendrils of Corruption
1 Halo Hunter
1 Massacre Wurm
1 Visara the Dreadful
2 Black Knight
1 Gatekeeper of Malakir
1 Dauthi Slayer
1 Death Stroke
1 Grasp of Darkness
1 Hand of Cruelty
2 Hymn to Tourach
1 Nantuko Shade
1 Nether Traitor
1 Sinkhole
1 Lashwrithe
1 Geth's Verdict
1 Wrench Mind
1 Dunerider Outlaw
1 Geralf's Messenger
Da Vinci is the opponent that has mono black as a theme.
We have a sacrifice themed opponent Homer Simpson 1-3 with Mortician Beetlemoomarc wrote:So I tried my hand at a Phyrexian Obliterator deck but ended up with a more general sacrifice deck. I reckon its easy although probably needs the duals removed, but has some potential to be medium, and can be a fun challenge for weaker players like myself. I tried with Pariah's Shield, but AI just attached to the first creature it could (although it was quite spectacular the one game it ended up with Pariah's Shield and Hero's Resolve on an Obliterator). Currently a 70-card deck so can be trimmed a bit too.
- I Dare You (BW sacrifice) | Open
- [metadata]
Name=I Dare You (BW sacrifice)
[Main]
1 Debtors' Knell|GPT
3 Diabolic Edict|TMP
2 Doom Blade|COM
1 Funeral March|5ED
4 Geth's Verdict|NPH
4 Godless Shrine|GPT
2 Grave Pact|10E
3 Hero's Resolve|S00
1 Hold the Gates|GTC
4 Isolated Chapel|ISD
1 Kite Shield|M12
2 Knighthood|ULG
2 Marsh Flats|ZEN
2 Michiko Konda, Truth Seeker|SOK
1 Moonsilver Spear|AVR
4 Mortician Beetle|ROE
4 Ogre Marauder|BOK
2 Orzhov Guildgate|DGM
2 Orzhov Guildgate|GTC
2 Orzhov Keyrune|GTC
4 Phyrexian Obliterator|NPH
4 Scrubland|3ED
2 Serra's Blessing|6ED
1 Sheoldred, Whispering One|NPH
2 Soul Tithe|RTR
2 Spelltithe Enforcer|GPT
8 Swamp|INV
1 Teysa, Envoy of Ghosts|DGM
1 Vault of the Archangel|DKA
- Homer Simpson 3 | Open
- 4 Underground Sea
4 Badlands
4 Crumbling Necropolis
4 Bloodstained Mire
4 Polluted Delta
1 Swamp|M11
1 Mox Jet
1 Mox Ruby
1 Mox Sapphire
1 Ancestral Recall
1 Time Walk
4 Mortician Beetle
2 Thraximundar
2 Grave Pact
2 Nether Traitor
1 Hissing Iguanar
4 Chainer's Edict
2 Diabolic Edict
4 Gatekeeper of Malakir
4 Hellspark Elemental
4 Spark Elemental
2 Hell's Thunder
2 Slave of Bolas
and a mono black sacrifice opponent:
- Black Flame 3 | Open
- 1 Black Market
4 Blood Artist
1 Butcher of Malakir
4 Death Cultist
3 Deathgreeter
3 Falkenrath Noble
1 Fume Spitter
1 Grave Betrayal
4 Grave Pact
3 Harvester of Souls
1 Massacre Wurm
1 Mox Jet
1 Ogre Slumlord
2 Royal Assassin
1 Sangromancer
4 Shirei, Shizo's Caretaker
2 Skirsdag High Priest
23 Swamp
While i wouldn't mind another sacrifice themed deck, i don't think white adds any vital cards to it. Your deck has only 5 cards that profit from your opponent sacrificing creature: 4 Mortician Beetle and 1 Debtors' Knell.
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