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[confirmed]Last Chance still triggers if turn skipped

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[confirmed]Last Chance still triggers if turn skipped

Postby Korath » 30 Mar 2016, 00:50

Describe the Bug:
If you skip the extra turn from Last Chance (say, with Chronatog or Time Vault), you lose the game at the end of your next one.

Which card did behave improperly ?
Last Chance; both Chronatog and Time Vault (in different ways); or both.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
BFZv2.

What exactly should be the correct behavior/interaction ?
10/4/2004: If you end up skipping the extra turn that is gained, you do not lose the game.

Are any other cards possibly affected by this bug ?
Savor the Moment and (obviously) Warrior's Oath.

(Also: I'm pretty sure extra turns are still played first-in-first-out in Manalink, not last-in-first-out per the other ruling on Final Fortune. Which is a different bug, but you'll want to plan for it when fixing this one.)
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Last edited by BAgate on 30 Mar 2016, 02:47, edited 1 time in total.
Reason: confirmed bug
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Re: [confirmed]Last Chance still triggers if turn skipped

Postby Aswan jaguar » 30 Mar 2016, 04:03

Are we sure that the card rulings concerning Final Fortune apply to all other cards with similar rules text? I am asking this because Final Fortune is an instant and has these rulings and the others Last Chance & Warrior's Oath that don't have rulings are sorceries.Is there a specific WOTC policy for this?
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Re: [confirmed]Last Chance still triggers if turn skipped

Postby BAgate » 30 Mar 2016, 07:45

I've never seen a specific policy, but I'd assume the same language is treated the same. Of course, this being WotC, I could be wrong.
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Re: [confirmed]Last Chance still triggers if turn skipped

Postby Korath » 30 Mar 2016, 08:50

It's identical wording; the first ruling is straightforward with respect to the card; and the second ruling is straightforward with respect to the comp rules ("500.7. Some effects can give a player extra turns. They do this by adding the turns directly after the current turn. If a player is given multiple extra turns, the extra turns are added one at a time. If multiple players are given extra turns, the extra turns are added one at a time, in APNAP order (see rule 101.4). The most recently created turn will be taken first."). So pretty sure.
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