Card Requests
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Card Requests
by eidolon » 04 Apr 2011, 20:11
The cards were more ideas about what could work. Sure Faith's Fetters also stops noncreature permanents, but maybe the code from Arrest can be easily modified (it isn't scripted though).
Terastodon might be similar to Caller of the Claw.
Banefire could be transfered into a card with kicker as a workaround.
Terastodon might be similar to Caller of the Claw.
Banefire could be transfered into a card with kicker as a workaround.
- eidolon
- Posts: 56
- Joined: 15 Sep 2009, 22:12
- Location: Bavaria, Germany
- Has thanked: 0 time
- Been thanked: 0 time
Re: Card Requests
by timmermac » 09 Apr 2011, 22:37
If Phyrexian Dreadnought is possible, then Rathi Dragon should be possible as well.slapshot5 wrote:We don't have "sacrifice it unless you <take this action>"timmermac wrote:Since I'm pretty sure that we have cards that require that X be sacrificed as part of the casting cost, wouldn't Rathi Dragon be possible at this point?
-slapshot5
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Card Requests
by Chris H. » 09 Apr 2011, 23:43
`timmermac wrote:If Phyrexian Dreadnought is possible, then Rathi Dragon should be possible as well.slapshot5 wrote:We don't have "sacrifice it unless you <take this action>"timmermac wrote:Since I'm pretty sure that we have cards that require that X be sacrificed as part of the casting cost, wouldn't Rathi Dragon be possible at this point?
-slapshot5
Phyrexian Dreadnought is hard coded rather than scripted like most of the cards added over the last several months.

-
Chris H. - Forge Moderator
- Posts: 6320
- Joined: 04 Nov 2008, 12:11
- Location: Mac OS X Yosemite
- Has thanked: 644 times
- Been thanked: 643 times
Re: Card Requests
by freestorageaccount » 10 Apr 2011, 01:48
I second this. Pretty please?Corwin72 wrote:Is Steel Hellkite doable?

-- freestorageaccount (= accurate forge notes) This is not a subliminal message. At least for the prosilver theme.
The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
-
freestorageaccount - Posts: 246
- Joined: 21 Sep 2009, 01:42
- Location: Hilbert's Hotel
- Has thanked: 1 time
- Been thanked: 0 time
Re: Card Requests
by Replika » 10 Apr 2011, 10:39
Naya Charm's tap mode needs to be hardcoded, so the creators of the hardcoded Cryptic Command may help you.
Ancient Ziggurat produces restricted mana, which is something we can't do at the moment. In fact, there is not a single card like that implemented, not even hardcoded.
Mosswort Bridge will probably be doable if we get a reveal AF. Until then, it isn't.
Steel Hellkite has this very strange "dealt combat damage by CARDNAME this turn" thing. I've found no workaround for this yet, let alone a way to script it properly.
Ancient Ziggurat produces restricted mana, which is something we can't do at the moment. In fact, there is not a single card like that implemented, not even hardcoded.
Mosswort Bridge will probably be doable if we get a reveal AF. Until then, it isn't.
Steel Hellkite has this very strange "dealt combat damage by CARDNAME this turn" thing. I've found no workaround for this yet, let alone a way to script it properly.
Re: Card Requests
by eidolon » 10 Apr 2011, 12:54
It isn't exactly what the card does, but how about creating a delayed trigger for your Main2, when this deals combat damage to a player?Steel Hellkite has this very strange "dealt combat damage by CARDNAME this turn" thing. I've found no workaround for this yet, let alone a way to script it properly.
Or maybe the "remember" / "forget" command could help (or does this only work for targeted abilities?)
- eidolon
- Posts: 56
- Joined: 15 Sep 2009, 22:12
- Location: Bavaria, Germany
- Has thanked: 0 time
- Been thanked: 0 time
-
DemoneNero - Posts: 91
- Joined: 26 Jul 2010, 19:41
- Location: Italy
- Has thanked: 4 times
- Been thanked: 1 time
Re: Card Requests
by araiwah » 14 Apr 2011, 04:04
Hi,
Firstly, I want to say this, "Amazing work." I am a recent Forge user, but I am already in love with this program and the range of cards available. Bravo.
Judging by this thread, it seems you guys already have many many cards on your to-do list. If it is not too much work, I would like to add two requests today:
1. Harmonic Sliver
- I feel that given the number of other sliver cards you've already coded and other cards that destroy artifacts & enchantments, this should not pose too much of a challenge. I love slivers and this would round out any WG sliver deck very well.
2. Empyrial Archangel
- I love angel cards and especially love reanimator decks. Empyrial Archangel would round those out beautifully. Its ability may be a bit more difficult to code, but I'm keeping my fingers crossed.
Thank you for reading and keep up the good work. I eagerly anticipate the next updates.
Araiwah
Firstly, I want to say this, "Amazing work." I am a recent Forge user, but I am already in love with this program and the range of cards available. Bravo.
Judging by this thread, it seems you guys already have many many cards on your to-do list. If it is not too much work, I would like to add two requests today:
1. Harmonic Sliver
- I feel that given the number of other sliver cards you've already coded and other cards that destroy artifacts & enchantments, this should not pose too much of a challenge. I love slivers and this would round out any WG sliver deck very well.
2. Empyrial Archangel
- I love angel cards and especially love reanimator decks. Empyrial Archangel would round those out beautifully. Its ability may be a bit more difficult to code, but I'm keeping my fingers crossed.
Thank you for reading and keep up the good work. I eagerly anticipate the next updates.
Araiwah
- araiwah
- Posts: 15
- Joined: 05 Aug 2010, 17:46
- Has thanked: 0 time
- Been thanked: 0 time
Re: Card Requests
by yesnomu » 18 Apr 2011, 15:55
Ooh, I just realized that Forge is really close to having a tournament-quality Dredge deck! It just needs:
Golgari Grave-Troll
Cabal Therapy
to be workable, and then
Ichorid
Breakthrough
Lion's Eye Diamond
to make it pretty much perfect! Of those, I think only Ichorid and Lion's Eye Diamond would be too tricky.
Thanks for all your hard work! I love Forge!
Golgari Grave-Troll
Cabal Therapy
to be workable, and then
Ichorid
Breakthrough
Lion's Eye Diamond
to make it pretty much perfect! Of those, I think only Ichorid and Lion's Eye Diamond would be too tricky.
Thanks for all your hard work! I love Forge!
- yesnomu
- Posts: 1
- Joined: 18 Apr 2011, 15:40
- Has thanked: 0 time
- Been thanked: 0 time
Re: Card Requests
by Sloth » 18 Apr 2011, 17:29
The next version will contain at least Golgari Grave-Troll and Ichorid!yesnomu wrote:Ooh, I just realized that Forge is really close to having a tournament-quality Dredge deck! It just needs:
Golgari Grave-Troll
Cabal Therapy
to be workable, and then
Ichorid
Breakthrough
Lion's Eye Diamond
to make it pretty much perfect! Of those, I think only Ichorid and Lion's Eye Diamond would be too tricky.
Thanks for all your hard work! I love Forge!
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: Card Requests
by cdavisnet » 26 Apr 2011, 21:28
Hi guys, could someone please implement: Windbrisk Heights
I think thats a challenge. Thanks tons
Great game, thanks.
Dave
I think thats a challenge. Thanks tons

Great game, thanks.
Dave
- cdavisnet
- Posts: 5
- Joined: 23 Apr 2011, 19:51
- Has thanked: 0 time
- Been thanked: 0 time
Re: Card Requests
by cdavisnet » 29 Apr 2011, 18:45
Hello guys, can someone please implement "Naya Charm" ? Would be great, i can imagine it is not easy to implement, also a real challenge.
Thanks
Thanks
- cdavisnet
- Posts: 5
- Joined: 23 Apr 2011, 19:51
- Has thanked: 0 time
- Been thanked: 0 time
Re: Card Requests
by moomarc » 02 May 2011, 16:49
I'm loving the latest version and want to thank all the devs and contributors for their amazing work.
All it needs now are some of the old Kor creatures from Stronghold. I loved them in pretty much all my old decks, especially if you could get the shaman out early:
Nomads en-Kor
Shaman en-Kor
Spirit en-Kor
Warrior en-Kor
and Outrider en-Kor from Time Spiral.
Thanks again!
Marc
All it needs now are some of the old Kor creatures from Stronghold. I loved them in pretty much all my old decks, especially if you could get the shaman out early:
Nomads en-Kor
Shaman en-Kor
Spirit en-Kor
Warrior en-Kor
and Outrider en-Kor from Time Spiral.
Thanks again!
Marc
-Marc
-
moomarc - Pixel Commander
- Posts: 2091
- Joined: 04 Jun 2010, 15:22
- Location: Johannesburg, South Africa
- Has thanked: 371 times
- Been thanked: 372 times
Re: Card Requests
by Kersed » 03 May 2011, 13:08
What's the outlook on implementing Phyrexian mana from New Phyrexia?
---
Tiger got to hunt, bird got to fly; Man got to sit and wonder 'why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand.
Tiger got to hunt, bird got to fly; Man got to sit and wonder 'why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand.
-
Kersed - Posts: 56
- Joined: 03 Mar 2010, 18:36
- Has thanked: 0 time
- Been thanked: 0 time
Who is online
Users browsing this forum: No registered users and 34 guests