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[Fixed] Bug Archive

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

Re: [confirmed]Maelstrom Archangel + Coalition Victory

Postby Korath » 20 Jun 2013, 05:57

Setting life to -99 seems to be specific to other logic in Lich.

A similar change to the Vraska the Unseen assassin tokens fixes this previously-thought unfixable issue:
Code: Select all
diff --git a/src/cards/tokens.c b/src/cards/tokens.c
index ae31820..39e399f 100644
--- a/src/cards/tokens.c
+++ b/src/cards/tokens.c
@@ -359,6 +359,7 @@ int card_assassin_token(int player, int card, event_t event){

        if( get_special_infos(player, card) == 66 ){
                if( damage_dealt_by_me(player, card, event, DDBM_MUST_BE_COMBAT_DAMAGE+DDBM_MUST_DAMAGE_OPPONENT) ){
+                   if (unknown728574 != 1)
                        lose_the_game(1-player);
                }
        }
And again, it keeps the victory dialog from being corrupted.

I've also confirmed that the diff to Coalition Victory doesn't keep it from working when the AI casts it.

I'm starting to think we should have a front end to lose_the_game() that only passes through to the exe function if unknown728574 != 1 (and there's no platinum-angel-lookalikes in play).
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[fixed by Gargaroz]Lightmine Field

Postby stassy » 20 Jun 2013, 06:24

Describe the Bug:
- Lightmine Field does not deal damage to attacking creatures equal to the number of attacking creatures
- Lightmine Field randomly assign damages to one attacking creatures only

Which card did behave improperly ?
Lightmine Field

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2

What exactly should be the correct behavior/interaction ?
- Lightmine Field does deals damage to attacking creatures equal to the number of attacking creatures everytime

Are any other cards possibly affected by this bug ?
-

Image
Last edited by Aswan jaguar on 20 Jun 2013, 17:22, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Spawnsire of Ulamog

Postby stassy » 20 Jun 2013, 06:47

Describe the Bug:
- Spawnsire of Ulamog token generator ability cannot be activated, only the ultimate
- Its ultimate is always highlighted as activatable when 4 is available even though the 20 mana requirement is not met.

Which card did behave improperly ?
Spawnsire of Ulamog

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2

What exactly should be the correct behavior/interaction ?
- Spawnsire of Ulamog token generator ability can be activated
- Its ultimate is not highlighted as activatable when mana requirement is not met

Are any other cards possibly affected by this bug ?
-

Image
Last edited by Aswan jaguar on 20 Jun 2013, 17:22, edited 1 time in total.
Reason: fixed bug
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Re: Lightmine Field

Postby HarlequinCasts » 20 Jun 2013, 06:50

Tested this out for the heck of it and Lightmine Field definitely does nothing at first, however after there are 5 1/1 attackers it does kill one of them right after they are all declared.

The attached save game has this all set up to test (1 turn before 5 1/1s attack)if anyone needs it.
Attachments
Lightmine Test.zip
(1.79 KiB) Downloaded 404 times
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[fixed by Gargaroz]Emrakul, the Aeons Torn + Legend Rule

Postby HarlequinCasts » 20 Jun 2013, 07:11

Describe the Bug:
When two copies of Emrakul, the Aeons Torn are on the battlefield at the same time, you only have the option to sacrifice the one that was there first.

Which card did behave improperly ?
Emrakul, the Aeons Torn.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
June 2013 : the prophecy of dragon's maze nemesis
Duel

What exactly should be the correct behavior/interaction ?
It would be nice to be able to sacrifice the newer (summoning sick) Emrakul and simply benefit from another extra turn before attacking.

Are any other cards possibly affected by this bug ?
The other big Eldrazi work correctly. Below is a screenshot of Emrakul only allowing me to choose one to sacrifice, and after that is a screenshot of Ulamog allowing me to select either.

(Using the Overgrown Battlement infinite mana bug and Spawnsire of Ulamog to test)
Attachments
manalink emrakul legend.png
Emrakul legend rule only allowing one choice.
manalink emrakul legend2.png
Ulamog legend rule allowing you to choose either.
Last edited by Aswan jaguar on 20 Jun 2013, 17:23, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Mirror of Fate

Postby stassy » 20 Jun 2013, 07:33

Describe the Bug:
Mirror of Fate put 8 exiled cards into lib at resolution

Which card did behave improperly ?
Mirror of Fate

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2

What exactly should be the correct behavior/interaction ?
Mirror of Fate put 7 exiled cards into lib at resolution

Are any other cards possibly affected by this bug ?
-

Image
Last edited by stassy on 22 Jun 2013, 12:13, edited 2 times in total.
Reason: bug fixed
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Re: Lightmine Field

Postby stassy » 20 Jun 2013, 07:36

Yes I noticed that too, randomly one creature attacking is chosen and dealt an amount of damage equal to the number of attacking creature, sometimes this bug occur, sometimes nothing happen at all.
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Re: Emrakul, the Aeons Torn + Legend Rule

Postby Korath » 20 Jun 2013, 07:49

Confirmed.

Looks like it's the cannot-be-countered part; I also see this with Isao, Enlightened Bushi and Thrun, the Last Troll. It does not happen with Akroma, Angel of Fury.

Moving the cannot_be_countered() call before check_legend_rule() fixes it (tested with Emrakul only), but that's an awfully fragile solution.

Should probably test with Leyline of Singularity and non-legendary "can't be countered" creatures, too; and Gaea's Herald and normally-counterable legends.
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Re: Emrakul, the Aeons Torn + Legend Rule

Postby HarlequinCasts » 20 Jun 2013, 08:26

Korath wrote:Should probably test with Leyline of Singularity and non-legendary "can't be countered" creatures, too; and Gaea's Herald and normally-counterable legends.
You piqued my interest. With Leyline of Singularity in play, the legend rule is still enforced (so is that an entirely separate issue?), and you still can only sacrifice the Emrakul, the Aeons Torn who was already on the battlefield as before.
Attachments
manalink emrakul legend3.png
Multiple Emrakul legend rule with singularity in play.
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[fixed by Gargaroz]Flurry of Wings

Postby stassy » 20 Jun 2013, 10:51

Describe the Bug:
When casting Flurry of Wings during attack phase after creatures attacker declaration, game pop up an error and nothing happen

Which card did behave improperly ?
Flurry of Wings

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2

What exactly should be the correct behavior/interaction ?
When casting Flurry of Wings during attack phase after creatures attacker declaration, X token are created with X=creatures attacking

Are any other cards possibly affected by this bug ?
-

Image

Bug happen on both side and is consistent on attack phase, else nothing pop up but nothing happen either.
Last edited by Aswan jaguar on 20 Jun 2013, 17:24, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Daybreak Coronet

Postby stassy » 20 Jun 2013, 12:51

Describe the Bug:
Daybreak Coronet will be immediately buried but will still give vigilance to creature enchanted with Lifelink

Which card did behave improperly ?
Daybreak Coronet

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2

What exactly should be the correct behavior/interaction ?
Daybreak Coronet will not be immediately buried when cast on creature enchanted with Lifelink

Are any other cards possibly affected by this bug ?
-
Others enchantments are stacking fine with it
Attachments
1.zip
(2.24 KiB) Downloaded 341 times
Last edited by stassy on 22 Jun 2013, 03:21, edited 2 times in total.
Reason: bug fixed
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[fixed by Gargaroz]Miracle X

Postby stassy » 20 Jun 2013, 13:02

Describe the Bug:
- Miracle X spells ask twice for X when casting them normally
- Miracle Bonfire of the Damned ask for 1R then X

Which card did behave improperly ?
Bonfire of the Damned
Entreat the Angels

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2

What exactly should be the correct behavior/interaction ?
- Miracle X spells does not ask twice for X when casting them normally
- Miracle Bonfire of the Damned ask for R then X

Are any other cards possibly affected by this bug ?
-

Image

Image

Miracle Entreat the Angels work as intended
Last edited by stassy on 21 Jun 2013, 12:22, edited 1 time in total.
Reason: bug fixed
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Re: Desert

Postby Althuna » 20 Jun 2013, 14:04

Ahhhh well nevermind. I usually get around it by just giving the AI decks that don't have clever lands.
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Re: Grixis Slavedriver

Postby Gargaroz » 20 Jun 2013, 14:48

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Eon Hub

Postby Gargaroz » 20 Jun 2013, 14:58

Oh, I see, fixed both Echo code, Emberwilde Augur code, and some others more (I fixed a global function). Wait until the new patch before reporting more bugs about this or Paradox Haze.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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