New quest decks
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: New quest decks
by Sloth » 16 Oct 2015, 08:48
This is my current version of the green Eldrazi deck:
- Birdy the Mighty 3 | Open
- 4 Blisterpod
2 Nest Invader
4 All Is Dust
1 Breaker of Armies
4 Conduit of Ruin
4 Eldrazi Temple
1 Emrakul, the Aeons Torn
2 Eye of Ugin
4 Eyeless Watcher
10 Forest
4 Kozilek's Channeler
2 Kozilek, Butcher of Truth
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
4 Oblivion Sower
3 Descendants' Path
1 Sol Ring
1 Grim Monolith
1 Ulamog, the Ceaseless Hunger
1 Ulamog, the Infinite Gyre
2 Void Winnower
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: New quest decks
by Nordos » 16 Oct 2015, 11:42
Does he actively sacrifice his Blisterpods to get the Eldrazi Scion? Otherwise it may be a bit useless in a ramp deck, since it will only block once he would get lethal damage....
Re: New quest decks
by Sloth » 20 Oct 2015, 11:27
Well, the AI will not sacrifice a Blisterpod at any cost, but will trade and chump block more aggressively with them. But anyway they work great with Descendants' Path (the opponent would need two removal spells to keep the AI from spilling spaghetti on the battlefield).Nordos wrote:Does he actively sacrifice his Blisterpods to get the Eldrazi Scion? Otherwise it may be a bit useless in a ramp deck, since it will only block once he would get lethal damage....
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: New quest decks
by tojammot » 20 Oct 2015, 13:55
Here's the defender deck from earlier, slightly modified
Requesting AI for Fell the Mighty, just a simple "Target own creature with lowest power" script should work.
- Winston Churchill 3 | Open
- Main:
4 Forest
4 Plains
4 Savannah
3 Sunpetal Grove
2 Temple Garden
4 Windswept Heath
4 Angelic Wall
2 Axebane Guardian
2 Colossus of Akros
3 Overgrown Battlement
4 Perimeter Captain
4 Stalwart Shield-Bearers
1 Traproot Kami
4 Wall of Blossoms
1 Wall of Glare
4 Wall of Omens
3 Wall of Vines
1 Assault Formation
2 Spidersilk Armor
2 Fell the Mighty
2 Harmonize
Requesting AI for Fell the Mighty, just a simple "Target own creature with lowest power" script should work.
Re: New quest decks
by Sloth » 22 Oct 2015, 10:19
I've added basic AI support for Fell the Mighty. But after testing the deck a bit i found that 3 win conditions is a little low for a hard deck. Otherwise it works well.tojammot wrote:Here's the defender deck from earlier, slightly modified
- Winston Churchill 3 | Open
- Main:
4 Forest
4 Plains
4 Savannah
3 Sunpetal Grove
2 Temple Garden
4 Windswept Heath
4 Angelic Wall
2 Axebane Guardian
2 Colossus of Akros
3 Overgrown Battlement
4 Perimeter Captain
4 Stalwart Shield-Bearers
1 Traproot Kami
4 Wall of Blossoms
1 Wall of Glare
4 Wall of Omens
3 Wall of Vines
1 Assault Formation
2 Spidersilk Armor
2 Fell the Mighty
2 Harmonize
Requesting AI for Fell the Mighty, just a simple "Target own creature with lowest power" script should work.
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: New quest decks
by Nordos » 22 Oct 2015, 12:05
Maybe without Fell the Mighty, it would be a Medium opponent?
(Fetches and Duals, obviously, would need to be replaced as well)
Add in one more Assault Formation and one more Wall, making it a stall deck with upturn when he draws an Assault Formation.
Otherwise, it seems pretty similar to the Doran Deck, though he needs to actively spend mana to attack (since they all have defender), has a very low chance on finding his Doran (after all only one Formation), but tries to get into the lategame.
(Fetches and Duals, obviously, would need to be replaced as well)
Add in one more Assault Formation and one more Wall, making it a stall deck with upturn when he draws an Assault Formation.
Otherwise, it seems pretty similar to the Doran Deck, though he needs to actively spend mana to attack (since they all have defender), has a very low chance on finding his Doran (after all only one Formation), but tries to get into the lategame.
Re: New quest decks
by tojammot » 22 Oct 2015, 12:11
The original iteration has two copies of Assault Formation but I worry that if it got two on the field it might play poorly. Good thing I left it in the backburner for a bit as Fell the Mighty just gave it the difference compared to Napoleon and Doran.
Alternatively I can reuse the Bant version where it goes for pure stall with Bubble Matrix and Doorkeeper for further Defender synergy. I don't know any other lategame options since this deck can last (outside of boardwipes)Nordos wrote:Maybe without Fell the Mighty, it would be a Medium opponent?
(Fetches and Duals, obviously, would need to be replaced as well)
Add in one more Assault Formation and one more Wall, making it a stall deck with upturn when he draws an Assault Formation.
Otherwise, it seems pretty similar to the Doran Deck, though he needs to actively spend mana to attack (since they all have defender), has a very low chance on finding his Doran (after all only one Formation), but tries to get into the lategame.
Re: New quest decks
by Sloth » 24 Oct 2015, 11:34
Finally the threshold for a mono black mill deck has been reached..., but it's still a bad deck:
- Agent K 1 | Open
- 23 Swamp
1 Bojuka Bog
1 Altar of the Brood
1 Grindstone
1 Mindcrank
1 Shriekhorn
1 Trepanation Blade
1 Millstone
4 Culling Drone
4 Balustrade Spy
4 Destroy the Evidence
4 Grisly Spectacle
4 Horrifying Revelation
4 Returned Centaur
1 Dominator Drone
2 Nightveil Specter
2 Extractor Demon
1 Lord of the Void
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: New quest decks
by tojammot » 24 Oct 2015, 16:12
How about:Sloth wrote:Finally the threshold for a mono black mill deck has been reached..., but it's still a bad deck:
- Agent K 1 | Open
- 23 Swamp
1 Bojuka Bog
1 Altar of the Brood
1 Grindstone
1 Mindcrank
1 Shriekhorn
1 Trepanation Blade
1 Millstone
4 Culling Drone
4 Balustrade Spy
4 Destroy the Evidence
4 Grisly Spectacle
4 Horrifying Revelation
4 Returned Centaur
1 Dominator Drone
2 Nightveil Specter
2 Extractor Demon
1 Lord of the Void
-1 Shriekhorn, Grindstone, Millstone
+3 Mindcrank
And replacing some cards with more control options? Although the theme of the deck might be lost.
Re: New quest decks
by Sloth » 24 Oct 2015, 20:46
Sounds good for a medium version. I will tinker around when i have some time.tojammot wrote:How about:
-1 Shriekhorn, Grindstone, Millstone
+3 Mindcrank
And replacing some cards with more control options? Although the theme of the deck might be lost.
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: New quest decks
by Sloth » 27 Oct 2015, 11:23
We haven't got a deck with Animar, Soul of Elements yet, that had to be changed:
- Animar 3 | Open
- 1 Island
2 Forest
2 Taiga
3 Tropical Island
1 Volcanic Island
3 Wooded Foothills
1 Scalding Tarn
3 Misty Rainforest
1 Hinterland Harbor
1 Copperline Gorge
3 Frontier Bivouac
4 Birds of Paradise
3 Noble Hierarch
4 Animar, Soul of Elements
4 Mulldrifter
4 AEthersnipe
1 Inner-Flame Acolyte
4 Eternal Witness
4 Bloodbraid Elf
4 Shardless Agent
1 Edric, Spymaster of Trest
1 Sages of the Anima
1 Murkfiend Liege
1 Champion of Lambholt
1 Surrak Dragonclaw
1 Imperial Recruiter
1 Maelstrom Wanderer
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: New quest decks
by tojammot » 27 Oct 2015, 13:57
I'm currently working on a Flourishing Defenses deck, does Wall of Roots work with it?
Also, is the AI capable of using Pyromancer Ascension?
EDIT: Also revamped Albus Dumbledore 3, I felt that he didn't perform well enough
Also, is the AI capable of using Pyromancer Ascension?
EDIT: Also revamped Albus Dumbledore 3, I felt that he didn't perform well enough
- Albus Dumbledore 3 (revised) | Open
- Main:
1 Ancestral Recall
3 Arcane Melee
1 Arid Mesa
1 Beacon of Destruction
2 Beacon of Tomorrows
2 Capsize
1 Charmbreaker Devils
1 Concentrate
1 Cunning Strike
2 Cyclonic Rift
2 Electrolyze
1 Flame Wave
1 Flooded Strand
1 Goblin Electromancer
5 Island
3 Jace's Sanctum
2 Mizzium Mortars
2 Mountain
1 Mox Ruby
1 Mox Sapphire
3 Prophetic Bolt
2 Repulse
4 Scalding Tarn
1 Sol Ring
1 Steam Vents
4 Sulfur Falls
2 Think Twice
1 Time Walk
1 Timetwister
2 Vapor Snag
4 Volcanic Island
1 Whispers of the Muse
Re: New quest decks
by Nordos » 27 Oct 2015, 14:35
IIRC it shouldn't. But Devoted Druid does.tojammot wrote:I'm currently working on a Flourishing Defenses deck, does Wall of Roots work with it?
On that note: Pleas do not include Blowfly Infestation in this deck, otherwise, it would cause infinite loop in some cases

Though Everlasting Torment is a very neat addition. I guess BG with things like Skinrender, Noxious Hatchling and the likes? Kulrath Knight, Phyrexian Hydra/Witherscale Wurm, Aboroth(?), Twinblade Slasher/Glistener Elf/Plague Stinger... Grim Poppet (if the AI knows what to do with it^^), Crumbling Ashes? Glistening Oil, Phyrexian Crusader ...
Sorry. Just some cards that popped up. How do you want to structure that deck?
Re: New quest decks
by Sloth » 27 Oct 2015, 18:16
Well, we already have a deck that uses lots of these cards: Starfire 3Nordos wrote:IIRC it shouldn't. But Devoted Druid does.tojammot wrote:I'm currently working on a Flourishing Defenses deck, does Wall of Roots work with it?
On that note: Pleas do not include Blowfly Infestation in this deck, otherwise, it would cause infinite loop in some cases
Though Everlasting Torment is a very neat addition. I guess BG with things like Skinrender, Noxious Hatchling and the likes? Kulrath Knight, Phyrexian Hydra/Witherscale Wurm, Aboroth(?), Twinblade Slasher/Glistener Elf/Plague Stinger... Grim Poppet (if the AI knows what to do with it^^), Crumbling Ashes? Glistening Oil, Phyrexian Crusader ...
Sorry. Just some cards that popped up. How do you want to structure that deck?
- Starfire 3 | Open
- 4 Necroskitter
4 Midnight Banshee
4 Blowfly Infestation
4 Crumbling Ashes
4 Glistening Oil
2 Kulrath Knight
1 Skinrender
4 Phyrexian Hydra
2 Wall of Roots
4 Melira, Sylvok Outcast
1 Flourishing Defenses
1 Harmonize
1 Doubling Season
1 Mox Emerald
1 Mox Jet
4 Bayou
4 Verdant Catacombs
4 Bloodstained Mire
4 Woodland Cemetery
4 Swamp|ISD
1 Forest|ISD
1 Urborg, Tomb of Yawgmoth
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: New quest decks
by Sloth » 29 Oct 2015, 08:46
Here is a medium version of Agent K with 4 Mindcrank:
- Agent K 2 | Open
- 23 Swamp
1 Bojuka Bog
1 Trepanation Blade
4 Mindcrank
4 Culling Drone
4 Balustrade Spy
4 Grisly Spectacle
4 Returned Centaur
4 Nightveil Specter
2 Extractor Demon
1 Lord of the Void
1 Horrifying Revelation
1 Destroy the Evidence
2 Geth's Verdict
1 Basilica Screecher
1 Geralf's Messenger
1 Laquatus's Champion
1 Animate Dead
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Who is online
Users browsing this forum: No registered users and 3 guests