Manalink Update June 2 2009 - The race to 2000
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Re: Manalink Update June 2 2009 - The race to 2000
by jatill » 04 Jun 2009, 13:35
http://www.savefile.com/files/1997761
Updates:
-Yawgmoth's Will now plays nicely with Fastbond / Exploration / land drop for turn
-Yawgmoth's Will is now a Sorcery. All is right with the world.
-Rules Engine and Vanguard Avatars are no longer enchantments, with all the badness that went along with it!!
(thanks HarryPitfall)
-Remove the ugly bullseye from the Rules Engine and Vanguard Avatars
-Fixed the Duress bug that crashed the game
-Update the text and type for the rules engine card
-Move Draft and AVATAR cards to the beginning of the deck builder
Added cards:
Sundering Titan
Crucible of Worlds
By the way, this is the image that I use for the rules engine:
Updates:
-Yawgmoth's Will now plays nicely with Fastbond / Exploration / land drop for turn
-Yawgmoth's Will is now a Sorcery. All is right with the world.
-Rules Engine and Vanguard Avatars are no longer enchantments, with all the badness that went along with it!!
(thanks HarryPitfall)
-Remove the ugly bullseye from the Rules Engine and Vanguard Avatars
-Fixed the Duress bug that crashed the game
-Update the text and type for the rules engine card
-Move Draft and AVATAR cards to the beginning of the deck builder
Added cards:
Sundering Titan
Crucible of Worlds
By the way, this is the image that I use for the rules engine:
Last edited by jatill on 04 Jun 2009, 13:50, edited 1 time in total.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 2 2009 - The race to 2000
by Salbei » 04 Jun 2009, 13:42
awesome !
another 2 of my favorite T1 cards. gonna check em out right now .
hmm goblin welder *dream*
edit -
k checked the new cards out . they seem alright so far.
one small thing about the sundering titan: as long as there are legal targets you HAVE to choose it. currently you can just cancel if you don´t want to pick a land (your own^^). no biggy , but it might get abused.
another 2 of my favorite T1 cards. gonna check em out right now .
hmm goblin welder *dream*
edit -
k checked the new cards out . they seem alright so far.
one small thing about the sundering titan: as long as there are legal targets you HAVE to choose it. currently you can just cancel if you don´t want to pick a land (your own^^). no biggy , but it might get abused.
Retired a long time ago. I will not reply.
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Re: Manalink Update June 2 2009 - The race to 2000
by stassy » 04 Jun 2009, 14:11
The thinking hard might be a bit related to difficulty, but not only because if you just fill the ai with a land deck it will go "hard thinking" with 20 or more land in play on his side. Also maybe it's just that when there are too many cards in play his thinking node take too much to decide too (happen a lot on hermit/PoR deck).
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Re: Manalink Update June 2 2009 - The race to 2000
by jatill » 04 Jun 2009, 14:30
Nice catch; I had a couple lines of code out of order. And don't worry, Goblin Welder is on my list.Salbei wrote:one small thing about the sundering titan: as long as there are legal targets you HAVE to choose it. currently you can just cancel if you don´t want to pick a land (your own^^). no biggy , but it might get abused.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 2 2009 - The race to 2000
by Salbei » 04 Jun 2009, 14:48
once you got cryptic command in your hand and got the mana to play it something seems to be messed up. after every spell it asks "fast effects ...use regeneration effects" which is kinda annoying.
even if the AI or yourself just play a land it asks for it.
even if the AI or yourself just play a land it asks for it.
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Re: Manalink Update June 2 2009 - The race to 2000
by aww1979 » 04 Jun 2009, 17:56
YAWGMOTH'S WILL...
Crucible of Worlds is really nice, too. I haven't ever play with Sundering Titan, but that looks great, too
Time to test them out...





Crucible of Worlds is really nice, too. I haven't ever play with Sundering Titan, but that looks great, too

Re: Manalink Update June 2 2009 - The race to 2000
by MalkolmX » 04 Jun 2009, 18:57
Crucible of worlds seems perfect, i didn't found any bugs yet, Yaw's Will is also quite well made, despite some minor bugs.
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Re: Manalink Update June 2 2009 - The race to 2000
by Shulillo » 04 Jun 2009, 22:51
create troll ascetic please!!, and thank for all cardsss
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Re: Manalink Update June 2 2009 - The race to 2000
by jatill » 05 Jun 2009, 12:09
never.Shulillo wrote:create troll ascetic please!!, and thank for all cardsss
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 2 2009 - The race to 2000
by jatill » 05 Jun 2009, 12:10
http://www.savefile.com/files/1997761
Updates:
-Make Sundering Titan targets mandatory
-Gauntlet of Power re-added, and original bug fixed (as a thanks to HarryPitfall)
Added cards:
Kitchen Finks
High Tide (no art)
Cloud of Faeries (no art)
Wilt-Leaf Liege* (I couldn't determine a way of knowing who was responsible for the discard, so
I that part was left off. Pretty disappointing. Any ideas are welcome.)
Updates:
-Make Sundering Titan targets mandatory
-Gauntlet of Power re-added, and original bug fixed (as a thanks to HarryPitfall)
Added cards:
Kitchen Finks
High Tide (no art)
Cloud of Faeries (no art)
Wilt-Leaf Liege* (I couldn't determine a way of knowing who was responsible for the discard, so
I that part was left off. Pretty disappointing. Any ideas are welcome.)
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 2 2009 - The race to 2000
by Zeek » 05 Jun 2009, 12:24
Is there any way to check the history of the stack to see which spell or ability was resolved last? Perhaps finding the owner of that would help, although I know quite a few things don't necessarily use the stack in this game.jatill wrote:Wilt-Leaf Liege* (I couldn't determine a way of knowing who was responsible for the discard, so
I that part was left off. Pretty disappointing. Any ideas are welcome.)
Just throwing out something random. *shrugs*
Re: Manalink Update June 2 2009 - The race to 2000
by jatill » 05 Jun 2009, 13:11
I appreciate the suggestion. This is the same thought I had. I can keep a history of spells, but I don't know anywhere that abilities are recorded. Also, that wouldn't factor in end of turn discarding (though I could probably work around that). So yeah, the main problem seems to be abilities.Zeek wrote:Is there any way to check the history of the stack to see which spell or ability was resolved last? Perhaps finding the owner of that would help, although I know quite a few things don't necessarily use the stack in this game.jatill wrote:Wilt-Leaf Liege* (I couldn't determine a way of knowing who was responsible for the discard, so
I that part was left off. Pretty disappointing. Any ideas are welcome.)
Just throwing out something random. *shrugs*
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 2 2009 - The race to 2000
by 0rion79 » 05 Jun 2009, 13:38
LOL!jatill wrote:never.Shulillo wrote:create troll ascetic please!!, and thank for all cardsss

Well, it doesn't look as a bad card but I've seen more interesting stuff until now

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Re: Manalink Update June 2 2009 - The race to 2000
by Salbei » 05 Jun 2009, 14:32
whenever effect on stack resolves from player1(you) //if you play a spell/ability and it resolvesjatill wrote:I appreciate the suggestion. This is the same thought I had. I can keep a history of spells, but I don't know anywhere that abilities are recorded. Also, that wouldn't factor in end of turn discarding (though I could probably work around that). So yeah, the main problem seems to be abilities.
set last_sa_owned=1 //the last resolved spell/ability is set to 1 (player)
whenever effect on stack resolves from player2(opponent) // if your opponent resolves a spell/ability
set last_sa_owned=2 //the last resolved spell/ability is set to 2 (opponent)
at the beginning of discard_step //at the beginning of any discard step
set last_sa_owned=0 // the last resolved spell/ability is set to 0
if this card is put into graveyard from hand // when this card is put into the graveyard from your hand
and last_sa_owned=2 // and the last spell was owned by player2 (opponent)
and you are player1 //and you are player1
remove it from the graveyard // remove the card out of the graveyard
put into play // and put the card into play
else // or else
do nothing // leave the card inside the graveyard
hope you get what i was up to,or at least i can amuse you xD
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Re: Manalink Update June 2 2009 - The race to 2000
by jatill » 05 Jun 2009, 14:48
This is the part I don't know how to do. As far as I know, there is no way the game indicates globally that an ability has resolved. For spells, there is an event called ' TRIGGER_SPELL_CAST' that lets me know a spell was played. I don't know of any such trigger for abilities.Salbei wrote:
whenever effect on stack resolves from player1(you) //if you play a spell/ability and it resolves
set last_sa_owned=1 //the last resolved spell/ability is set to 1 (player)
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
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