Theros Prerelease Build
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
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Re: Theros Prerelease Build
by swordshine » 23 Sep 2013, 12:33
lazylockie wrote:. Hammer of Purphoros should cost 1RR
Dragon Mantle should cost R
Hythonia the Cruel should have Deathtouch
Fixed. Thanks, lazylockie and yuckatucka.yuckatucka wrote:Soldier of the Pantheon should be a 2/1 not a 1/2
Please provide more information. I cannot reproduce.Ithroneduath wrote:The game encountered an error when the computer tried to use Polukranos, World Eater's monstrosity ability.
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Re: Theros Prerelease Build
by swordshine » 23 Sep 2013, 12:57
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Re: Theros Prerelease Build
by rclincman » 23 Sep 2013, 13:18
Underworld Cerberus is able to be blocked by less than 3 when he shouldnt be able to be blocked
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Re: Theros Prerelease Build
by BaloErets » 23 Sep 2013, 23:49
My apologies. Looks like I should have been sending that typo to WOTC instead, as it appears to be their error in the title underneath the card here; http://www.wizards.com/magic/tcg/articl ... heros/cig#swordshine wrote:Scholar of Athreos is correct. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=373692
Re: Theros Prerelease Build
by fatherguidos » 24 Sep 2013, 03:09
The tokens made from Akroan crusader's heroic trigger don't have haste.
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Re: Theros Prerelease Build
by swordshine » 24 Sep 2013, 11:53
Fixed. Thanks, fatherguidos.fatherguidos wrote:The tokens made from Akroan crusader's heroic trigger don't have haste.
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Re: Theros Prerelease Build
by Chris H. » 24 Sep 2013, 12:53
For those who are play testing the new Theros cards we have a link to the newest snapshot build:
forge-1.4.8-20130924.080936-19.tar.bz2
forge-1.4.8-20130924.080936-19.tar.bz2
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Re: Theros Prerelease Build
by yagi » 24 Sep 2013, 16:50
It's not exactly Theros card, but i encountered a bug with Nightveil Specter. My Nightveil Specter attacked, and exiled a Forest from the AI's deck. Because I already played my land for that turn, I didn't play the Forest. However the next turn the AI was able to play the Forest during its turn.
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Re: Theros Prerelease Build
by serrasmurf » 24 Sep 2013, 17:19
another bug not related to theros:
when i try to rename a quest, nothing happens, the quest keeps the old name
later I notice that Forge has copied the quest and I now have two of them, both with the old name
when I delete one of them it disappears
but when I go to another menu and then get back the copy is back again
??
when i try to rename a quest, nothing happens, the quest keeps the old name
later I notice that Forge has copied the quest and I now have two of them, both with the old name
when I delete one of them it disappears
but when I go to another menu and then get back the copy is back again
??
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Re: Theros Prerelease Build
by rclincman » 24 Sep 2013, 21:31
A few small bugs,
Extort, doesnt always work for some strange reason, no pattern found, well opponent always lose life, but you dont always gain life.
Hundred Handed One's reach effect after being monstrous isnt working as well
Extort, doesnt always work for some strange reason, no pattern found, well opponent always lose life, but you dont always gain life.
Hundred Handed One's reach effect after being monstrous isnt working as well
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Re: Theros Prerelease Build
by friarsol » 24 Sep 2013, 23:11
If someone can actually give very specific steps to reproduce this, I'm sure someone will hunt it down. I've never seen it though, and without a repro a fix isn't very likely.rclincman wrote:A few small bugs,
Extort, doesnt always work for some strange reason, no pattern found, well opponent always lose life, but you dont always gain life.
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Re: Theros Prerelease Build
by Doomlord » 25 Sep 2013, 08:29
I've tried drafting Theros, and all I can say is that the drafting AI is horrible. The cards themselves work amazingly, my hat is off to you guys for implementing them, but I just can't draft when I am receiving bomb mythics as a fifth or sixth or seventh pick.
When I try drafting SOM for comparison, the draft goes great, with the AI able to make decent picks, but THS drafts are still as bad as ever. Please fix this, if you can. Drafting on Forge is the core of how I get the feel of a set, and this is just screwing with that.
When I try drafting SOM for comparison, the draft goes great, with the AI able to make decent picks, but THS drafts are still as bad as ever. Please fix this, if you can. Drafting on Forge is the core of how I get the feel of a set, and this is just screwing with that.
Re: Theros Prerelease Build
by friarsol » 25 Sep 2013, 12:04
We rely on draft data from external sites to help the AI draft. I don't believe any of this data has been loaded in yet, so it's not too surprising it wouldn't pick very well without it.Doomlord wrote:I've tried drafting Theros, and all I can say is that the drafting AI is horrible. The cards themselves work amazingly, my hat is off to you guys for implementing them, but I just can't draft when I am receiving bomb mythics as a fifth or sixth or seventh pick.
When I try drafting SOM for comparison, the draft goes great, with the AI able to make decent picks, but THS drafts are still as bad as ever. Please fix this, if you can. Drafting on Forge is the core of how I get the feel of a set, and this is just screwing with that.
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