It is currently 22 Jun 2025, 13:44
   
Text Size

Theros Prerelease Build

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Theros Prerelease Build

Postby Pux » 23 Sep 2013, 12:32

I uploaded the Theros pics [LQ from Gatherer] here
Pux
 
Posts: 99
Joined: 12 Feb 2013, 13:48
Has thanked: 12 times
Been thanked: 6 times

Re: Theros Prerelease Build

Postby swordshine » 23 Sep 2013, 12:33

lazylockie wrote:. Hammer of Purphoros should cost 1RR
Dragon Mantle should cost R
Hythonia the Cruel should have Deathtouch
yuckatucka wrote:Soldier of the Pantheon should be a 2/1 not a 1/2
Fixed. Thanks, lazylockie and yuckatucka.
Ithroneduath wrote:The game encountered an error when the computer tried to use Polukranos, World Eater's monstrosity ability.
Please provide more information. I cannot reproduce.
swordshine
 
Posts: 682
Joined: 11 Jul 2010, 02:37
Has thanked: 116 times
Been thanked: 87 times

Re: Theros Prerelease Build

Postby BaloErets » 23 Sep 2013, 12:46

Small typo;

Scholar of Athreos
should be Atheros

Keep up the amaaaaazing work guys!!
BaloErets
 
Posts: 32
Joined: 20 Apr 2013, 00:51
Has thanked: 19 times
Been thanked: 3 times

Re: Theros Prerelease Build

Postby swordshine » 23 Sep 2013, 12:57

BaloErets wrote:Small typo;

Scholar of Athreos
should be Atheros

Keep up the amaaaaazing work guys!!
Scholar of Athreos is correct. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373692
swordshine
 
Posts: 682
Joined: 11 Jul 2010, 02:37
Has thanked: 116 times
Been thanked: 87 times

Re: Theros Prerelease Build

Postby rclincman » 23 Sep 2013, 13:18

Underworld Cerberus is able to be blocked by less than 3 when he shouldnt be able to be blocked
rclincman
 
Posts: 2
Joined: 23 Sep 2013, 13:16
Has thanked: 0 time
Been thanked: 0 time

Re: Theros Prerelease Build

Postby BaloErets » 23 Sep 2013, 23:49

swordshine wrote:
BaloErets wrote:Small typo;

Scholar of Athreos
should be Atheros

Keep up the amaaaaazing work guys!!
Scholar of Athreos is correct. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373692
My apologies. Looks like I should have been sending that typo to WOTC instead, as it appears to be their error in the title underneath the card here; http://www.wizards.com/magic/tcg/articl ... heros/cig#
BaloErets
 
Posts: 32
Joined: 20 Apr 2013, 00:51
Has thanked: 19 times
Been thanked: 3 times

Re: Theros Prerelease Build

Postby fatherguidos » 24 Sep 2013, 03:09

The tokens made from Akroan crusader's heroic trigger don't have haste.
fatherguidos
 
Posts: 3
Joined: 24 Sep 2013, 02:59
Has thanked: 1 time
Been thanked: 0 time

Re: Theros Prerelease Build

Postby swordshine » 24 Sep 2013, 11:53

fatherguidos wrote:The tokens made from Akroan crusader's heroic trigger don't have haste.
Fixed. Thanks, fatherguidos.
swordshine
 
Posts: 682
Joined: 11 Jul 2010, 02:37
Has thanked: 116 times
Been thanked: 87 times

Re: Theros Prerelease Build

Postby Chris H. » 24 Sep 2013, 12:53

For those who are play testing the new Theros cards we have a link to the newest snapshot build:

forge-1.4.8-20130924.080936-19.tar.bz2
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: Theros Prerelease Build

Postby yagi » 24 Sep 2013, 16:50

It's not exactly Theros card, but i encountered a bug with Nightveil Specter. My Nightveil Specter attacked, and exiled a Forest from the AI's deck. Because I already played my land for that turn, I didn't play the Forest. However the next turn the AI was able to play the Forest during its turn.
yagi
 
Posts: 53
Joined: 17 Apr 2012, 08:56
Has thanked: 0 time
Been thanked: 0 time

Re: Theros Prerelease Build

Postby serrasmurf » 24 Sep 2013, 17:19

another bug not related to theros:
when i try to rename a quest, nothing happens, the quest keeps the old name
later I notice that Forge has copied the quest and I now have two of them, both with the old name
when I delete one of them it disappears
but when I go to another menu and then get back the copy is back again
??
serrasmurf
 
Posts: 316
Joined: 30 Jan 2010, 14:09
Location: The Netherlands
Has thanked: 3 times
Been thanked: 18 times

Re: Theros Prerelease Build

Postby rclincman » 24 Sep 2013, 21:31

A few small bugs,
Extort, doesnt always work for some strange reason, no pattern found, well opponent always lose life, but you dont always gain life.
Hundred Handed One's reach effect after being monstrous isnt working as well
rclincman
 
Posts: 2
Joined: 23 Sep 2013, 13:16
Has thanked: 0 time
Been thanked: 0 time

Re: Theros Prerelease Build

Postby friarsol » 24 Sep 2013, 23:11

rclincman wrote:A few small bugs,
Extort, doesnt always work for some strange reason, no pattern found, well opponent always lose life, but you dont always gain life.
If someone can actually give very specific steps to reproduce this, I'm sure someone will hunt it down. I've never seen it though, and without a repro a fix isn't very likely.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Theros Prerelease Build

Postby Doomlord » 25 Sep 2013, 08:29

I've tried drafting Theros, and all I can say is that the drafting AI is horrible. The cards themselves work amazingly, my hat is off to you guys for implementing them, but I just can't draft when I am receiving bomb mythics as a fifth or sixth or seventh pick.

When I try drafting SOM for comparison, the draft goes great, with the AI able to make decent picks, but THS drafts are still as bad as ever. Please fix this, if you can. Drafting on Forge is the core of how I get the feel of a set, and this is just screwing with that.
Doomlord
 
Posts: 47
Joined: 07 Dec 2011, 21:07
Has thanked: 0 time
Been thanked: 2 times

Re: Theros Prerelease Build

Postby friarsol » 25 Sep 2013, 12:04

Doomlord wrote:I've tried drafting Theros, and all I can say is that the drafting AI is horrible. The cards themselves work amazingly, my hat is off to you guys for implementing them, but I just can't draft when I am receiving bomb mythics as a fifth or sixth or seventh pick.

When I try drafting SOM for comparison, the draft goes great, with the AI able to make decent picks, but THS drafts are still as bad as ever. Please fix this, if you can. Drafting on Forge is the core of how I get the feel of a set, and this is just screwing with that.
We rely on draft data from external sites to help the AI draft. I don't believe any of this data has been loaded in yet, so it's not too surprising it wouldn't pick very well without it.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 45 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 45 users online :: 0 registered, 0 hidden and 45 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 45 guests

Login Form