Card Requests
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Card Requests
by friarsol » 11 Jun 2011, 12:28
Of your Token/Counter generators, Energy Chamber looks to be the trickiest (due to how Choices and Triggers currently interact)
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Re: Card Requests
by Starcrash » 12 Jun 2011, 14:17
When Rebound has been added to the game, I'm sure you'll see all (or at least most) of the Rebound cards. Staggershock is undoubtedly one of the easiest. Searing Blaze is waiting on a ConditionPresent check (Was a land played this turn yet?) that has not yet been added, but we'll get that and the other Worldwake cards of its sort coded when that check is in place.Ogre wrote:Woo! Thanks Sloth
Couple of others that probably have been seen before here:
Searing Blaze
Staggershock
Clone is implemented, but it's currently "hard-coded" which means it's a special-circumstance card that's tough to duplicate... but it's possible, just give it time. I sketched up Genesis Chamber and Spawning Pit, and I'll try Power Conduit though it may not be possible to pay a cost of removing "any" counter from a permanent (unlike Spawning Pit, where I could specifically name a charge counter).gofishus wrote:Copy Artifact, Sculpting Steel, and Phyrexian Metamorph. Clone is already implemented, so its just a matter of changing the type check to artifact instead of creature. Not sure how Phyrexian mana is done though. Also, how hard would Spawning Pit, Genesis Chamber, Power Conduit, and Energy Chamber be to add? It's just working with tokens / moving counters around. Thanks!
Re: Card Requests
by slapshot5 » 12 Jun 2011, 17:38
I added Copy Artifact, Sculpting Steel and Phyrexian Metamorph to SVN.Starcrash wrote:Clone is implemented, but it's currently "hard-coded" which means it's a special-circumstance card that's tough to duplicate... but it's possible, just give it time..
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Re: Card Requests
by jeffwadsworth » 12 Jun 2011, 18:05
ConditionPresent$ Land.YouCtrl+enteredBattlefieldThisTurn | ConditionCompare$ GE1
but...
Searing Blaze is also waiting on the multi-targeting issue to be fixed. And...it looks like it has been.
This card would also need a ValidTgts$ Creature.TargetedPlayerCtrl or something similar.
but...
Searing Blaze is also waiting on the multi-targeting issue to be fixed. And...it looks like it has been.
This card would also need a ValidTgts$ Creature.TargetedPlayerCtrl or something similar.
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Re: Card Requests
by fsntf » 14 Jun 2011, 18:46
Thanks!! Got to build one of my favorite decks!slapshot5 wrote:And we already have Nature's Revolt in the 5/31 beta.fsntf wrote:Only two cards I would love to see. First should be easy I would think. Verdant Succession and either Nature's Revolt or Natural Affinity (Natural Affinity being preferable). Was surprised not to see the Revolt or Affinity done already. So happy with the extreme amount of cards done though. You guys so rock!
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Re: Card Requests
by juzamjedi » 14 Jun 2011, 21:15
We have progress on some of these already, and no-sir'd on the un-card. Updating my requests one more time 
Arcane Denial
Body Double
Draining Whelk
Future Sight (might be tough, but one of the strongest cards we are missing)
Gifts Ungiven
Gilded Drake
Kira, Great Glass-Spinner
Teferi, Mage of Zhalfir
Venser, Shaper Savant
Vesuvan Shapeshifter
Corpse Dance
Entomber Exarch (NPH)
Makeshift Mannequin
Oona's Prowler
Slaughter Pact
Rivalry
Rude Awakening
Saproling Burst
Tooth and Nail
Karn Liberated (NPH)
Spellskite (NPH)
Shelldock Isle (also super powerful)
Vesuva
Windbrisk Heights (also super powerful)
Burning-Tree Shaman
Oona, Queen of the Fae

Arcane Denial
Body Double
Draining Whelk
Future Sight (might be tough, but one of the strongest cards we are missing)
Gifts Ungiven
Gilded Drake
Kira, Great Glass-Spinner
Teferi, Mage of Zhalfir
Venser, Shaper Savant
Vesuvan Shapeshifter
Corpse Dance
Entomber Exarch (NPH)
Makeshift Mannequin
Oona's Prowler
Slaughter Pact
Rivalry
Rude Awakening
Saproling Burst
Tooth and Nail
Karn Liberated (NPH)
Spellskite (NPH)
Shelldock Isle (also super powerful)
Vesuva
Windbrisk Heights (also super powerful)
Burning-Tree Shaman
Oona, Queen of the Fae
Re: Card Requests
by Corwin72 » 15 Jun 2011, 16:00
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Re: Card Requests
by Vecc » 26 Jun 2011, 20:20
I suppose Cabal Therapy is now possible? Seeing as there is Cranial Extraction and flashback implemented... not sure about sacrificing a creature for FB cost, tho'.
Re: Card Requests
by Nordos » 27 Jun 2011, 13:02
Since Dread Return has as flahsback cost 'sacrifice three creatures', I guess it should work 

Re: Card Requests
by serrasmurf » 28 Jun 2011, 13:55
agree that these would be sweet, particularly Vesuva as twelvepost is becoming a nice and popular deck.juzamjedi wrote:We have progress on some of these already, and no-sir'd on the un-card. Updating my requests one more time
Arcane Denial
Body Double
Draining Whelk
Future Sight (might be tough, but one of the strongest cards we are missing)
Gifts Ungiven
Gilded Drake
Kira, Great Glass-Spinner
Teferi, Mage of Zhalfir
Venser, Shaper Savant
Vesuvan Shapeshifter
Corpse Dance
Entomber Exarch (NPH)
Makeshift Mannequin
Oona's Prowler
Slaughter Pact
Rivalry
Rude Awakening
Saproling Burst
Tooth and Nail
Karn Liberated (NPH)
Spellskite (NPH)
Shelldock Isle (also super powerful)
Vesuva
Windbrisk Heights (also super powerful)
Burning-Tree Shaman
Oona, Queen of the Fae
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Re: Card Requests
by Taliesim » 02 Jul 2011, 07:24
Hi,
I was just trying to play around with forge and it is pretty awesome! I really like it. now i tried to add some of my decks to test them a little futher. until now only one card is missing
Would it be possible to add Chains of Mephistopheles ?
Thanks
Taliesim
I was just trying to play around with forge and it is pretty awesome! I really like it. now i tried to add some of my decks to test them a little futher. until now only one card is missing

Would it be possible to add Chains of Mephistopheles ?
Thanks
Taliesim
Re: Card Requests
by g0tcha » 02 Jul 2011, 12:35
hi
Ancient Tomb
Bayou
Crystal Vein
Savannah
Scrubland
Underground Sea
Badlands
Tropical Island
Aven Mindcensor
Nomads en-Kor
Shaman en-Kor
Plated Sliver
Swords to Plowshares
Wrath of God
Cursecatcher
Silvergill Adept
Standstill
Spell Pierce
Spell Snare
Vendilion Clique
Mental Misstep
Narcomoeba
Ad Nauseam
Cabal Ritual
Dark Ritual
Hymn to Tourach
Infernal Tutor
Tendrils of Agony
Thoughtseize
Burst Lightning
Desperate Ritual
Grapeshot
Pyretic Ritual
Rite of Flame
Elvish Visionary
Glimpse of Nature
Summoner's Pact
Birchlore Rangers
Quirion Ranger
Heritage Druid
Muscle Sliver
Nettle Sentinel
Chord of Calling
Crystalline Sliver
Harmonic Sliver
Sky Hussar
Fire+Ice
AEther Vial
Chrome Mox
Lion's Eye Diamond
Mox Diamond
Mox Ruby
Mox Jet
Sword of Light and Shadow
thanks
Ancient Tomb
Bayou
Crystal Vein
Savannah
Scrubland
Underground Sea
Badlands
Tropical Island
Aven Mindcensor
Nomads en-Kor
Shaman en-Kor
Plated Sliver
Swords to Plowshares
Wrath of God
Cursecatcher
Silvergill Adept
Standstill
Spell Pierce
Spell Snare
Vendilion Clique
Mental Misstep
Narcomoeba
Ad Nauseam
Cabal Ritual
Dark Ritual
Hymn to Tourach
Infernal Tutor
Tendrils of Agony
Thoughtseize
Burst Lightning
Desperate Ritual
Grapeshot
Pyretic Ritual
Rite of Flame
Elvish Visionary
Glimpse of Nature
Summoner's Pact
Birchlore Rangers
Quirion Ranger
Heritage Druid
Muscle Sliver
Nettle Sentinel
Chord of Calling
Crystalline Sliver
Harmonic Sliver
Sky Hussar
Fire+Ice
AEther Vial
Chrome Mox
Lion's Eye Diamond
Mox Diamond
Mox Ruby
Mox Jet
Sword of Light and Shadow
thanks
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