Current Known Bugs list
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Re: Current Known Bugs list
by Chris H. » 06 Apr 2011, 21:37
`Replika wrote:I probably should have described that a bit more precise - sorry for that.
OK, I found 10 cards that have an ability that closely resembles that of Demonic Tutor. All of these cards have "Search your library for" and they search for "ChangeType$ Card". None of the cards below use the term "you may" or "up to".
Should I add "Mandatory$ True" to some or all of these cards?
Entomb
Foresight
Gamble
Grim Tutor
Imperial Seal
Liliana Vess
Long-Term Plans
Manipulate Fate
Planar Portal
Vampiric Tutor
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Re: Current Known Bugs list
by Zirbert » 07 Apr 2011, 01:19
I'd say yes to all of these ones having Mandatory $ True. You can't fail to find a card as long as there's at least one left in your library, or three cards if you have at least three left - but what happens if you play one of the "search for three" abilities with two cards left in your library and are subject to a Mandatory $ True parameter? (In Forge, I mean, not in paper-Magic-land.)OK, I found 10 cards that have an ability that closely resembles that of Demonic Tutor. All of these cards have "Search your library for" and they search for "ChangeType$ Card". None of the cards below use the term "you may" or "up to".
Should I add "Mandatory$ True" to some or all of these cards?
Entomb
Foresight
Gamble
Grim Tutor
Imperial Seal
Liliana Vess
Long-Term Plans
Manipulate Fate
Planar Portal
Vampiric Tutor
Re: Current Known Bugs list
by Chris H. » 07 Apr 2011, 01:47
`Zirbert wrote:I'd say yes to all of these ones having Mandatory $ True. You can't fail to find a card as long as there's at least one left in your library, or three cards if you have at least three left - but what happens if you play one of the "search for three" abilities with two cards left in your library and are subject to a Mandatory $ True parameter? (In Forge, I mean, not in paper-Magic-land.)
Just ran a test with a modified Foresight and cast it with only one card in the Library. It worked correctly without any problems.
The AF ChangeZone code has seen a lot of dev work over the last several months. The current code is handling this situation OK.
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Re: Current Known Bugs list
by slowe » 07 Apr 2011, 02:47
Diabolic Intent should get the same treatment.Chris H. wrote:`
OK, I found 10 cards that have an ability that closely resembles that of Demonic Tutor. All of these cards have "Search your library for" and they search for "ChangeType$ Card". None of the cards below use the term "you may" or "up to".
Should I add "Mandatory$ True" to some or all of these cards?
Entomb
Foresight
Gamble
Grim Tutor
Imperial Seal
Liliana Vess
Long-Term Plans
Manipulate Fate
Planar Portal
Vampiric Tutor
and some recent bugs:
- There's a quest deck with Amulet of Vigor. The amulet triggers properly for lands entering the battlefield, but doesn't seem to work for other permanent types (I saw Time Vault and Scarwood Treefolk).
- Exhaustion does not target.
- Temporal Aperture continues to show the top card of your library after you've played the card revealed with its ability.
- Until we can stack simultaneous abilities manually, Smokestack should resolve its sacrifice ability first by default. (We can control this, right?)
- I have two copies of Smokestack out, A and B (say they each have one counter). If I sacrifice A to B's sac ability with A's triggers still on the stack, I can increment A's counters by one and then have to sacrifice 2 permanents. I shouldn't be able to put counters on something in the graveyard, and last known information should be used anyway.
- Well of Life works properly, but has the text of Well of Discovery.
Re: Current Known Bugs list
by Hellfish » 07 Apr 2011, 04:38
Fixed Amulet of Vigor and Well of Life.
Re: simultaneous abilities, I am working on a system that lets you order them. However, I have to make sure it works with all hardcoded triggered abilities as well as the new-style scripted triggers. Echo in particular is being finicky.
Re: simultaneous abilities, I am working on a system that lets you order them. However, I have to make sure it works with all hardcoded triggered abilities as well as the new-style scripted triggers. Echo in particular is being finicky.
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Hellfish - Programmer
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Re: Current Known Bugs list
by eidolon » 07 Apr 2011, 14:12
If you are using a control changing effect on a creature you control (for example with Old Man of the Sea), it gets summoning sickness again, even if it has been under your control for a whole turn. Even worse: if the control changing effect ends, your opponent gains control of the creature.
Is it possible to modify the control changing effect in a way that it checks who is the owner of a creature first?
Oh and another one:
If you are getting attacked by multiple creatures, Dread only destroys one of them.
Is it possible to modify the control changing effect in a way that it checks who is the owner of a creature first?
Oh and another one:
If you are getting attacked by multiple creatures, Dread only destroys one of them.
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Re: Current Known Bugs list
by cc-drake » 08 Apr 2011, 09:12
- Bogardan Hellkite has
and triggers when attacking.Whenever Bogardan Hellkite enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
Re: Current Known Bugs list
by eidolon » 09 Apr 2011, 01:21
The timing of Waylay does not work.
With the wording of the card, you should get tokens that get removed at your opponent's cleanup step if you cast it during his eot phase, but instead they stay until the end of your turn.
They are affected by summoning sickness though.
With the wording of the card, you should get tokens that get removed at your opponent's cleanup step if you cast it during his eot phase, but instead they stay until the end of your turn.
They are affected by summoning sickness though.
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Re: Current Known Bugs list
by CavieZ » 09 Apr 2011, 07:28
Hello I have a problem! I have a newest version Forge and I Try download HQ Picture Card.. When I download all cards I don`t see any cards
.. I dont see in the my directory game 
Where Download this all cards?


Where Download this all cards?
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Re: Current Known Bugs list
by s1886x » 09 Apr 2011, 08:16
quest for renewal seems to generally be glitchy, adding counters on the opponent's turn for creatures that have been tapped since my turn, and going into endless loops of counter adding.
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Re: Current Known Bugs list
by cc-drake » 09 Apr 2011, 21:59
- Banshee's Blade triggers twice for a trampling creature, once for the damage dealt to the creature and once for the trample damage dealt to the defending player.
Re: Current Known Bugs list
by Chris H. » 09 Apr 2011, 23:44
`Zirbert wrote:4/01 Beta -
When a Nissa's Chosen dies, it goes to the top of its owner's library, not the bottom.
Fixed, thank you Zirbert.
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Chris H. - Forge Moderator
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Re: Current Known Bugs list
by cc-drake » 10 Apr 2011, 14:55
- Minion of Tevesh Szat has
- I have Restless Bones with Blade of the Bloodchief and all worked fine. Now AI plays Hurkyl's Recall, I casted the Blade again and equipped Restless Bones again, but now the Blade does nothing when it's ability resolves.At the beginning of your upkeep, Minion of Tevesh Szat deals 8 damage to you unless you pay B B
Re: Current Known Bugs list
by Chris H. » 10 Apr 2011, 16:55
`cc-drake wrote:- Minion of Tevesh Szat hasAt the beginning of your upkeep, Minion of Tevesh Szat deals 8 damage to you unless you pay B B
Fixed.
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