Card Requests
by mtgrares
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Re: Card Requests
by slapshot5 » 08 Jun 2011, 17:47
Yeah, that and Copy Artifact have been on my list for a while... I'll get to both sometime this week.serrasmurf wrote:1 more request:
vesuva
thnx!
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Re: Card Requests
by jeffwadsworth » 08 Jun 2011, 19:02
RememberChanged works with stuff you choose, not targets. It also works with ChangeZoneAll. That is why the card (AFAIK) would need a trigger put on it. Gosh, I can't wait for the Pump AB to allow that.Sloth wrote:Maybe use something like Tidehollow Sculler?Starcrash wrote:I took a shot at it, too, with this and Turn To Mist/Otherworldly Journey. RememberTargets$ doesn't remember through end of turn, just through the end of the effect. It might work with Effect, but I haven't been successful with that.Have you compared it to Momentary Blink Jeff? I guess it would be very similar.
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Re: Card Requests
by friarsol » 08 Jun 2011, 19:11
Can you use DB_DelayedTrigger?jeffwadsworth wrote:RememberChanged works with stuff you choose, not targets. It also works with ChangeZoneAll. That is why the card (AFAIK) would need a trigger put on it. Gosh, I can't wait for the Pump AB to allow that.
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Re: Card Requests
by Sloth » 08 Jun 2011, 19:46
Sorry for throwing out so much suggestions you probably have checked already, but Oblivion Ring does target and remembers what to bring back.
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Re: Card Requests
by jeffwadsworth » 08 Jun 2011, 20:27
Hmm, yeah. DB$DelayedTrigger with RememberTarget works. Thanks Sloth and Sol.
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Re: Card Requests
by juzamjedi » 08 Jun 2011, 22:01
Here is a list of cards that I really wish were implemented so I could put them in the cube. Getting any of these added would be sweet and I have made notes for some of the more important cards we need.
Catastrophe
Flickerwisp
Return to Dust
Arcane Denial
Body Double
Draining Whelk
Future Sight (might be tough, but one of the strongest cards we are missing)
Gifts Ungiven (also one of the strongest cards we're missing, we have Intuition so this seems very easy)
Gilded Drake
Kira, Great Glass-Spinner
Pact of Negation
Teferi, Mage of Zhalfir
Phyrexian Metamorph (NPH, I predict this one will be very good)
Venser, Shaper Savant
Vesuvan Shapeshifter
Corpse Dance
Entomber Exarch (NPH)
Makeshift Mannequin
Oona's Prowler
Slaughter Pact
Rivalry
Blast from the Past
Rude Awakening
Saproling Burst
Scute Mob
Tooth and Nail
Karn Liberated (NPH)
Spellskite (NPH)
Shelldock Isle (also super powerful)
Vesuva
Windbrisk Heights (also super powerful)
Burning-Tree Shaman
Oona, Queen of the Fae
Catastrophe
Flickerwisp
Return to Dust
Arcane Denial
Body Double
Draining Whelk
Future Sight (might be tough, but one of the strongest cards we are missing)
Gifts Ungiven (also one of the strongest cards we're missing, we have Intuition so this seems very easy)
Gilded Drake
Kira, Great Glass-Spinner
Pact of Negation
Teferi, Mage of Zhalfir
Phyrexian Metamorph (NPH, I predict this one will be very good)
Venser, Shaper Savant
Vesuvan Shapeshifter
Corpse Dance
Entomber Exarch (NPH)
Makeshift Mannequin
Oona's Prowler
Slaughter Pact
Rivalry
Blast from the Past
Rude Awakening
Saproling Burst
Scute Mob
Tooth and Nail
Karn Liberated (NPH)
Spellskite (NPH)
Shelldock Isle (also super powerful)
Vesuva
Windbrisk Heights (also super powerful)
Burning-Tree Shaman
Oona, Queen of the Fae
Re: Card Requests
by jeffwadsworth » 08 Jun 2011, 22:21
I will look at these for you. How the heck did Catastrophe not get added sooner?
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Re: Card Requests
by friarsol » 09 Jun 2011, 01:41
Blast from the Past is from one of the Un-sets. I doubt that card will ever be written up, since it is not legal in any format.juzamjedi wrote:Here is a list of cards that I really wish were implemented so I could put them in the cube. Getting any of these added would be sweet and I have made notes for some of the more important cards we need.
Also, we have Scute Mob
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Re: Card Requests
by fsntf » 09 Jun 2011, 21:06
Only two cards I would love to see. First should be easy I would think. Verdant Succession and either Nature's Revolt or Natural Affinity (Natural Affinity being preferable). Was surprised not to see the Revolt or Affinity done already. So happy with the extreme amount of cards done though. You guys so rock!
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Re: Card Requests
by slapshot5 » 09 Jun 2011, 22:19
I added Natural Affinity to SVN. Nature's Revolt should be easy enough for someone to script.fsntf wrote:Only two cards I would love to see. First should be easy I would think. Verdant Succession and either Nature's Revolt or Natural Affinity (Natural Affinity being preferable). Was surprised not to see the Revolt or Affinity done already. So happy with the extreme amount of cards done though. You guys so rock!
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Re: Card Requests
by slapshot5 » 10 Jun 2011, 03:12
And we already have Nature's Revolt in the 5/31 beta.fsntf wrote:Only two cards I would love to see. First should be easy I would think. Verdant Succession and either Nature's Revolt or Natural Affinity (Natural Affinity being preferable). Was surprised not to see the Revolt or Affinity done already. So happy with the extreme amount of cards done though. You guys so rock!
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Re: Card Requests
by Ogre » 10 Jun 2011, 10:53
Woo! Thanks Sloth 
Couple of others that probably have been seen before here:
Searing Blaze
Staggershock

Couple of others that probably have been seen before here:
Searing Blaze
Staggershock
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Re: Card Requests
by gofishus » 11 Jun 2011, 07:43
Copy Artifact, Sculpting Steel, and Phyrexian Metamorph. Clone is already implemented, so its just a matter of changing the type check to artifact instead of creature. Not sure how Phyrexian mana is done though. Also, how hard would Spawning Pit, Genesis Chamber, Power Conduit, and Energy Chamber be to add? It's just working with tokens / moving counters around. Thanks!
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